Horizons This is getting so Tiresome. I'm done here.

Another Asp destroyed before I could put any of what ppl have been telling me all week what I should be doing...

Getting Very fed up with this Game that is just not fun to play anymore.

As for the details, for what it's worth. I had zero cargo, no mission was involved. I had no bounty, no fine or underware worn inside out.

I dropped into a zero threat (much manic laughter at that) USS only to get an message to the effect to "hop it, this is our loot... " and then be shot at before I could even retract my cargo scoop. No I didn't get four pips to the systems, I didn't have the time to do it! Yes, I had a jump already set up and hit the FSD as soon as the scoop was up but about 3 seconds in I had already blown up.

This is getting just plan silly! I've A rated my now 5A shield and put 2 extra shield boosters on and it still didn't make a wit of difference.

At the moment I'm more than prepared to tell FDEV to go take a running dive! I am totally mad with this game. I enjoyed it immensely pre 2.1. Now I have had enough. I'm Done here.
 
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One less noob we need to worry about. C ya!

Not a lot of help mate...

@Sussana, without a video we can't really tell what actually happened. On the flip side what you are reporting shouldn't technically be happening, you dropped into what should have been a safe zone and got attacked by multiple ships.

Btw - You say you didn't have enough time to put 4 into SYS - You should have already had 4 in SYS before you dropped, pips can be adjusted in supercruise. Always be on the defence and prepare for the worst.
 
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@Sussana, without a video we can't really tell what actually happened. On the flip side what you are reporting shouldn't technically be happening, you dropped into what should have been a safe zone and got attacked by multiple ships.

If the ships were already in the 0 threat signal source, then that sounds buggy, and if you are so inclined Sussana I would either bug report it or send in a support ticket.

If they jumped in after you got there, well according to Michael Brookes they can be a trap... Go figure.
 
I really hope FD tweaks or overhauls the AI sooner rather than later. I don't want all PvE to be super easy but I also don't want all PvE to be as difficult and frustrating as it is now. The AI right now is just so unbelievably buggy, cheaty and just does not fight like I'd expect a space ship to fight in a game like this. You should be able to know when you're getting into a fight you can't handle and have the means to avoid it and more importantly the AI should fly in a way that an actual human would fly. What we have right now just isn't fun. It's really sad that I'm enjoying driving around planets looking for arsenic more than I'm enjoying combat.
 
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@Sussana, without a video we can't really tell what actually happened. On the flip side what you are reporting shouldn't technically be happening, you dropped into what should have been a safe zone and got attacked by multiple ships.

The threat level indicator is the current threat level, meaning that currently there aren't any ships present.

Sometimes other ship/ships drop in after a while on those salvaging USSs.
 
I really hope FD tweaks or overhauls the AI sooner rather than later. I don't want all PvE to be super easy but I also don't want all PvE to be as difficult and frustrating as it is now. The AI right now is just so unbelievably buggy, cheaty and just does not fight like I'd expect a space ship to fight in a game like this. You should be able to know when you're getting into a fight you can't handle and have the means to avoid it and more importantly the AI should fly in a way that an actual human would fly. What we have right now just isn't fun. It's really sad that I'm enjoying driving around planets looking for arsenic more than I'm enjoying combat.

Trust me you don't want the AI fighting like skilled humans. The AI is not the issue, the issue is the way some cmdr's are handling the situation. There is nothing in the Op's post to suggest the AI is cheating or Bugged.

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The threat level indicator is the current threat level, meaning that currently there aren't any ships present.

Sometimes other ship/ships drop in after a while on those salvaging USSs.

Ok, strange thing is I've been dropping into lots of zero threat sources, have never been attacked. Normally just stuff to scan or neutral patrols. The op makes it seem like the attack was instant.
 
The threat level indicator is the current threat level, meaning that currently there aren't any ships present.

Sometimes other ship/ships drop in after a while on those salvaging USSs.
I didn't even have time to line up the first item before being attacked in literally seconds! I've had enough of this 'game'. Where is the sense in it? This is supposed to be fun. Well it isn't!

And as for the commander with the one less noob to worry about...

- - - - - Additional Content Posted / Auto Merge - - - - -

Trust me you don't want the AI fighting like skilled humans. The AI is not the issue, the issue is the way some cmdr's are handling the situation. There is nothing in the Op's post to suggest the AI is cheating or Bugged.

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Ok, strange thing is I've been dropping into lots of zero threat sources, have never been attacked. Normally just stuff to scan or neutral patrols. The op makes it seem like the attack was instant.
It was, within 5 seconds I'd guess. That is the second Asp lost in a zero threat USS in exactly the same way.
 
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It was, within 5 seconds I'd guess. That is the second Asp lost in a zero threat USS in exactly the same way.

log a ticket, get the devs to look into it. Zero threat should be giving cmdrs more than 5 seconds to scope out the zone, personally I haven't seen it happen yet, I drop into those zones quite often to gather data for engineers.
 
Another Asp destroyed before I could put any of what ppl have been telling me all week what I should be doing...

Getting Very fed up with this Game that is just not fun to play anymore.

As for the details, for what it's worth. I had zero cargo, no mission was involved. I had no bounty, no fine or underware worn inside out.

