The Star Citizen Thread v 4

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No he didn't, your point was stupid. There is no game play. There are wild fantasies and nothing tangible.

That is nothing but your opinion, i have mine, you don't like it, that's your problem. There is gameplay, there is something tangible to play where you can clearly see the direction SC is set to be gameplay-wise, you may choose to complete ignore it as "nothing", if that fits the bias.
 
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That is nothing but your opinion, i have mine, you don't like it, that's your problem. There is gameplay, there is something tangible to play where you can clearly see the direction SC is set to be gameplay-wise, you may choose to complete ignore it as "nothing", if that fits the bias.

No, there's not. The program (I refuse to call it a game) loads (sometimes), you can look at things and move the camera around. The ship floats around in an area where AI spawn (sometimes) and occasionally it doesn't crash or otherwise break.

There is no game play there. It's a tech demo, a poorly put together tech demo. College students could have done this in half the time with less than 1% the budget.
 
speculation! That's it. Moving assets around countries, TAX evasion could also be another purpose, inter-company invoicing, very popular among large corporations.

There's an important distinction to make here. In the UK tax evasion is illegal, naughty and gets punished.

Tax avoidance however is legal, but is also so unethical that the UK's Prime Minister has criticized companies and individuals for doing it and pledged to stamp it out. He said this prior to his and his dad's previous financial involvement with these "schemes" being leaked.
 
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...one is one MMO, the other one is a SP Campaign...

Correct.

And in ED, NMS and the many other upcoming games, both of these modes will be well covered elsewhere - leaving CIG well behind the 'gain line' and having to compete on merit alone. Any 'USP' (Unique Selling Point) CIG may have hoped to have cornered will be long gone.
 
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There is no game play there. It's a tech demo, a poorly put together tech demo. College students could have done this in half the time with less than 1% the budget.

Yes but there's going to be grabby hands, procedural birds, battles with 100 people, farming, science, instances within instances within other instances, a constant moebius strip of twisting, turning Chris Roberts promises that everybody encourages and laughs at when he blows through another goal, squawking "it's not a promise! It's a GOAL!" - as if routinely missing goals for 4 years is anything to brag about, much less feel confident about.

I feel bad for the good artists and developers suffering under the bloated, ridiculous Santa Monica management. I think a lot of the blame has to fall on "Ben Lesnick, developer" - can you imagine being a pro with years of experience in the field and the likes of Ben is babbling about features and engineering debt for entire other playstyles, just to keep the ship treadmill going? "Wait, he said what?" "We're doing WHAT? "It'll be cool, guys!" "Yes, but..." "Chris likes it." It's bad enough dealing with the boss, but at least he's so distanced from the actual production of the game he's baffled when he sees a build... but his one man appreciation society? Whew.

What they should've done years ago is just put him in charge of STAR CITIZEN: The Collectible Card game with a few artists, churned out endless concepts and cards for ships to keep him scrawling with crayons in the corner and let the folks who actually know how to make games MAKE GAMES.

Letting some sort of online forum warrior slash obsessive Wing Commander collector have anything to do with development how ever much surrounded by air quotes was a huge mistake... The fish rots from the head down, and this is one particularly smelly section of fish! The fact that most of the experienced senior producer types who actually shipped games for big companies walked out the door yet this guy remains helping set the agenda can't be helping.

Director of ships indeed.

The quick brain drained the main
And the ships a goin' down -
The ship she's a goin' down.
The ship's a goin' down.

- The Residents
 
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No, there's not. The program (I refuse to call it a game) loads (sometimes), you can look at things and move the camera around. The ship floats around in an area where AI spawn (sometimes) and occasionally it doesn't crash or otherwise break.

There is no game play there. It's a tech demo, a poorly put together tech demo. College students could have done this in half the time with less than 1% the budget.

Yes there is, one early alpha of the game, that you play, with the gameplay core elements, already there, the space sim aspect, FM/Dogfighting, FPS, EVA. If your opinion is that one, and claiming that makes you happy, well, good for you.


Correct.

And in ED, NMS and the many other upcoming games, both of these modes will be well covered elsewhere - leaving CIG well behind the 'gain line' and having to compete on merit alone. Any 'USP' (Unique Selling Point) CIG may have hoped to have cornered will be long gone.

It's a general maxim in business, first-to-market wins.


LOL; the MMO model of this genre and gameplay has not been covered yet, neither it is being covered by ANY of the games you mentioned. You're pretending it does, the closest game to compete with that experience is ED, missing still the required future expansion set to do that.
 
You dodged the point, there isn't an game like SC around, as one MMO, the whole way it's set to play, not now, on the future, possibly ED as it does have some of the same gameplay features SC already has planned.

I've already been ninja'd by Soopyyy but I'll try anyway.

I did not avoid the point. You asked for examples of other games with the same game-play SC has. I pointed out that SC has no game-play (see last 5 years for reference).

I don't care what fantasist rubbish you are claiming RSI/CIG has planned today given that yesterday you were happily pushing the narrative that anyone who believed RSI/CIG's plans in the past was stupid and doesn't deserve a refund.
 
Correct.

And in ED, NMS and the many other upcoming games, both of these modes will be well covered elsewhere - leaving CIG well behind the 'gain line' and having to compete on merit alone. Any 'USP' (Unique Selling Point) CIG may have hoped to have cornered will be long gone.

Indeed.

Aside from the money - assuming they still have it - they seem to be in a uniquely unenviable situation.

I know we all see things differently but I genuinely struggle to see how anyone can be optimistic for them.

