I will agree: A lot of the reason I come off as particularly surly is because of the MOBA/FPS "git gud" crowd, hence my post on the matter some days ago.
The best way to solve the AI issue is, in my opinion, simply to restrict modded weapons to Elite and Deadly ranked NPCs, which only appear in HazRES and High Intensity CZs. HazRES can't have max level mods in high security, but max mods will be found in High Intensity CZs. Interdiction NPCs do not scale with combat rank, but scale with security. Elite to Dangerous interdiction NPCs only appear in Anarchy systems with a population greater than 100,000, and yes, they can be modded out, too.
Then we have challenge for people who want it, and the rest of us can play in peace. It also stops explorers from getting exploded after a lengthy trip into the black.