This has stopped being enjoyable game that I play to relax. It now feels almost like Elite is somewhere between being fun and being work.
1. Powerplay has been borked. FD doesnt seem to care. We are all on strike this week. Nothing beyond fortification is being done. Ironic that this is what it took to put an end to hostilities between the Federation, Empire, and Alliance.
2. Obtaining Engineer materials is a huge grind that normal people with jobs and lives cant do. It took me 5-6 hours to find 2 units of yttrium (good for 1 grade-4 FSD increase attempt). And after all that there is still the RNG lottery to play with the engineers. I am sorry, but if getting Engineer materials is to remain so time consuming then the results from the Engineers should be guaranteed.
3. AI now goes from cheating to having absolutely ridiculous turn rates. Even an NPC flying a DBE can now dog fight with the best of them. It seems like every NPC now has Military armor too. Turrets have now become mandatory on larger vessels and ships that are not configured for combat will get chewed up by NPC flown combat ships that cost less than the rebuy of your larger ship. It may surprise some people, but sometimes I would like to fly something other than my combat ships.
4. Every AI fight now feels like a match against a human player. Many times I've had to go back for repairs after fighting just a few ships.
I like the new interface, mission board, and missions. However All of these other problems combined means that I am done for now. I'll check back in a few updates. Or maybe when we have the 2.2 Beta. Perhaps by then FD will see the error of their ways.
1. Powerplay has been borked. FD doesnt seem to care. We are all on strike this week. Nothing beyond fortification is being done. Ironic that this is what it took to put an end to hostilities between the Federation, Empire, and Alliance.
2. Obtaining Engineer materials is a huge grind that normal people with jobs and lives cant do. It took me 5-6 hours to find 2 units of yttrium (good for 1 grade-4 FSD increase attempt). And after all that there is still the RNG lottery to play with the engineers. I am sorry, but if getting Engineer materials is to remain so time consuming then the results from the Engineers should be guaranteed.
3. AI now goes from cheating to having absolutely ridiculous turn rates. Even an NPC flying a DBE can now dog fight with the best of them. It seems like every NPC now has Military armor too. Turrets have now become mandatory on larger vessels and ships that are not configured for combat will get chewed up by NPC flown combat ships that cost less than the rebuy of your larger ship. It may surprise some people, but sometimes I would like to fly something other than my combat ships.
4. Every AI fight now feels like a match against a human player. Many times I've had to go back for repairs after fighting just a few ships.
I like the new interface, mission board, and missions. However All of these other problems combined means that I am done for now. I'll check back in a few updates. Or maybe when we have the 2.2 Beta. Perhaps by then FD will see the error of their ways.