I am on my way to LHS 20 from Maia. What you are talking about?
sorry , i thought this was a totally immersive game , maybe not
I am on my way to LHS 20 from Maia. What you are talking about?
If you have few screens like me, than it is immersive enouth) I also have a tablet that i use in a game as well.sorry , i thought this was a totally immersive game , maybe not
About as long as modern "L2P/Get Gud" gamers would last if they snarked off in the Tudor Court on which that stuff is based. (WHACK!.....thunk)
While I'm not surprised, just burying it in a subforum is basically akin to admitting there is a problem, but admitting it is bad press.
As stated before to Frontier in the beta phase, the problem is not in the new AI, the problem relies on the new very very OP modules that are almost impossible for you to get and every NPC already has : https://www.youtube.com/watch?v=oZN_yZ07-18
I've already posted in another thread before noticing this one, so here it is again.
Medium intensity zones used to be quite easy before. After being away for 2-3 months, I said let's dip our toes into a low intensity zone just to see how it all behaves, before venturing into medium and high intensity zones.
I went in, died within 10 seconds. Didn't even have time to pull my guns. I kid you not. I only got to see some 6 ships surrounding me, appeared out of nowhere right next to me. I literally had no chance. I saw a message about some impulse damage, next thing I see - after about 10-12 seconds of play (well play was more like me flying to the actual place), I see the buy insurance screen. It was all rather instant. Full health, shields all that, next I see, I'm at the insurance screen. Haven't actually had the time to FIRE. This instakill is something else indeed.
Now I'm not saying it should be as easy as it was before, but this...this is something else. And no, I'm not a newbie player either, been doing conflict zones for over a year now (with about 3 months of rest due to other commitments). For now, I'm out of here until some balance is restored. Over one mill credits gone down the drains in 10 seconds...
Oh for goodness sake, players..............IT IS OVER......this is NOT the great space adventure game in a realistic "living" Galaxy we were hoping to get...its just a dumb shooting game in a 3D Asteroids/Space Invaders setting.....very clunky game with ultra basic mechanics not much deeper than the original..........
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As it has ALWAYS been....a mile wide and an inch deep......multiplayer shooting shooting shooting, that's it, that's all they are going to do........... because it is easy that way...they don't have to make a game or "content", they use you as the content.......
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I mean come on......Elite D, was released...then we got Power Play...DOA.......then we got CQC, now a wasteland of empty server space.......Then came horizons, we get to land on rocks......and do? the same stuff we had been doing before........and then we get this, Engineers, another dud that puts a grind wall in the way, but the NPCs have al the gear already, so now you are just grinding to play the game as you already had been....
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No body is "ELITE" if everyone is.........and now you have to grind to catch up with the NPCs, so that you can do????????? THE SAME OLD STUFF........THINK about it.....what has changed? What new game play has been added? None, just tweaks to the stats, tweaks to the graphics FX, ......this is light weight.......it is a thin smear of new colour and "max" stats.....the game has not changed at all......
I'm sorry - anyone saying the AI is too easy or OK has simply not come across an NPC with a Weapon Of Unimaginable Power (WOUP).
If you have come across a WOUP - and survived, and still don't find it challenging enough - why not run shieldless, or put a medium laser on that large hardpoint ?
As many have said on this thread - the game as it is - is unplayable for most.
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As many have said on this thread - the game as it is - is unplayable for most.
I'm sorry - anyone saying the AI is too easy or OK has simply not come across an NPC with a Weapon Of Unimaginable Power (WOUP).
If you have come across a WOUP - and survived, and still don't find it challenging enough - why not run shieldless, or put a medium laser on that large hardpoint ?
As many have said on this thread - the game as it is - is unplayable for most.
I'm sorry - anyone saying the AI is too easy or OK has simply not come across an NPC with a Weapon Of Unimaginable Power (WOUP).
Did you just equate AI with "damage per second"? You do realize that aiming and flying routines are a completely different thing than raw killing power?
People praising the AI aren't talking about their "WOUPs". But if you knew that, then maybe you'd also know that people who appreciate AI also know how to avoid getting shot in the first place. So no, we don't really worry about NPC damage, and are more concerned with their ability to actually apply it.