Yes - there is visible progress compared to what was happening before i.e. no visible progress.

But it seems to be bugged to oblivion in so many ways that don't seem to be being fixed.

They seemingly had a head start in the talking only days a couple of years back but that has been squandered and the absolute best they can hope for now is - if they can make it work properly - come out with something after some other game has done that thing first (a thing that may have even been inspired by SQ42/SC in the first place).

Even if it's different bits in different games they don't look like making it first in anything.
 
There's an important distinction to make here. In the UK tax evasion is illegal, naughty and gets punished.

Tax avoidance however is legal, but is also so unethical that the UK's Prime Minister has criticized companies and individuals for doing it and pledged to stamp it out. He said this prior to his and his dad's previous financial involvement with these "schemes" being leaked.

UK need Nigel Farage as PM :D I really dig that guy |runs away and hide|
 
I've already been ninja'd by Soopyyy but I'll try anyway.

I did not avoid the point. You asked for examples of other games with the same game-play SC has. I pointed out that SC has no game-play (see last 5 years for reference).

I don't care what fantasist rubbish you are claiming RSI/CIG has planned today given that yesterday you were happily pushing the narrative that anyone who believed RSI/CIG's plans in the past was stupid and doesn't deserve a refund.

You DID avoid the point. You just decided to attack the game instead, early alpha with bugs and issues or not, SC has today the FM, the Space Sim Aspect, the FPS and EVA aspects as the most finished ones of the game, the gameplay experience IS there, you can just downplay it as "nothing!" because it is one alpha release that has... alpha issues.

And on the 2nd, i'd ask to at LEAST try to be truthful about what i said yesterday about who i defend it deserves refunds. You're lying. :rolleyes:
 
You DID avoid the point. You just decided to attack the game instead, early alpha with bugs and issues or not, SC has today the FM, the Space Sim Aspect, the FPS and EVA aspects as the most finished ones of the game, the gameplay experience IS there, you can just downplay it as "nothing!" because it is one alpha release that has... alpha issues.

No other game is as bad as star citizen comparisons cannot be made, unless another company prove to be equally incompetent. Battlecruiser 3000AD ran better.

It's five years in the game is days away from being 18 months past it's release date, the early alpha excuse doesn't wash anymore.

Everything you've listed is broken janky and bottom of the barrel.

Falling through the floor is not a game-play experience, except when its a deliberately programmed in trap door in a competently designed game (this is not applicable to SC).

And on the 2nd, i'd ask to at LEAST try to be truthful about what i said yesterday about who i defend it deserves refunds. You're lying. :rolleyes:

You're shilling (badly).
 
By reading this thread it seams that there is a hate campaign running against SC, but its not.

From my side its "statements" from leading DEVS at CIG like Our PG are going to be like no one has seen before, its going to be fantastic.
Taking into consideration what we have seen until now, is just broken pieces. I'm not going to list all the bull crap that has come out of the CIG mouth.
However THAT is the reason people are kind of skeptical and not so positive towards the project.
 
You DID avoid the point. You just decided to attack the game instead, early alpha with bugs and issues or not, SC has today the FM, the Space Sim Aspect, the FPS and EVA aspects as the most finished ones of the game, the gameplay experience IS there, you can just downplay it as "nothing!" because it is one alpha release that has... alpha issues.

I do actually kind of like to say something because I sort of get annoyed sometimes when I see this pop up in comments like "Oh Star Marine is cancelled" or "Where's Star Marine!?".

We will have FPS and Boarding, well you have FPS and you have boarding right now.

We'll obviously have things like vaulting and sliding and different kind of stances that we have, and there's a lot more weapons that we have, and they're all getting rolled out and honing it...


...and you guys are going to be able to play it in 2.2 and 2.3 and 2.4!
 
LOL; the MMO model of this genre and gameplay has not been covered yet, neither it is being covered by ANY of the games you mentioned. You're pretending it does, the closest game to compete with that experience is ED, missing still the required future expansion set to do that.

You do make me laugh Max.

Here's a small list of some (not all) of the upcoming, and already available, space games.

The facts paint a stark picture. By the time any element of SQ42 (maybe 2016-7) or SC (maybe 2017-8) is ready for commercial release, CIG's USPs will have be taken.
 
By reading this thread it seams that there is a hate campaign running against SC, but its not.

From my side its "statements" from leading DEVS at CIG like Our PG are going to be like no one has seen before, its going to be fantastic.
Taking into consideration what we have seen until now, is just broken pieces. I'm not going to list all the bull crap that has come out of the CIG mouth.
However THAT is the reason people are kind of skeptical and not so positive towards the project.

There is no hate campaign here, just people calling it for what it is. Many of us have actively paid for this game to be created, so to some degree I think we're at least a little entitled to critical of what we've received in the mean time.
I am not even particularly concerned about my financial commitment to SC. What's done is done and I have no interest in seeking a refund. I will how ever share my experience and opinion of said experience. I believe that is fair.
 
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Well, we'll all be sorry when they finally get those jukes in the game. You have no idea how those jukes will change everything. First jukes... tomorrow the world! This being the early stages of Alpha and thus not even halfway through development, I figure 2019 or so. Then the pipelines will be well and truly established and ideas will smoothly fly from Roberts' uhhh-and-errrrr-spattered lips directly into the game at the speed of a CIG employee freshening up their resume at the first sign of trouble...

2015080810531113548.png


Should be interesting to see what's revealed at E3 when the publisher empires strike back.
 
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