The Star Citizen Thread v 4

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Personally I'm expecting the deadline to sail peacefully by with no action or acknowledgement from/by CIG - we'll see.

Ohh yeah that's for sure if anything Roberts is known as someone who can always dodge the bullet.....

see pic. below
ZRXZG6L_zpspbssgcxy.gif
 
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Please don't compare the scope of such a software project to building a factory, lavatory or a road. The analogy doesn't work.
If you don't believe me - try it our for yourself.

Yes they seem to be slower for one reason or another - I think so too. But hurdles they faced need to be acknowledged if we're going to criticize them

That's fair enough - I can recall saying on here a couple of times that they had a big challenge starting a company and building premises virtually from scratch.

The thing is they failed to take this into account when coming up with their predictions, goals, estimates or whatever and it feels like when it suited the narrative the faithful also shouted down concerns of delays.

When the narrative changed naturally the delays were for touted as being for those very reasons people had raised concerns about and of course the faithful then changed their tune accordingly.

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Ohh yeah that's for sure if anything Roberts is known as someone who can always dodge the bullet.....

see pic. below
http://i145.photobucket.com/albums/r232/goliat33/ZRXZG6L_zpspbssgcxy.gif

Lol - also realistically to pump out a new and potentially controversial ToS hot on the heels of the E3 no show "reveal" could be disastrous from a press pov...
 
I don't think we've seen an unreasonable delay, based on what they've put out and the nature of these types of games.

On an unrelated note: There sure seems to be lots of pictures in this thread. Interesting.
 
There is a terms of service deadline tonight at midnight.

I believe one of Derek's blogs may cover it.

Personally I'm expecting the deadline to sail peacefully by with no action or acknowledgement from/by CIG - we'll see.

This would be my expectation too. However on the flip side anyone who bought under those terms is entitled to a refund and the accounting if they ask for it, if the delivery is not made. CIG cannot refund because to do so would be an admittance of non delivery, so this will likely end up in lawyer land establishing whether terms and conditions have been met or not. Sadly the only losers here are the backers because their money goes in the legal cash registers rather than game development.

CIGS best response would be to offer refunds and the accounting if requested and move on. However that depends on how much impact that would have and how much is left in the coffers.
 
Sorry this is from what 40 pages or so ago, but that is less than a day ago.... so...

Anyway I don't think it was a find the Cultist question

I remember being part of the discussion some time earlier, on how open SQN42 was
Max posited it would be a quite open world game, where you would travel about to find your missions.
I was expecting a more linear approach, within a semi open world, as you are a newly minted Military pilot, who presumably cannot just go off book that much, you would have your orders but how you went about achieve your mission would have some flexibility and the choices made would have consequences down the line.

So it was a question of how curated you would be in the open world, and I was hoping we could avoid the Witcher, Skyrim or Mass Effect situation where you have an Urgent mission that is happy to wait which you go off to do other things, taking as much time as you like as the bad guys only move to step two when you trigger them by completing a story mission.

Cheers!

No it wasn't a "find the cultist" question. (spider-senses might need tuning back a bit) Was genuinely interested, when Max made the comparison to Far Cry it it came as a bit of a surprise.

A traditional straightforward linear story/cut-scene based mission style Sq42, yes please! A complex wander round, Far Cry style Sq42, well I'm not so interested.

I still find it a bit hard to believe that's the path CIG would go, hence me asking.
 
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Lol - also realistically to pump out a new and potentially controversial ToS hot on the heels of the E3 no show "reveal" could be disastrous from a press pov...

Ohh for sure that 2....but the best of the best for me are the CR bedtime stories and I just recently figure it out how to listen them properly...I will leave you the recipe below:

1)Go on youtube and start to play "Lullaby"[video=youtube;OSA_FhWBWCQ]https://www.youtube.com/watch?v=OSA_FhWBWCQ[/video]
2)Find the 10FTC of your choice or any other CR bedtime stories on youtube and play it....example like this one [video=youtube;qOaFwyCCcuY]https://www.youtube.com/watch?v=qOaFwyCCcuY[/video]


3)Relax and Enjoy......until...you fall asleep...and you will have the best dreams ever.......................................................................................................................Guarantee............................................................................
 
