The Star Citizen Thread v 4

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dsmart

Banned
Sure but it wasn't a attack was it? It was a perspective of a public crowd funded game. GORF's post's are well respected because they offer researched sources, praise to people working on the game and criticism where he thinks fit. You must remember its his opinion and the reason I posted was to show that sa forums are not a total hate thread and that there is a very good analysis of star citizen and why it can be construed as disaster waiting to happen. I am free to have this opinion and share it.

Yes, that's the narrative they tend to promote that all of us parked on SA are hate mongers. Yet, these are the same folks parked on a hate-Red (/r/dereksmart/) and throwing stones.

The final collapse is well underway.
 
A few things you have incorrect.

SC does not have a million backers, the star citizen number is the number of people that have made an account on the website. Even the Fleet number is just the number of ships sold.

CIG does not have 114 million bucks, they have been spending that money for the last 3+ years, with some every expensive motion capture and actors.

SC is not backed by 4 studios, they have something like 12, why they need that many? Who knows.

According to Ben CIG have 400 employee's.

CIG have no momentum and that is what most people complain about, despite all that money and all those people working it, the studios have managed to produce less then studios with 1/3 the staff and way way less money.

http://store.steampowered.com/app/290300/

Two guys made this in about 2.5 years.
 

dsmart

Banned
Did we ever get an answer about Galactic command online?

It was all there waiting to be switched on:
http://www.3000ad.com/2009/10/galactic-command-online-unleashed/
http://gcommo.com/
http://www.mmorpg.com/gamelist.cfm/game/496/Galactic-Command-Online.html
https://en.wikipedia.org/wiki/Galactic_Command
https://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=103216&id=546483

The technology was there to do what CiG are doing now with star citizen, IN DEREKS OWN WORDS in 2009, why did he sit on his hands and do nothing when there was $100 million worth of business out there for him?

Why has he not got past writing a synopsis for Galactic command online, why does he stop mentioning GCO online around about the time SC was announced?

Why are there people who still dont understand Derek and his motivation for his campaign?

This thread is about Star Citizen, but you "sc backers" keep dragging me and my games into it.

OK I'll bite.

http://gcommo.com site is still there

In 2009, after shipping All Aspect Warfare & Angle Of Attack, the industry had changed. And I decided not to do another niche complex game in such a risky climate.

So I came up with and designed Line Of Defense - my current project

Knowing that I still had a dedicated following for my niche games, in 2015 I refreshed, patched and released the 2009 Universal Combat CE v2.0 for free on Steam for a limited time only in order to gauge interest.

It was surprising to me how many people were still interested in that sort of complex game. Especially since, to date, the Battlecruiser / Universal Combat games, still remain the de facto capital ship space combat games.

So I branched off the code and came up with Universal Combat The Lyrius Conflict (single player only) which would be tweaks, bug fixes and a 100% graphics overhaul, while leaving the underlying tech in-tact. I got it Valve approved, and released it on Steam Early Access.

Though both LOD and UCTLC are in development (previously LOD and LOD Tactics were in development tandem, until LOD Tactics shipped on all platforms last year), my long term plan is to roll out LOD, complete UCTLC, then release an MMO hybrid (similar to LOD) as Galactic Command Online. GCO would retain all the complexity of the BC/UC games, unlike LOD which has none of that - and is not a cap ship type game.

That's how planning and risk management work. You know, when you don't have $114 million of other people's money to burn with impunity.

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Originally Posted by Taren ReichhardtI know that reading comprehension is not a very common skill in this thread, but... did you missed the last few hundred pages of people calling it a scam, how SC will fail, almost as if they wish that would happen?

Now a TOS deadline is a thing here. Info for you, that is another part of Smarts Fear, Uncertainty, Doubt campaign. No even outside of the Smartie circle even cares about that.


Source your quotes.

He can't. But I can.

http://www.dereksmart.org/forums/topic/star-citizen-tos-v1-1-expiration/#post-2322
 
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dsmart

Banned
Well, as Derek predicted, they denied my refund request with the exact same copy/pasted answer.
I wonder if they can do this, since I pledged in the era of the first TOS, when refunds were still available?

I will now move on with a bank chargeback and FTC complaint.

It's sad to see them treating early backers like this.

This was my original letter to them, I think the reasons for refund are reasonable and true.

Wait until tomorrow June 1st.

Reply, while citing the relevant sections in ToS v1.2. Ask for both a i) refund and ii) financial accountability - both promised by the ToS you agreed to, while citing the sections of the ToS.

Save all request and response emails. Use them in your FTC/BBB complaints.

