You would think the NPC's have to deal with the same firing rates, heat build up and shield degradation that we do, not to mention module failures and canopy failures. The playing field is far from equal and I pity the people whose Elite ratings were acquired on the older builds and now have to deal with the new and obviously stronger NPC's. Maybe, we'll have to re-earn our Elite or Dangerous ratings all over again. I have a rating of Dangerous, but now I feel "Mostly Harmless" against the NEW AI.
If the new players get easier AI's because of their "Mostly Harmless" rating, then I want to be re-classified as "Mostly Harmless" because, obviously, I need to be.
If the new players get easier AI's because of their "Mostly Harmless" rating, then I want to be re-classified as "Mostly Harmless" because, obviously, I need to be.
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