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This would be my expectation too. However on the flip side anyone who bought under those terms is entitled to a refund and the accounting if they ask for it, if the delivery is not made. CIG cannot refund because to do so would be an admittance of non delivery, so this will likely end up in lawyer land establishing whether terms and conditions have been met or not. Sadly the only losers here are the backers because their money goes in the legal cash registers rather than game development.

CIGS best response would be to offer refunds and the accounting if requested and move on. However that depends on how much impact that would have and how much is left in the coffers.

I agree with you about what they should do - I'm just guessing they'll try and tough it out. But - who knows??

ETA - I suppose there is always the possibility that some deep-pocketed whales might club together if they are dissatisfied enough..
 
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CIG can't compete with the AAA Space Games they know about -- and the certainly can't compete with the ones they don't know about.

...


Rockstar, Bethesda, Infinity Ward, Bioware-- these are machines.

I wonder how many of the other (upcoming) AAA space games will be charging silly money for ships as a revenue stream.

You can bet it's being/been discussed. :|
 
I wonder how many of the other (upcoming) AAA space games will be charging silly money for ships as a revenue stream.

You can bet it's being/been discussed. :|

Do you think anyone would get away with that again?

I just can't see it somehow - could be wrong - but I think those prices will turn out to be an anomaly.
 
Did we ever get an answer about Galactic command online?

It was all there waiting to be switched on:
http://www.3000ad.com/2009/10/galactic-command-online-unleashed/
http://gcommo.com/
http://www.mmorpg.com/gamelist.cfm/game/496/Galactic-Command-Online.html
https://en.wikipedia.org/wiki/Galactic_Command
https://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=103216&id=546483

The technology was there to do what CiG are doing now with star citizen, IN DEREKS OWN WORDS in 2009, why did he sit on his hands and do nothing when there was $100 million worth of business out there for him?

Why has he not got past writing a synopsis for Galactic command online, why does he stop mentioning GCO online around about the time SC was announced?

Why are there people who still dont understand Derek and his motivation for his campaign?

Sorry but I'm reporting this.

Getting fed up with people trying to railroad this thread into some anti-Derek Smart campaign.

It really has no place here, this thread (or forum) is not the place for your personal vendettas.
 
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Do you think anyone would get away with that again?

I just can't see it somehow - could be wrong - but I think those prices will turn out to be an anomaly.

Well it happened's before...I remember playing it Entropia Universe and they have actually a real cash economy,so many ppl. was spending a lot of money on virtual properties like:space ships,guns,armors,land,apartments,...etc.....sometimes ppl. get upset when they lost a fortune in that game but.....game is still up and running after so many years(2003-)...by the way I remember when CR touch that theme(virtual cash economy) regarding SC and possibility to have something similar in the future......
 
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Sorry Neo my fault it was brit style sarcastic humour (which I know doesn't do well in written form).

Midnight tonight is 18 months past the the release date, and 18 months is the max amount they gave themselves to go over the planned delivery date before refunding everyone according to the TOS. I pretended to believe they would deliver before then for (failed) comic effect.

Seriously good luck with your refund.

Holy ... is that legit?
 
Sorry but I'm reporting this.

Getting fed up with people trying to railroad this thread into some anti-Derek Smart campaign.

It really has no place here, this thread (or forum) is not the place for your personal vendettas.

Thank you...I've refrained from posting much in here the last couple days. Why? Because this has turned into a sort of reddit thread about Star Citizen. For a while it was a Frontier/ED thread about Star Citizen.

The perspective I used to come here for (and no that isn't anti-SC propoganda) is gone and maybe dead.
 
Thank you...I've refrained from posting much in here the last couple days. Why? Because this has turned into a sort of reddit thread about Star Citizen. For a while it was a Frontier/ED thread about Star Citizen.

The perspective I used to come here for (and no that isn't anti-SC propoganda) is gone and maybe dead.

Aye, I think Electrodude is doin' kinda ok though.

But yeah it's all got a bit too "personal". Folk need to just chill out a bit.

Discussion is good, nobody wants it to be one-sided, just cut the digs out and this could be a half-decent thread again.
 