STAR CITIZEN TOS:

http://www.dereksmart.org/forums/topic/star-citizen-tos-v1-1-expiration/#post-2322

HOW TO GET A REFUND & REPORT THEM:

http://www.dereksmart.org/forums/topic/star-citizen-tos-v1-1-expiration/#post-2778
 

dsmart

Banned
You agree the day you sign up, the TOS on the day you agree is the only one that applies.

"Many adhesion contracts are unconscionable; they are so unfair to the weaker party that a court will refuse to enforce them." (source Wests encyclopedia of American law).

Please, please ignore him. There is no adhesion contract. And there are so many case laws on specifically that, I don't even want to bother quoting them.

The ToS that was in place when you agreed, is what you are subject to. End of story. NO company can make you agreed to an updated ToS if you didn't agree to it.

Of the top of my head, look up the Blockbuster and Zappos case laws. There's more.

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"Wait until 1 minute after midnight your local time then press send on a follow up refund request e-mail, there might be a rush."
Yeah as above...+make sure to let them know that you are well aware of the TOS you singed and that CIG didn't delivered game in the period you agreed upon!!!!

I actually setup a handy clock timer earlier this month

https://twitter.com/dsmart/status/727199377031352320
 
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Please, please ignore him. There is no adhesion contract. And there are so many case laws on specifically that, I don't even want to bother quoting them.

The ToS that was in place when you agreed, is what you are subject to. End of story. NO company can make you agreed to an updated ToS if you didn't agree to it.

Of the top of my head, look up the Blockbuster and Zappos case laws. There's more.

Derek What's your opinion on how CIG is going to try to make us sign new TOS?Are they going to do with some of the latest game ver. releases(2.4) maybe soon as we download?Or maybe sending us an important mail???What do you think?....
 
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dsmart

Banned
A few things you have incorrect.

SC does not have a million backers, the star citizen number is the number of people that have made an account on the website. Even the Fleet number is just the number of ships sold.

CIG does not have 114 million bucks, they have been spending that money for the last 3+ years, with some every expensive motion capture and actors.

SC is not backed by 4 studios, they have something like 12, why they need that many? Who knows.

According to Ben CIG have 400 employee's.

CIG have no momentum and that is what most people complain about, despite all that money and all those people working it, the studios have managed to produce less then studios with 1/3 the staff and way way less money.

They have 4 (CA, TX, GER, UK) and 15 corporate entities associated with them

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http://store.steampowered.com/app/290300/

Two guys made this in about 2.5 years.

Angels Fall First. Also by a team of part-time modders

http://store.steampowered.com/app/367270/

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Mr. Smart, out of interest, are your games crowd funded or funded by a publisher/self funded?

Even when I had a publisher (up to 2008), all my games was self-funded; with the publisher paying for marketing, distribution etc. I value my independence above everything else.

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Derek What's your opinion on how CIG is going to try to make us sign new TOS?Are they going to do with some of the latest game ver. releases(2.4) maybe soon as we download?Or maybe sending us an important mail???What do you think?....

There is no opinion, I already know how they are going to do it, because I have been told. And I have already shared it.

Assuming they actually do as I've heard, it's going to get rolled out as part of the official 2.4 release. That's why they have more people (pulled off SQ42) back on the PU in order to get it stable, bugs fixed etc, so that more people can get access to it.

They can't send an important mail for that. They will do it as they have done in the past. You will login to your account - and there it will be presented.

I have already advised people to take screen shots because unless there is an option to disagree; or the option to opt-out, it's 100% NOT LEGALLY BINDING.

And as long as you don't agree to it - and you had access to the game services up to that point - you are only subject to the 1.2 version
 
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There is no opinion, I already know how they are going to do it, because I have been told. And I have already shared it.

Assuming they actually do as I've heard, it's going to get rolled out as part of the official 2.4 release. That's why they have more people (pulled off SQ42) back on the PU in order to get it stable, bugs fixed etc, so that more people can get access to it.

They can't send an important mail for that. They will do it as they have done in the past. You will login to your account - and there it will be presented.

I have already advised people to take screen shots because unless there is an option to disagree; or the option to opt-out, it's 100% NOT LEGALLY BINDING.

And as long as you don't agree to it - and you had access to the game services up to that point - you are only subject to the 1.2 version

Hey Thx for sharing with us in here all the details......that's kind what I was expecting it.....
 
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Wait until tomorrow June 1st.

Reply, while citing the relevant sections in ToS v1.2. Ask for both a i) refund and ii) financial accountability - both promised by the ToS you agreed to, while citing the sections of the ToS.

