Rare Commodities List!

OK I just picked up some Soontil Relics and I thought on the way out to Khun, I'd drop one off in the lave area pick up all the ones from around there and then go sell them at Khun. Come across a few problems though...

Leesti - Leestian Evil Juice - NO - (state) None
Leesti - Azure Milk - NO - (state) None

Orrere - Orrerian Vicious Brew - NO - (state) Boom

Lave - Lavian Brandy - YES - (state) None

Diso - Diso Ma Corn - YES - (state) Boom

So 2 Booms and 2 Nones. My reputation with all of them is Neutral... I cannot see a link. Does anyone else get different results here? I have to go out for a few hours and so can't check any further at the moment.

It's a bit damn obvious!

Honestly doesn't anybody look at the minor factions in charge?

Orrere (Federation Corporation)
Leesti - (Independent Dictatorship) In War Status Says Galaxy Map When Not Says System Map So Bug? - Report This Please

Corporations will not permit illegal commodities from being produced so that's your problem right there. Check every rare in the game and see if Corporations are in charge. Some Dictatorships (not all) also prohibit illegal rares, in which case Anarchy is preferable.

There's a huge drive by player groups to switch systems to Corporation for Powerplay reasons. This prohibits rare trade commodities. The BGS has been tweaked so that if in war or civil war, the controlling faction reduces or shuts down production, requiring intervention to win a war or civil war before production resumes. Moreover, the wrong type of minor faction and production of specific goods ceases immediately. This is not just limited to rares.
 
More stuff to support MrJupp's post.

Tarach Tor - Tarach Spice - YES - (State) Expansion
Government: Guardians of Tranquility (Independent Dictatorship)

This is one that was missing for me in the beta, but there could well have been a war active, I didn't think to check at the time. So all is well now and the Guardian's player group still protect the supply of Spice. :)




Kappa Fornacis - Onion Head - NO - (State) None
Government: East India Company (Empire Corporation)

The East India Company didn't previously suppress Onion Head in 2.0, but now they do.
This system is the player group's HQ, and the system text states that EIC are dedicated to legalising and distributing OH throughout the galaxy, but Empire Corps must now suppress OH.

That one's a bit of a bug with the OH backstory though, should be suppressed by the Feds but not Empire?
 
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@kappa fornacis... i guess we have to check states of all other factions in system.

medicine prices go up, if there is any war in system - so that actually could be the case.
 
@kappa fornacis... i guess we have to check states of all other factions in system.

medicine prices go up, if there is any war in system - so that actually could be the case.

I took a screenshot, but can't check it at the moment. I don't think that there were any conflicts in the system.

I think that some of the rares that have special settings like the various Onionheads are perhaps messed up in 2.1, so they're getting blocked by any minor faction that bans narcotics. That's clearly not supposed to be the case with Onionhead as CGs have been run in the name of minor factions that now ban Onionhead.
 
I have just received confirmation via the Border Coalition that any state of war or civil war in a system and the controlling minor faction cuts back production of commodities owing to increased instability in a system. This can see specific goods off the market including rares. Michael Brooks confirmed this apparently.

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There is however a bug.

The bug is the galaxy map shows war or civil war but the system map does not.
 
Thanks MrJupp. I'm still docked in Kappa Fornacis, but won't be able to play for a few hours.

I've been using the faction status tab in the right hand panel to check states. I didn't think that any faction was at war there, but I could well be mistaken as I was only really looking at current / pending states for EIC.
 
I have just received confirmation via the Border Coalition that any state of war or civil war in a system and the controlling minor faction cuts back production of commodities owing to increased instability in a system. This can see specific goods off the market including rares. Michael Brooks confirmed this apparently.

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There is however a bug.

The bug is the galaxy map shows war or civil war but the system map does not.

In addition, any corporation of any pursuasion no longer permits illegal rares to be produced.
 
With so many minor factions in systems now, it's going to be quite random which rares are actually available, a system that my player group is currently contesting has nine factions present since 2.1!

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In addition, any corporation of any pursuasion no longer permits illegal rares to be produced.

I think that FD need to tweak that for EIC and Onionhead, or at least change the description of Kappa Fornacis.