I dropped into a zero threat (much manic laughter at that) USS only to get an message to the effect to "hop it, this is our loot... " and then be shot at before I could even retract my cargo scoop. No I didn't get four pips to the systems, I didn't have the time to do it! Yes, I had a jump already set up and hit the FSD as soon as the scoop was up but about 3 seconds in I had already blown up.

This is getting just plan silly! I've A rated my now 5A shield and put 2 extra shield boosters on and it still didn't make a wit of difference.

At the moment I'm more than prepared to tell FDEV to go take a running dive! I am totally mad with this game. I enjoyed it immensely pre 2.1. Now I have had enough. I'm Done here.

Relax, first sign you still love the game is you're posting here. Take the advice above, post to support. And whilst I personally love the new AI, perhaps it's a bit on the tough side or it isn't scaling properly or something. Take a break. Come back.
 
It's worth putting in a ticket Sue. The DEVs are reading our posts in hope to please us all with 2.1 tweaks so if they really just wanted the loot then just a warning shot would suffice as we would have acted. Besides, if not in Anarchy System and Report Crimes Against Me is ON then there should be a time allowance for your ship to get into safety or exit.
 
In my opinion, your best course of action is for you to clear your save and start again.

Why? Because I'm pretty certain that you slave traded / Robigo'd your way to the bigger ships without learning how to use them properly and without learning effective counters to the AI. This has boosted you to a high rank too, meaning that high level NPC's will gun for you, compounding your problems.

Now this is not entirely your fault, the 2.0 AI was easy, I mean hell I was killing high level (Dangerous to Elite level) fdl's FAS' etc quite easily with my cobra and my ASPX on my own. Now I can't.

So I reset my save and haven't looked back. You won't spend long in that starter sidey, I can guarantee that. I went from that to a Cobra mk3 in a couple of hours playtime. After about half a day I could easily have been in an ASPX or better if I wanted and without grinding to do it.

It would be good for you because it will allow you to learn how to use and set up your ships effectively, while putting you up against AI more your level. Easing you into the harder elements of what you will come up against later in the game.

Rather than the drop in the deep end that you have clearly had.
 
send a ticket in. from the sound of it you may have ran into a bug that escaped the dev boot.

also underwear is suppose to be inside out and backwards.
 
It is true that the AI is still a bit harsh currently.
My only recommendation in this environment is to outwit them and learn to flee very quickly.
Flimley.
 
The truth is that right now the game is at a level of difficulty unbearable for most players.

It was not easy before 2.1, and now is more difficult. Speak the truth, I'm with gunship and always struggling to live, after 2.1.

I'm not going to get into the discussion of the challenge, whether it is easy if it's hard, just saying playing now you feels the difference.
 
Dear Susanna ,
Good constructive advice from MickyG, I too have had my problems and have found FD will bend over backwards to assist you if you submit a ticket. Don't go yet without trying to get their assistance .
Yours aye
D38
 
it is called a trap, and I got       in one of those as well. The space is a dangerous place, falling in a trap is expected. dying is expected. A positive attitude when we lose in a game is expected, specially if the game has dying as an option and is setting traps for us to die.
 
First off I must say that it is highly doubtful your feminine avatar serves as a warrant to circumvent the word filter
to post expletives on a board frequented by children. But that being besides the point and probably just your frustration
getting the better of you, I suggest you watch this....
[video=youtube;ab8n8mLXYEQ]https://www.youtube.com/watch?v=ab8n8mLXYEQ&feature=youtu.be[/video]
100% hull btw
[video=youtube;44K9bnjcUSc]https://www.youtube.com/watch?v=44K9bnjcUSc[/video]
here is the kickstarter video
 
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If the ships were already in the 0 threat signal source, then that sounds buggy, and if you are so inclined Sussana I would either bug report it or send in a support ticket.

If they jumped in after you got there, well according to Michael Brookes they can be a trap... Go figure.

I've seen this behavior myself several times. I think it is intentional if there is a debris field involved (Degraded Emissions). I do a lot of those new Salvage Missions and the mission specific USS always says Threat 0, but I have had an entire wing of pirates materialize out of thin air next to me while I was collecting the salvage. I've found them to be way too powerful to fight, so even though I have an A rated Python, I pull in the scoop, retract the hard points and get the hell out of there!

Fortunately, these wings of bad guys don't follow you into SC, so if you can low wake, you are fine in terms of those guys. The mission USS will respawn if you haven't collected all 4 required items, so there is no reason to risk your ship to scoop what is left the first time.

As for her ship choice... I own an A rated Asp too, but just like all previous versions of ED, the Asp Explorer has a significant weak spot, and that is underpowered shields! Even the fully A rated version isn't good enough, especially now in 2.1! My A rated Python with A6 shields 2 modified boosters, and an A6 shield cell bank is tough to keep together in some of these encounters.

I just think the Asp isn't strong enough to do any serious combat with any more. It was always borderline anyway. Now it just doesn't have strong enough shields to survive even a running away situation.
 
Don't go to USS go to RES sites, hook up with the police. That USS mission is a well known trap, 3 x Cobras will own you now.
 
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