Save all request and response emails. Use them in your FTC/BBB complaints.

STAR CITIZEN TOS:

http://www.dereksmart.org/forums/topic/star-citizen-tos-v1-1-expiration/#post-2322

HOW TO GET A REFUND & REPORT THEM:

http://www.dereksmart.org/forums/topic/star-citizen-tos-v1-1-expiration/#post-2778

Looking forward to trying this myself. Thanks for posting relevant info and will gladly post results one way or another here.
 
A few things you have incorrect.

SC does not have a million backers, the star citizen number is the number of people that have made an account on the website. Even the Fleet number is just the number of ships sold.

CIG does not have 114 million bucks, they have been spending that money for the last 3+ years, with some every expensive motion capture and actors.

SC is not backed by 4 studios, they have something like 12, why they need that many? Who knows.

According to Ben CIG have 400 employee's.

CIG have no momentum and that is what most people complain about, despite all that money and all those people working it, the studios have managed to produce less then studios with 1/3 the staff and way way less money.

@ 1500 Sorry to say but you are incorrect also...


Star Citizen has 4 dedicated studios.


Cloud Imperium Games Corporation Foundry 42


1) LOS ANGELES, CA 3) Frankfurt, Germany
2) AUSTIN, Tx 4) Manchester, United Kingdom


They also enlist the aid from 6 independent contractors (outsourced contractors) : Behaviour Interactive, Turbulent, CGBot, Incan Monkey God Studios, Massive Black, Conley Swofford Media


As to why they have 4 dedicated studios and 6 outsourced contractors, pretty simple really, this is a AAA game being developed, not some Derek Smart title. It's all about talent. Its actually pretty common now for games to be worked on across multiple studios. Most companies outsource to third party studios, but some of the bigger ones just have many internal studios, some studios like CIG have both.


Lets talk about the Frankfort Studio. Crytek laid off a bunch of people, Chris Roberts had the genius idea of offering them a place to work so they wouldn't have to move and would be able to better implement some of the massive engine changes that are needed for the games continued development. The Frankfort Studio has lots of people with in depth Cryengine know how, after all that is where the Cryengine was developed. Talent, plain and simple.


As far as the UK studio: The UK has massive tax deductions for game studios. Because of this, its actually the largest studio because the money goes a lot further there. And again talent!


Bottom line, Star Citizen has many very talented developers working for them, including ex-crytek employees.


As far as 1 million backers, with 114,683,909 dollars raised that 1 million backer number is probabally close to the truth.


As to your last statement that CIG has no momentum, that's laughable. I am going to be nice and say, you really don't know what you are talking about. You and I can't see what is going on behind the scenes of Squadron 42 because that's intentional.
 
I'm going to need an even bigger Lulzbucket.

Mr Smart may have not released games to your taste, but he has actually released them. That is neither here nor there though - what matters is what CIG have actually released. What have they actually released? It may be a great game someday, in the not too distant future, but at the moment I certainly couldn't call it a great game. An endlessly reworked pre-pre-pre-pre-pre-pre-pre-pre-Alpha perhaps.

The sad thing is that they have (and had) many talented people working for them, yet at every opportunity leadership says "Not up to our standards, rework it" and it goes back to the beginning.
 
http://i.imgur.com/Z9IUNA2.png

If I'm being honest, this is pretty much me.



I did try playing with a gamepad and was hopelessly awful. But I tried the same gamepad in Elite and was also hopelessly awful. Mostly because I'm hopelessly awful with gamepads.

The mass thing seems to be the prevailing concern. Either the ships don't have enough mass, or the maneuvering thrusters have too steep an acceleration curve. I still enjoy it, but in larger ships it can be very evident.

Were you playing with mouse-look on? That's where the ship follows around your cursor. It's on by default I think (which is dumb), but it can be disabled so the ship isn't "led around" by the cursor. There's also a relative mouse mode which I haven't been able to get working to my satisfaction, but some folks swear by it.

I've been playing ED with a game pad since Alpha 1, and it has been great for me. With the recent(ish) addition of button modifiers, I only ever have to use the keyboard to type. HOTAS and mouse and keyboard are both difficult for me, since all HOTAS I know of are right handed, and I learned to mouse with my right hand not my left. I don't think I had mouse look enabled, because I didn't use the mouse!

How does ED stand up for an Astrophysicist?

