SInce 2.1 dropped I've put about 40 million CR in the bank. I've taken out the Python, FDL, Viper MK IV, and a Sidewinder. Taken things off the Mission Board to smuggle, assassinate, haul cargo, source cargo, find Black Boxes, and find Trade Data. Put a serious dent in the planetary Skimmer Population (I've got one base that gives nothing but Kill Skimmers lol). I've gone Bounty Hunting in Navs, Low RES, RES and High RES and in Supercruise (In the FDL, Viper and Sidey btw). I've Undermined for Power Play and went about 200 LYs out to check some planets just past the edge of the bubble (not that far I know but I was curious). I've done a little bit of everything and have yet to even look in the direction of the ENGS nor have I been killed by an NPC yet. I mean I plan to go check them out but I don't see the all pressing need to upgrade everything. My MAts and Data are getting full without even really trying, I'm going to have to start dumping stuff. Am I just that lucky, because I know I'm not that skilled.
So are the ENG MODS really that necessary or are people just falling for the hype?
Somewhat "necessary", but not vital like some people are making out.....and not something where you really *need* a class 5 upgrade less than 2 weeks into the new update. Sadly some people like "shiny things", & in pursuing them they miss all the other great things there are to do in the galaxy.
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What were the trade-offs though? All (or most) Engineer mods have a downside... heavier, consume more power, generate more heat, etc...
I think Kvas' attitude is great....similar to my own. Focusing on the UPSIDE of the upgrades, rather than obsessing on the trade offs. A lot of the "RNG haters" are real "glass half empty" types.