Unless there is a war going on there at the moment. I'm quite frustrated that I can't check.
 
It's not easy calculating what's available and it does mean player groups will need to pay particular attention to stability in systems. It's also making forthcoming community goals perilous. We have one to introduce a variant of Wolf Fesh via Herthe as a CG with it materialising in Crom, so as not to screw up a XBox player group that got Wolf 1301. With changes to the BGS it's causing problems ensuring smuggled rares are available for these community goals.

Also if Onionhead is now illegal in Kappa Fornacis, what will EIC do? Will they petition not to be a Corporation and change their status?
 
Prior to 2.1 it was just the ruling faction, and so some rare commodities mainly from the legal-drugs or weapons categories kept disappearing due to the controlling faction suppressing them.

This has led to some player groups creating anarchy or independent dictatorship factions based in rare-goods systems to keep them unlocked (for example the Guardians of Tranquillity in Tarach Tor) and also the thread /group dedicated to unlocking suppressed rares: https://forums.frontier.co.uk/showthread.php?t=237033

However with 2.1 something has changed, either intentionally or due to a bug and suddenly lots of rares have vanished even from governments that should allow production. So we're collecting as much information as possible to see if there's a sensible reason for the vanished rares (and how to unlock them again) or to report the potential bug better to FD.

FD have stated that economic states eg BOOM or WAR will have a more dynamic effect on the commodity market, so we're reporting the states of the systems to see if that's the reason for the missing rares.

thanks man ;-)

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Any Na - Any Na Coffee NO
Contested - Any Na General Group - No Boom (pending tho)
 
Okay, so I finally got to log back into the game to check if any wars were happening at Kappa Fornacis (nope!) checked the commodities market and 3 tons of Onion Head were available. They definitely weren't available last night.

Perhaps a war just finished.

Anyway:

Kappa Fornacis - Onion Head - YES - (state) None [pending boom & civil unrest]
Gov: East India Company (Empire Corporation)
 
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Cherbones - Chalker Landing - Cherbones Blood Crystals - Bureau of Cherbones- authoritarian - retreat -NO
Retreat, that's interesting. Can't be a retreat from Cherbones, or they wouldn't be in control.

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It's not easy calculating what's available and it does mean player groups will need to pay particular attention to stability in systems. It's also making forthcoming community goals perilous. We have one to introduce a variant of Wolf Fesh via Herthe as a CG with it materialising in Crom, so as not to screw up a XBox player group that got Wolf 1301. With changes to the BGS it's causing problems ensuring smuggled rares are available for these community goals.

Also if Onionhead is now illegal in Kappa Fornacis, what will EIC do? Will they petition not to be a Corporation and change their status?
FD can set availability if it affects a CG. I'll check the source systems in the week prior to the CG and contact Zac if neccessary.
 
They were at 71% too, some minor factions (<5%) were at war.

Something is up. I'm at Mokojing - Noli Terminal - Mokojing Beast Feast - Mokijing Liberals - Democrat - None - No Rare and:-

8vgin7k.png


According to my calcs, I am 191 ly from Rajukru and 161 from Alacarakmo but the prices don't reflect that at all!
 
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They were at 71% too, some minor factions (<5%) were at war.

Something is up. I'm at Mokojing - Noli Terminal - Mokojing Beast Feast - Mokijing Liberals - Democrat - None - No Rare and:-

http://i.imgur.com/8vgin7k.png

According to my calcs, I am 191 ly from Rajukru and 161 from Alacarakmo but the prices don't reflect that at all!

Do you use EDMC to log commodities prices?

There's a bug with the API (or there was in 2.0 anyway). If you update EDMC before you open the commodities screen, then all your rares will show zero profit. It's just a glitch, exiting to the main menu and then logging back in fixes the problem.
 
Do you use EDMC to log commodities prices?

There's a bug with the API (or there was in 2.0 anyway). If you update EDMC before you open the commodities screen, then all your rares will show zero profit. It's just a glitch, exiting to the main menu and then logging back in fixes the problem.

hmm, that could be it. I will test tomorrow and post here.
 
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