Yes, thing like, being able to reach your destination a little faster. Except, oh, wait, that's right, it's not balanced, it's just stupid and annoying. Frankly, the real solution to this problem is not to allow you to sink hundreds of millions of credits into a 'conda to move your FDL around the galaxy, it's to increase combat ship's range to something more reasonable.
See, here's the thing I think personally people are missing or going "it is a game, so I should be able to do that"
You can jump around 13 ly, that is one heck of a distance covered, it is no small feat, FDL is a combat ship, yes, are you expecting an F16 or such to be able to fly for hours upon hours on end?, I think the fuel lasts generally around 4 hours, and if you go afterburner it tears through fuel in around 20 minutes. Then they even need maintenance too. My point, combat vessels are meant to be deployed where they are needed, in a reasonable radius, so an FDL say could easily cover 2-3 jump distance, that's a BIG area with little worry, but yes if you want to go to the other end of the civ space, it takes time. Seems perfectly in line with other combat orientated stuff we see.
An anaconda can fight very well, yes, but it has nowhere near the amount of advantages an FDL has.