Hello CMDR,
the base of players is heavy splitted into to segments. The hals say's Engineers is perfect - now the AI is harder to fight - and the other half is the totaly opposite.
Why is this so?
" It is a Frontier Housmate Problem ! "
With the Update of Engineers cames the aspect that there Big-Ships ( specialy Cargovessel's ) are completly wrong designed for Engineer's. Whats working with easy AI didn't work with Superpowered AI.
Think about it :
When i where i Designer of a Cargovessel or a Big - Heavy - Ship, that never has the ability to turn like a Formula one car, but it has to cross dangerous Areas, and must have the ability to defend them self's, i must change my Design.
All Weaponattachment points showing the same direction like the small Fighters. Lets have a look at the Type 9 Cargovessel. Who want's to fight a Head to head fight with this ship?
Cargovessel's need bigger Powerplants and Slots for Turrets on theire - Top - Bottom - Side Position
Also they need Stronger Shieldgenerator's and alot of defence attachmentpoints.
Now the Ships absolutly not designed for that kind of Gameplay, who want's to survive must fly in small ship with high manoverbility.
Each other have to hope not to meet a small fast ship with highpower weapons.
Thats the Reason while Engineer doesn't work !!!
the base of players is heavy splitted into to segments. The hals say's Engineers is perfect - now the AI is harder to fight - and the other half is the totaly opposite.
Why is this so?
" It is a Frontier Housmate Problem ! "
With the Update of Engineers cames the aspect that there Big-Ships ( specialy Cargovessel's ) are completly wrong designed for Engineer's. Whats working with easy AI didn't work with Superpowered AI.
Think about it :
When i where i Designer of a Cargovessel or a Big - Heavy - Ship, that never has the ability to turn like a Formula one car, but it has to cross dangerous Areas, and must have the ability to defend them self's, i must change my Design.
All Weaponattachment points showing the same direction like the small Fighters. Lets have a look at the Type 9 Cargovessel. Who want's to fight a Head to head fight with this ship?
Cargovessel's need bigger Powerplants and Slots for Turrets on theire - Top - Bottom - Side Position
Also they need Stronger Shieldgenerator's and alot of defence attachmentpoints.
Now the Ships absolutly not designed for that kind of Gameplay, who want's to survive must fly in small ship with high manoverbility.
Each other have to hope not to meet a small fast ship with highpower weapons.
Thats the Reason while Engineer doesn't work !!!
Last edited: