Discuss the AI here!

What do you think of the new AI?

  • Too hard

    Votes: 954 46.7%
  • Just right

    Votes: 838 41.0%
  • Too easy

    Votes: 117 5.7%
  • Other (give reason)

    Votes: 134 6.6%

  • Total voters
    2,043
  • Poll closed .
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Odd how it always seem like it is Pythons

Still that isn't about AI skill but loadout.

Should be bug reported but the piloting of the AI nothing wrong with it being able to get in position to make the attack

From what I hear it's Pythons, 'Condas, Corvettes, FdL's and the like that are folding like tissue paper. Haven't heard much about small ships suffering the same, but they tend to fold so fast that people might not have been noticing as much maybe?
 
Ok, no longer taking you serious.

Full health and shields at 0:46 and ship destroyed at 0:48. At least get your facts straight.

So what, the point was that 1 pip to shields are not going to keep your shields up.
if there was a bug or not, this python was doomed, poor pip management, period!

Taking me serious or not, I really can't take some here serious either. The AI is NOT impossible, It's NOT over powered.
You / we are lacking skills if WE can't take them down. Suspicious of bugs involved? report them.

I'm so happy that we FINALLY get some NPCS that is not brain dead, its actually a challenge, this game has been without challenges for too long.
 
That right there is why I'm keeping my conda in dock.

No, you keep it because you are afraid of the AI. This is not happening every second, sorry. Ive flying for more than 8 hours, never seen something like that except in the video. don't mean it may not happen, I mean this is not the default behavior.
 
Taking me serious or not, I really can't take some here serious either. The AI is NOT impossible, It's NOT over powered.

To be honest, the AI does have prior form in having special advantages and situational behaviours that allow it to bypass the weapon and sometimes even maneuvering limitations of their spaceframes. It's not a challenge or a matter of skill if you're trying to take down something which isn't running by the same rules as you are, just like it isn't when I try to take on hackers in the Dark Zone in The Division.

Can FDev botch up the AI? I believe it could happen, yes. Why not? A lot of ED's code is still incomplete, and we humans are flawed and imperfect beings. The important thing is to check and make sure when it happens, and fix it if there's an error - and there's quite a lot of concern being expressed about the whole thing at the moment, so hopefully someone will have a peek under the hood and make sure everything is working as intended.

On the subject of tweaking, jousting and ramming still doesn't strike me as better combat AI. It's harder, yes, but realistic or enjoyable? Nah. All of this though is the reason I'm not undocking my tiny, fragile Viper IV for a while yet though. At least until someone's had a chance to check things out. Plenty of other games out there in the meantime ;)
 
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So what, the point was that 1 pip to shields are not going to keep your shields up.
if there was a bug or not, this python was doomed, poor pip management, period!

Taking me serious or not, I really can't take some here serious either. The AI is NOT impossible, It's NOT over powered.
You / we are lacking skills if WE can't take them down. Suspicious of bugs involved? report them.

I'm so happy that we FINALLY get some NPCS that is not brain dead, its actually a challenge, this game has been without challenges for too long.

Which part of "Python with full shields and health destroyed by single Vulture in less than 2 seconds are you incapable of understanding? It does not make mathematical sense (weapon dps a Vulture could possibly achieve, shields MJ and hull points on the Python).

This will be my last answer to you, you cannot discuss with somebody ignoring facts and reason.
 
From what I hear it's Pythons, 'Condas, Corvettes, FdL's and the like that are folding like tissue paper. Haven't heard much about small ships suffering the same, but they tend to fold so fast that people might not have been noticing as much maybe?

"From what you heard" utter rubbish and exaggeration, maybe you can present the facts from first hand experience instead of the "if my aunt had balls she`d be my uncle" rubbish. Im in combat all night in a conda roaming for material taking on wings with no issue apart from the aforementioned run in with the law and general need of sleep.

And the conda has no armour
 
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Took a closer look at the video. PA round shot at 36 seconds, shoots wide. At 37 seconds, pilot takes half a ring of shield damage while Vulture hasn't fired anything. At 38 seconds another PA round comes out and appears to shoot wide again. Looks like either whatever is hitting him is invisible or/and the PA is firing more than 1 round per second and missing while head on.
 
