Dunno what all the fuss is that big ships are too weak.
I am an average pilot at best and I just spent an hour in a haz res with a corvette, only made about 2 mil, which should be changed, but as far as difficulty goes my shields never even went below 33% without me using scbs. Most were of dangerous rank, couple condas, couple FDS, FAS, and FGS, some vultures, and a clipper.
Sure the AI is better at avoiding fire but boosting and turning around still buys you enough time in a corvette to melt any targets, and with huge multis that isn't long.
I like the new AI but I think that profits from combat need to be adjusted accordingly, then it can be challenging and rewarding.
I am an average pilot at best and I just spent an hour in a haz res with a corvette, only made about 2 mil, which should be changed, but as far as difficulty goes my shields never even went below 33% without me using scbs. Most were of dangerous rank, couple condas, couple FDS, FAS, and FGS, some vultures, and a clipper.
Sure the AI is better at avoiding fire but boosting and turning around still buys you enough time in a corvette to melt any targets, and with huge multis that isn't long.
I like the new AI but I think that profits from combat need to be adjusted accordingly, then it can be challenging and rewarding.