A question needing an answer...

sonable. However, I hope you'll continue to play. As I've said elsewhere, you CAN make it more challenging for yourself. Also, I expect the balancing will go on.
You're probably right if the AI is more like it was, or at least more rea

I am in a small ship with paper shields and Dumbfire missiles. The deadly and dangerous NPCs simply won't fight back anymore. Has nothing to do with "making a challenge".
 
I asked this elsewhere, but didn't get a response. So, I'm asking it again in its own thread.

Suppose I get interdicted by an enemy I can't handle (which is pretty much ANY ship, now). What happens if I simply log off? Press Alt+F4, or quit? What if I do it while being interdicted? What if I do it AFTER the interdiction?

Would I log back in to a dead ship?

Right, simple question, simple answer.

If you log off by either killing your client or your connection, your ship is safe.

It doesn't persist on the server, no harm will come to it.

Upon re-log it will be at a standstill in "normal flight" at speed zero, and you will be free to take it from there.

This thread needed exactly 2 posts, your OP and a factual reply (which i hope i have given).
 
I am in a small ship with paper shields and Dumbfire missiles. The deadly and dangerous NPCs simply won't fight back anymore. Has nothing to do with "making a challenge".

Assassination missions always had NPS with better AI than the potatoes in RES, what are they like now?
 
I asked this elsewhere, but didn't get a response. So, I'm asking it again in its own thread.

Suppose I get interdicted by an enemy I can't handle (which is pretty much ANY ship, now). What happens if I simply log off? Press Alt+F4, or quit? What if I do it while being interdicted? What if I do it AFTER the interdiction?

Would I log back in to a dead ship?

Using out of game methods to change stuff in game (by alt+f4 or pulling network plug) is combat logging and your account can be warned, sanctioned or banned. You'd log in to find your ship fine in space but is your ship really worth the risk?

Fly up/down from the star in a loop to your target so you can see if ships follow you, emergency stop if you think you are going to be interdicted. Better to loose a bit of time and health than face a fight.
Use "target next hostile" as soon as interdiction starts to see enemy ship and decide if you want to submit or fight the minigame <- look at ship class and rating, if it's Elite/Deadly or a Viper/DBS you should submit <- manoeuvrable or skilled = bad
I've been told directional thrusters work in the minigame.
If you drop out have another system targeted and high-wake away, use chaff and shields to keep alive whilst this loads.

That's all the advice I have, hopefully it helps. Developers have stated many times that this "ungraceful exit" is 100% against the rules and will be dealt with.
To my knowledge they are developing software to track the players that do it via the server-logs so they can look at accounts of interest <- Based on dev comments, I could be wrong but thats what I read from the comments.
 
Last edited:
Right, simple question, simple answer.

If you log off by either killing your client or your connection, your ship is safe.

It doesn't persist on the server, no harm will come to it.

Upon re-log it will be at a standstill in "normal flight" at speed zero, and you will be free to take it from there.

This thread needed exactly 2 posts, your OP and a factual reply (which i hope i have given).

You have indeed! Thanks.

- - - - - Additional Content Posted / Auto Merge - - - - -

Using out of game methods to change stuff in game (by alt+f4 or pulling network plug) is combat logging and your account can be warned, sanctioned or banned. You'd log in to find your ship fine in space but is your ship really worth the risk?

Fly up/down from the star in a loop to your target so you can see if ships follow you, emergency stop if you think you are going to be interdicted. Better to loose a bit of time and health than face a fight.
Use "target next hostile" as soon as interdiction starts to see enemy ship and decide if you want to submit or fight the minigame <- look at ship class and rating, if it's Elite/Deadly or a Viper/DBS you should submit <- manoeuvrable or skilled = bad
I've been told directional thrusters work in the minigame.
If you drop out have another system targeted and high-wake away, use chaff and shields to keep alive whilst this loads.

That's all the advice I have, hopefully it helps. Developers have stated many times that this "ungraceful exit" is 100% against the rules and will be dealt with.
To my knowledge they are developing software to track the players that do it via the server-logs so they can look at accounts of interest <- Based on dev comments, I could be wrong but thats what I read from the comments.

Hm, I wasn't aware thrusters worked during interdiction. Good to know.
I wonder... can you high wake away WHILE being interdicted? Somehow I doubt it. One could use that time to select a system to high wake to, I suppose.
 
Back
Top Bottom