This is making Trading Impossible

A0

Yes, Shield should give you about 10-15 sec to decide what to do. in 1 VS 1.

2 sec is too much! exit from interdicion - and boom - no shields.

you can target the ship that is interdicting you before submitting.. you need to know what your move is.. not be in the situation of thinking, ok, now i am here what should i do? i could turn and attack or, i could boo.. shields down!.. damn my shields are dow.. hull 80%.. crap i better turn and ru.. dying, dying, dying, dead!

like we all keep saying, there are ways around most things, and it all starts with adapting your skill set and increasing your understanding.. blaming the game be cause you are not willing to learn, is really not going to get you anywhere. an elite npc will make the best use of pips, thrusters, loadout and be very much a rated.. no matter what ship it is in.. the only way to combat it is to know what you can realistically do in any given situation, with the ship and the build you are flying. it isn't rocket science.. erm, well actually it kind of is, but there is so much good advice on the forum, maybe try considering that it is sound, and apply it.. the choice is yours though.. if you really want to sit in a corner, rocking back and forth moaning "cant do it cant do it cant do it" then i guess there really isn't much to be done for you commander. im off bounty hunting the CG.. in my little DBScout, only 7m fully a rated so cheap as chips, and so much fun.

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How about this, I'll post a video of my T9 destroying an Elite NPC vulture, you provide a video of your Python getting taken down in 2 seconds. Am mining out near Maia at the moment, will be back in the bubble this evening.

i'd rep you again but i'll have to owe you dude. look forward to the vid :D
 
I'm always on 4 pips to sys now. Until I'm at the stage in a fight where I feel I have the upper hand, it stays that way. If I don't fly that way, they seem to cut through shields quickly, and things go bad.

This is due in part to the NPC interdicting me is, 9/10, an Elite something. Usually a FGS, FAS, sometimes a vulture or clipper.

I'm not sure the intention was '4 pips to sys or you die', but it's where I'm at, unless I initiate the engagement, then after I get my first wep cap drain, it's back to 4 pips to shields.

Loadout fwiw: (the two blank spots are large gimb multi cannons) http://coriolis.io/outfit/python/27A6A5A4D7A6A5C--0v0s0s03020404p15n05042b2b6gv52f.Iw18eQ==.Aw18eQ==
 
...Flying a Anaconda/T9/Cutter, shields should never drop, no fancy flying required...
With respect this is typical of your responses.
You seem to assume that the things you experience will necessarily be mirrored by other users, which is a bit naive.

I lost shields twice in my 'conda yesterday with 7A SG, and 7 HD 0As whilst high waking at earliest opportunity with 4 pips to SYS.
I have loads of armour so my ship was not in danger however.

I think you should preach less and be a bit more realistic to what can happen with FDevs code running on uncountable different configured computer systems.
 
https://www.youtube.com/watch?v=Yj7--umXzw4 Look at this video.

The same happened with my Corvette, ~ a week ago.


The vulture has something green shutting at me ....

Putting the bug aside (those plasma shot issues apparently only happened in Open & Private group), watch the video a few times, it is the ultimate demonstration of poor PIP management.

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With respect this is typical of your responses.
You seem to assume that the things you experience will necessarily be mirrored by other users, which is a bit naive.

I lost shields twice in my 'conda yesterday with 7A SG, and 7 HD 0As whilst high waking at earliest opportunity with 4 pips to SYS.
I have loads of armour so my ship was not in danger however.

I think you should preach less and be a bit more realistic to what can happen with FDevs code running on uncountable different configured computer systems.

I don't assume anything, I generally ask for videos, I provide videos to prove what works. You provide no information in your post, you lost shields to what exactly? How many NPC's?

If you experienced a bug then report it.

I posted a video of the only time I have lost shields - Here it is again, this was before the devs adjusted the NPC's. If a T9 can survive a beating from two Anaconda's, I can't see how you are losing shields to a single ship. I have yet to see it happen in my T9 as long as I follow a simple procedure.

In this video I am not high waking immediately, I am sticking around to take a beating.
[video=youtube;gtAqjkho1ro]https://www.youtube.com/watch?v=gtAqjkho1ro[/video]
 
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The only time I've lost a ship since 2.1 dropped was when I choked trying to outrun an Elite FdL and an Elite Python that had interdicted me in my own FdL--I had my kid in my lap and I was just very unfocused and certainly not thinking clearly and instead of managing my pips correctly and high waking, I just sort of choked and tried to low wake. One of them took my shields down straight away and about two seconds later I lost my FSD, and after that it only took them a couple seconds to send me to the rebuy screen. This was sort of 'worst case scenario' IMO--I was basically doing the equivalent of 'phoning it in' instead of playing the game.

