Ah, but 5 factions is not full any more! 7 is. Go ahead, expand wherever you wantRetreat is going to give us the opportunity to work in other systems to oust that 5th faction to open a door for your own faction to replace them in a system you would like to get into.
With the influence and boom/bust swing for legal trading and illegal smuggling, is it quantity, value, or profit that counts?
The effect that you'd really need to cancel out is the profit.
Ah, but 5 factions is not full any more! 7 is. Go ahead, expand wherever you want![]()
Yes but does it still search/move you to those with 4 or less first as before
I've tested illegal trade and legal trade, but I haven't specifically tested how to counter the effects of illegal trade using legal trade. Just speculating on that based on about the last month of how we were moving influence (after the 1T adjustment).doesn't meet my experience from 2.0. @szsyslak - did you run a test? my test on illegal trade showed, that the only counting number is quantity of illegal trade.
See to me that looks like any of your illegal trades have enough profit to hit the cap on influence movement for the given commander activity. More tons allows more movement. If you increase the player activity enough to raise the cap, I think you'd see a difference based on profit. I would also guess that if you sold 150T of something with very low profit, you might not get that 1.6% movement.50T illegal goods, profit 800/7000/15000 cr/t -> always resulting in 1% influence swing, 150 T illegal goods -> resulting in 1,6% influence swing
I would also guess that if you sold 150T of something with very low profit, you might not get that 1.6% movement.
Eeeeexcellent!He says it's fixed now with 1 person selling 100 tonnes at a time vs 1 at a time "same influence, same player activity"
Does anyone knows the new time when the BGS refresh?
For me, looks like BGS got a refresh at something around 11:30-12:00 (server time), but today seemed that nothing happened. Anyone noticed any change?
I wouldn't be surprised if it happens at 7:30pm UTC, as that is when the servers came back last night after the upgrade.
Is either faction at war in another system?By the way, I have two Factions with 7,9% influence in my home system and NO war pending status for them.
Is either faction at war in another system?
Does anybody know what the State label in the GM refers to? Does it only refer to conflicts? Is it the State of the owning faction or is the reported State is applicable to a couple of factions that aren't in control? What if there are two or more different States active at any time?
Even more important (and more likely): Is there something I've completely missed - like the ability to search for States?