To be honest a relatively small number of logs won't kill the game after some of the logs could be rubbish connections which is beyond their control.
Also on a lighter note do you put NPC names on the list as I have had numerous NPC ships vanish mid fight (less lately).
I honestly think it's a storm in a teacup to point out its a major problem. Yes the p2p networking don't help the game nor would naming loggers unless they have been proven to combat log. I bet a portion of your list could be explained by power cuts, Internet dropouts or connections to fdevs servers glitches.
You will never solve the cable pull issue ever seeing as the router could be turned off. Or even dare I say it external forces like a power cut or Internet going down at the isp level. All of these things look the same in game so really it's beyond fdevs control.
If however a player is getting badly battered then keeps logging out that should be looked into. Or if they have a good ping time and as soon as they pvp they quit that also should be looked at.
Also on a lighter note do you put NPC names on the list as I have had numerous NPC ships vanish mid fight (less lately).
I honestly think it's a storm in a teacup to point out its a major problem. Yes the p2p networking don't help the game nor would naming loggers unless they have been proven to combat log. I bet a portion of your list could be explained by power cuts, Internet dropouts or connections to fdevs servers glitches.
You will never solve the cable pull issue ever seeing as the router could be turned off. Or even dare I say it external forces like a power cut or Internet going down at the isp level. All of these things look the same in game so really it's beyond fdevs control.
If however a player is getting badly battered then keeps logging out that should be looked into. Or if they have a good ping time and as soon as they pvp they quit that also should be looked at.
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