I voted other. Some of the lower ranked ships seem no different then before. I can still take on 3 eagles at lower ranks in my FAS and come out with just some hull/module damage.
However, I agree with those who think the NPC's (especially the lower ranked) shouldn't have Engineer mods. I don't think the new AI is necessarily to hard, but that the jump in ability is to drastic. If we all started with combat at it's lowest rank, then worked up with the new system, it wouldn't be a big deal. But going from "hey, dangerous Python, nice challenge ", to "Oh, S...., dangerous Python, Hello rebuy screen", is to big a change.
However, I agree with those who think the NPC's (especially the lower ranked) shouldn't have Engineer mods. I don't think the new AI is necessarily to hard, but that the jump in ability is to drastic. If we all started with combat at it's lowest rank, then worked up with the new system, it wouldn't be a big deal. But going from "hey, dangerous Python, nice challenge ", to "Oh, S...., dangerous Python, Hello rebuy screen", is to big a change.