Some potential issues with Tod McQuinn

1. No "Contacts" option. Cannot hand in bounty claims for reputation; can only donate the initial 100k. I thought we would be able to turn in bounties etc. for reputation? Yet the "bounty hunting" engineer doesn't allow us to turn in any?

2. I look at some of the blueprints, and it wants lots of materials described as being carried by haulage, military and authority vessel. Well, this is the guy who wants us to work for the law, against the criminals. But the materials he wants from us are mostly obtained by doing the very opposite?

3. Generally, I don't like the idea of materials being assigned ships by their job. I would understand if certain materials would only drop from certain ships (e.g. "Anaconda"), but certain jobs (e.g. "System Authority") seems rather odd and basically makes it extremely cumbersome to get them (salvage USS only) if you want to, like, obey the law.
 
Them being from jobs makes sense, a military ship is going to be outfitted and equipped (with supplies we never see) differently to a trader or a police ship. There should be some focus on ship type as well though
 
Them being from jobs makes sense, a military ship is going to be outfitted and equipped (with supplies we never see) differently to a trader or a police ship. There should be some focus on ship type as well though

Yes, from that angle it does make sense. From a gameplay angle, it basically incentivices behaviour that is the opposite of what the very NPC wants to support.
 
1. No "Contacts" option. Cannot hand in bounty claims for reputation; can only donate the initial 100k. I thought we would be able to turn in bounties etc. for reputation? Yet the "bounty hunting" engineer doesn't allow us to turn in any?

2. I look at some of the blueprints, and it wants lots of materials described as being carried by haulage, military and authority vessel. Well, this is the guy who wants us to work for the law, against the criminals. But the materials he wants from us are mostly obtained by doing the very opposite?

3. Generally, I don't like the idea of materials being assigned ships by their job. I would understand if certain materials would only drop from certain ships (e.g. "Anaconda"), but certain jobs (e.g. "System Authority") seems rather odd and basically makes it extremely cumbersome to get them (salvage USS only) if you want to, like, obey the law.

I dont think you can (or should be able to) build up rep with Ted with bounty vouchers. would have been too predictable :)

materials from war ships = doesnt mean they drop only from warships. just do some combat. bounty hunting or better war zones are good sources.
 
I dont think you can (or should be able to) build up rep with Ted with bounty vouchers. would have been too predictable :)

materials from war ships = doesnt mean they drop only from warships. just do some combat. bounty hunting or better war zones are good sources.

Material scooping in a CZ? Well, I wouldn't put it past FD to actually intend that, but it seems rather inappropriate to stop and collect some wreckage in the middle of a massive battle.
 
Yes, from that angle it does make sense. From a gameplay angle, it basically incentivices behaviour that is the opposite of what the very NPC wants to support.

Its a bit silly but you can get the materials from missions and legal signal sources as well.
 
1. No "Contacts" option. Cannot hand in bounty claims for reputation; can only donate the initial 100k. I thought we would be able to turn in bounties etc. for reputation? Yet the "bounty hunting" engineer doesn't allow us to turn in any?

Changelog says "some of Engineers". I guess not everyone will allow fast tracking due of balancing issues.
 
USS with just wreckage provide a lot of loot, also use collector limpets in battle - i run them with my anaconda, have been getting lots of loot!
 
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Actually I think Tod has the same mishap Felicity has. After you turn in the initial 100k, the Contect menu indeed is missing. But if you leave and come back (or relog, which let's be honest is a lot faster), the menu will be there. Was the same with Felicity and Universal Cartographics.
 
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