Hi John, It isn't hard at all. I agree, however that is a component of the issue. I am part of several groups on ED. The consensus from their constant complaining and "verbal frustration" regarding the "constant interdictions" is that they aren't fun, and they suck. In several Discord/TS servers nobody is defending the mechanic as challenging or the risk versus the reward. What everybody is saying is "Constant interdictions" Are "Annoying and stupid."
As far as the techniques for not dying. Yes. Submit, drop from SC. Orient, boost, boost, turn into the enemy if they are bigger and have a terrible turn rate and boost past them, whatever. Gain the separation while you cool down and boost out. None of that is at issue. The fact that in an hour of play, you can expect to be interdicted eight to ten times is the issue. The fact that after mining you can expect to be interdicted within 5 seconds of leaving the rings 100% of the time is the issue.
This is feedback folks, it isn't about being right or wrong, it is feedback for the developer. What they choose to do with it is up to them. My suggestion is the same as SpaceCat put the interdictions on a cooldown timer. So you don't face this so often. I think 4 times per hour is more than often enough.