No, you keep it because you are afraid of the AI. This is not happening every second, sorry. Ive flying for more than 8 hours, never seen something like that except in the video. don't mean it may not happen, I mean this is not the default behavior.

Nope, but it only takes one occurrence of this bug in a number of days to ruin your game play. 8 hours without encountering the bug really does not mean anything.

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"From what you heard" utter rubbish and exaggeration, maybe you can present the facts from first hand experience instead of the if my aunt had balls she`d be my uncle rubbish. Im in combat all night in a conda roaming for material taking on wings with no issue apart form the aforementioned run in with the law and general need of sleep.

And the conda has no armour

Did you watch Deebz__ video? Link to the bug thread: https://forums.frontier.co.uk/showthread.php?t=255442
 
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"From what you heard" utter rubbish and exaggeration, maybe you can present the facts from first hand experience instead of the if my aunt had balls she`d be my uncle rubbish. Im in combat all night in a conda roaming for material taking on wings with no issue apart form the aforementioned run in with the law and general need of sleep.

I assume by "first hand" you mean the accounts of other forum members. I'm inclined to trust their experiences first and condemn them second. As for the exaggeration part, perhaps if you toned down on the hyperbole and started talking to people like human beings instead of dirt under your shoe that statement might come off as more reasonable. Unless you're trying to be humorous, in which case your wording and technique are in serious need of revision.
 
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From what I hear it's Pythons, 'Condas, Corvettes, FdL's and the like that are folding like tissue paper. Haven't heard much about small ships suffering the same, but they tend to fold so fast that people might not have been noticing as much maybe?

Yeah, I am running a Sidewinder and it has held up well even against Deadly NPC Eagle and what not shooting weird coloured stuff it it.
Against a Vulture it would disappear just as quick, if you let it get on your tail, so no way of telling if there was any difference
 
Nope, but it only takes one occurrence of this bug in a number of days to ruin your game play. 8 hours without encountering the bug really does not mean anything.

Speaking without encountering as you do, doesnt mean either.
 
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Well I think I'll hold off a few more weeks before logigng back in until the dust has cleared and some kind of middle ground has - hopefully - been reached.

My plan was to bring my AspEx and its month's worth of exploration data back home, sell the data, buy a type 9 and go trading for a bit. But frankly I'm not taking a month's worth of work anywhere near the free for all that the game seems to have turned into, and I sure as hell am not putting credits into buying a slow lumbering trade ship.
I'm just glad I had the sense to quit a week ago and not do any more scanning until I decided whether it was likely to be worth the effort.
 
Took a closer look at the video. PA round shot at 36 seconds, shoots wide. At 37 seconds, pilot takes half a ring of shield damage while Vulture hasn't fired anything. At 38 seconds another PA round comes out and appears to shoot wide again. Looks like either whatever is hitting him is invisible or/and the PA is firing more than 1 round per second and missing while head on.

Instancing glitch?
He is in a wing, maybe we are seeing missed that were applied as hits?
 
So what, the point was that 1 pip to shields are not going to keep your shields up.
if there was a bug or not, this python was doomed, poor pip management, period!

Taking me serious or not, I really can't take some here serious either. The AI is NOT impossible, It's NOT over powered.
You / we are lacking skills if WE can't take them down. Suspicious of bugs involved? report them.

I'm so happy that we FINALLY get some NPCS that is not brain dead, its actually a challenge, this game has been without challenges for too long.

All right, you really have nothing constructive to add, or else didn't even watch the video.

Even with the best setup in the world no Vulture can hull kill a Python that fast. A Sidewinder or an Eagle, maybe, but not a Python.
 
I assume by "first hand" you mean the accounts of other forum members. I'm inclined to trust their experiences first and condemn them second. As for the exaggeration part, perhaps if you toned down on the hyperbole and started talking to people like human beings instead of dirt under your shoe that statement might come off as more reasonable. Unless you're trying to be humorous, in which case your wording and technique are in serious need of revision.

My original point still stands its not your "first hand" experience, where as I am telling you of my first hand experience so I reckon it supersedes your hearsay information.
 
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