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Well it happened's before...I remember playing it Entropia Universe and they have actually a real cash economy,so many ppl. was spending a lot of money on virtual properties like:space ships,guns,armors,land,apartments,...etc.....sometimes ppl. get upset when they lost a fortune in that game but.....game is still up and running after so many years(2003-)...by the way I remember when CR touch that theme(virtual cash economy) regarding SC and possibility to have something similar in the future......

I know there were/are plans for a cash for credits to speed up progress type thing.

But the idea of paying hundreds or thousands of dollars for digital goods - I'm struggling to see the general public going with that - we've become price conditioned here.

People will pay a few quid - but SC ship prices? I think they just stumbled across a unique situation here where spending that kind of cash became "the norm" - and it was fuelled by the artificial scarcity and the money to be made in the grey market.
 
Hi Here,
First, as a SC fan I feel guilty that HE came to your forum, we were thinking it was our malediction but now it is spreading :(

So, I am here to give my point of view about the realease of Squadron42 this year. I don't see why it wouldn't be possible with what we know. (and bellow why it could be delayed)
- It will be the first episode of SQ42, not the entire game, don't expect 40+ hours of game
- The solo experience work pretty well in 2.3
- This is a solo game, they don't have to wait to rebuild the network and the physic code to get the game ready
- We have to expect a lot of cinematics and a lot of semi/entirely scripted mission
- The Idris is mostly ready as see in the "The Morrow Tour", I expect it to be the biggest ship of the first episode. A lot of smaller ship are ready to fly as you already know it
- They can reuse the environment existing in the PTU and we know they have at least another map (the one they use to show the AI work), a lot of the game will be in space right ? Vacuum take no time to create in a game engine.


Soooo, what could happen to delay (again) SQ42 ? From my point of view it could be the fact that Chris Robert may not want to release something that is not "perfect" and call it a finished game. With the current alpha he don't care because this is for testing purpose but for a game itself he may want to delay it to have it match his vision.
I hope he won't because now people may prefere a game that is not perfect to a game that is delayed, me the first. I don't care about the bug, give me the damn game already [yesnod]


Have a good flight, maybe we will meet in SC or ED :)
 
Soooo, what could happen to delay (again) SQ42 ? From my point of view it could be the fact that Chris Robert may not want to release something that is not "perfect" and call it a finished game. With the current alpha he don't care because this is for testing purpose but for a game itself he may want to delay it to have it match his vision.
I hope he won't because now people may prefere a game that is not perfect to a game that is delayed, me the first. I don't care about the bug, give me the damn game already [yesnod]


Have a good flight, maybe we will meet in SC or ED :)

There is no such thing as a perfect game. He is going to have to be a grown up and decide when it is good enough from customer satisfaction and financial standpoints.

Fly safe, Commander!
 
Many people wished and wanted Mr. Robert's vision to come true. Mr. Braben, thanks to him for providing a medium here btw; made an offer to players and enthusiasts back in time, collected money and delivered a product. It's safe to assume most if not all gamers are content with E:D at the time of launch and today.

Mr. Roberts, however, made a lot of obscure promises, more and more wild promises and now can't deliver his promises. I'm not blaming him, though, as I said before, he likes directing things more than making them; (a la WC: Prophecy and 3 disc game largely consisting of cutscenes). There's a saying in my country: A Sheikh does not fly himself; his disciples make him fly. He got a lot of devouts, disciples around him that's making him fly. Like a cult, and that's not healthy. A delivery date of 2020, if given now, is not bad, and they already given up promising delivery dates.
In short; don't expect any deadlines or delivery dates on Star Citizen. It may or may not turn out to be another Duke Nukem 4 or Daikatana.
 
But the idea of paying hundreds or thousands of dollars for digital goods - I'm struggling to see the general public going with that - we've become price conditioned here.

People will pay a few quid - but SC ship prices? I think they just stumbled across a unique situation here where spending that kind of cash became "the norm" - and it was fuelled by the artificial scarcity and the money to be made in the grey market.
The first question an unsuspecting bystander asks when randomly running into Star Citizen on RSI.COM:

How much is the conversion rate between those 15'000 "RSI dollars" and real U.S. dollars?

When you tell them the truth, they don't believe you.
 
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