Generally pretty well, although fuel scooping from a star up is ridiculous, as I said many times over the years. The advantage of making a 1:1 scale model of the Galaxy is that the physics falls naturally into place, giving orbital motions, eclipses etc. easily. I think the Stellar Forge missed out black holes in the beginning, recycling too much material into later stars, leading to them to need more dust to make it look right. The scientist in me would like the to make everything again, including black holes from the start, but that ain't ever going to happen!

Also, some people think that orbital mechanics are more realistic, as seen in KSP. In reality, we only stick to certain orbits, or slingshot around planets because current fuel is heavy and inefficient. If we had fusion engines, then we could basically go wherever we like.

As to your last statement that CIG has no momentum, that's laughable. I am going to be nice and say, you really don't know what you are talking about. You and I can't see what is going on behind the scenes of Squadron 42 because that's intentional.

People have been disappointed by and critical of CIG and SC for years, long before Derek Smart's infamous articles. I backed SC in early 2014, and was hugely disappointed by Arena Commander. I have long criticised their monetisation model, not so much the ship rewards themselves, but the continual drive for money, including the revolting referral program, that has led to a spiral of mismanagement. A responsible company would have stopped taking funding when they had enough to make the game they had planned. They would then be able to plan project properly, with constraints. Instead CIG expand the game to meet backer cash flow, resulting in huge wastage.

I think they should have built up the SC universe over several games, increasing in scope as the team got more experience, and the fan base would follow. Instead CR got greedy, and deluded, saying he would make the equivalent of 4 AAA games for less than the price of one.

My main interest was SQ42, which I saw as a spiritual successor to Wing Commander, and a narrative experience that ED would never deliver. However, this has also become much less appealing as I learn more about it. It was clear that Mark Hamill was into it, but Gary Oldman looked confused and apathetic in his interview, and his speech was diabolical.

I would love SC to be good, and will not ask for a refund (I am an optimist and have seen glimmers of promise). A lot of Comcerned Citizens come from he same place, and are not SC haters. We focus on criticising particular disappointments (flight models, delays, reworkings).
 
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I've been playing ED with a game pad since Alpha 1, and it has been great for me. With the recent(ish) addition of button modifiers, I only ever have to use the keyboard to type. HOTAS and mouse and keyboard are both difficult for me, since all HOTAS I know of are right handed, and I learned to mouse with my right hand not my left. I don't think I had mouse look enabled, because I didn't use the mouse!

I had a cyborg evo joystick for about £25 that was passable with a base mounted throttle, it had a removable flip over palm-rest so it could be configured for left or right. The micro-switches and exposed main spring were rubbish though.


Does anyone know how last nights star citizen launch party went ?.
 
If this is your first post, I'd agree with your self-assessment that you posting on a forum is a waste of time.

Even if you only mention your beetlejuice obliquely, he will still appear, ya know?

What do you think about SC / SQ42? Development coming along nicely for you, or would you prefer something different from CiG?

Sofar i'm not impressed with the fun factor in SC; I got annoyed with the blackout mechanic and got annoyed again with the griefers in the mini PU. But seeing the progress of the game's development i'm confident they will release something fun in the end. And if not, i don't really care... there's always something else fun to play.
I've backed because i really like the multiplayer-ships bit and having the ability to walk around in a ship.
But i've also backed ED and love it for what it is; I don't take sides, because there is no need to: I can play both.
ED has a brilliant interface and the flight system is as such that it makes it a lot of fun to fly, but i think the game lacks interesting content for the long run. Hopefully that will come in time.
 
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I had a cyborg evo joystick for about £25 that was passable with a base mounted throttle, it had a removable flip over palm-rest so it could be configured for left or right. The micro-switches and exposed main spring were rubbish though.


Does anyone know how last nights star citizen launch party went ?.

A Logitech 3d pro might work OK too. It's not ambidextrous but its not drastically biased.
 
Thought I'd say something about accepting ToS as I used to work for an evil US company. This information is 10 years old so things have probably changed. In the US there was no need for people to see/scroll through the ToS for them to be accepted. Just have a link to them (it could be tiny). So the websites generally hid them in tiny text somewhere odd behind an equally tiny link. AS an aside, they also used to send a $75 cheques to people along with a a free gift. The ToS were on the back in tiny writing and said that if you cashed the cheque you agreed to paying the company $25 a month for 1 year.

Fortunately in the EU this wasn't legal.

So I suspect for US users CiG can just make it so that if they log in they accept the new ToS but that won't work in the EU.

But I suspect they'll just update them and expect people to accept them. In reality there aren't that many people complaining (rightly or wrongly) are there?
 
It should be mentioned that having studios across two big time zones is a significant advantage in terms of development time, if managed correctly.
 
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