I've probably spent more time doing hauling missions in my Asp then any other activity lately, stacking up to 10-20 missions most of the time, and I've yet to be interdicted by anything I couldn't easily outrun using the same basic attitude that I used to make the Robigo run with (submit/boost boost boost/highwake, 4 pips to engines until they start pegging your shields, then switch to 4 pips to systems, gone). My ship is setup is pretty much high end with all A rated parts and a couple point defense modules. I seem to only draw Elite ranked pirates, and even before Fdev nerfed their loadouts, none of them could even take my shields down by more than two rings worst case scenario. Even in my mining setup Anaconda I could easily evade NPC's in the same manner.

Anybody that is feeling that trade cannot be conducted in the current climate is just not doing it correctly. I've noticed a LOT of good advice for players in this thread (777Driver's comes to mind), and my advice is to heed it.
 
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After watching the forum threads for the last several days I have to make my first post...

FACTS that people have to accept:
1. AI was broken and not working as intended (no challenge whatsoever)
2. Broken AI led to easy credits in BH
3. Broken AI allowed players to do insanely profitable space trucking simulation runs that were not working as intended (as in not dangerous, zero risk)
4. Broken AI led players earn loads of credits, made ship "progression" (as if more expensive ship led to satisfaction...) easy. Essentially FD spoiled a large part of its players like little kids who are eating candies instead of vegetables. Kids that think that once they are in a big ship, their problems are over.
Of course people are having issues with the new difficulty that improved AI caused, of course they are not happy about not being able to earn easy credits anymore, of course! What else do you expect from a spoiled child? Of course they are mad when their anaconda gets destroyed by a wing of measly elite eagles.
It is supposed to be a challenge! And those that skipped school are starting to get hurt.
I wish 2.1 brought people together, now that players actually need help. If you're struggling with finding friends, join powerplay communities. Seek help there, do missions/trading/powerplaying together. I promise you'll die to AI less. And you'll learn how to avoid combat when you don't want it. When was the last time you did trading runs in a wing (did you even know there is a bonus for doing so?). When was the last time you asked for help to do a mission in open? Perhaps it's time to come back to open for your daily activities?
 
..snip...

In this video I am not high waking immediately, I am sticking around to take a beating. <video>
Fun video. I think you found the only AI in the universe that don't spam chaff. :D

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Dude, pay attention to the video, he removes all pips from SYS before the collision. You keep posting videos that should be titled 'What not to do in a combat situation'
That's no joke. If you (not you 777) don't know where the 'fa off' button is, or what the 'blue zone' is, you are in trouble before you load up the game.
 
Dude, pay attention to the video, he removes all pips from SYS before the collision. You keep posting videos that should be titled 'What not to do in a combat situation'

Man, you not hearing me! I talking about agility. In Conda you almost not having a chance to fire. Vulture will not allow to aim him. I was dancing in my python~ 15 minutes.... It is not about escaping.

And you talking about T9. Please... Make this video. You will get 1Mil views for sure!!!!!
 
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Hah if that was just one anaconda, he would have died....

For the vulture, at least the guy did some pip management, but then just flies in a circle trying to get the vulture into its sights. The definition of insanity is to keep trying the same thing over and over again and expecting different results.
 
Man, you not hearing me! I talking about agility. In Conda you almost not having a chance to fire. Vulture will not allow to aim him.

That's the whole point of flying a Vulture. Flown well, it can stay behind a large ship and avoid the firing arcs. Flown with even more skill, chaff is not that much of an issue - chaff only stops the auto-aiming, it doesn't block the beam & bullets. If you can't fight without relying on your gimbals 100%, then you need to spend some more time in Combat 101: Using Fixed Weapons.

Some guys in the 250 Million Condas seem to have some strange belief that NOTHING should be able to kill you. When you lose your Conda in PvP, you complain on the forum or join Mobius. Now you lose it to AI, you complain about the AI being too skilled.

The problem is the pilot flying the Conda.
 
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And you talking about T9. Please... Make this video. You will get 1Mil views for sure!!!!!

I doubt it dude :) Ok, I'm gonna head back to the bubble, have to drop of a few smuggling missions and offload some of this Ore. Give me a few hours, I'll start looking for trouble and keep Xplit recorder on standby.
 
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See :) That is what I talking about - all ships larger that FDL/Python is useless now.

Tosh. I fly a Conda and regularly trade and run missions. Pick your fights and know when to run and when to fight. In all honesty these changes have made the game far more interesting.
 
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