I don't normally get involved in this type of thread and just play with whatever FD throws at us. However I enjoy trading and as I didn't want to risk my trading Anaconda just yet I used my Combat 'A' rated Python to test out a new trading route. On my first jump I was interdicted by an Elite FDL, he managed to keep beams on me all the time despite me chaffing. I eventually got him down to 48% hull but he was still flying circles around me like a brand new ship, then started firing missiles like confetti. I managed to escape after two further interdictions to the next system, when I was interdicted again by an Elite Clipper, as my hull was now down to 58% by this time, he chewed away at my ship until my first demise in over a year - and a big dent in my Elite combat rating ego
I enjoy the harder AI and long may it continue, but trading now seems impossible in the bigger ships, as the AI always (in my case) seem to be Elite with super powers and weapons. I don't like using the term 'Nerf' as it sounds defeatist, but something needs to be done to make Trading playable again.
I enjoy the harder AI and long may it continue, but trading now seems impossible in the bigger ships, as the AI always (in my case) seem to be Elite with super powers and weapons. I don't like using the term 'Nerf' as it sounds defeatist, but something needs to be done to make Trading playable again.