That is a bigger sample size that most political polls

I see no reason why this group should be any different to the player base as a whole.
It's a personal quirk of mine I guess, it bothers me when you see things like "1 in 10 people suffer from eating too much strawberry cake" and you look around for that 1 in 10 and never see them, only to find they sampled 1000 people in a population of 7 billion and just assumed that every 1,000th person suffers from strawberry cake consumption. So assuming that 80% of the
entire ED player-base finds hunting/scanning etc to be tedious when only 314 people of that player-base voted, rubbed me the wrong way a little is all.
If anything you'd expect the forum posters to be more positive to the game than most people...
Not always. Negativity can be a good thing, it shows the dev's where they went wrong, or rather, where they need to focus some of their dev.
Some come to air grievances, some to help, some for help, some to communicate and socialise with other CMDR's.
Others just like to complain. All. The. Time. [knocked out]
So yes, I'm pretty sure 80% of players find SRV rock hunting tedious.
Agree to disagree.
I wonder what the numbers are for repeated wake scanning... or repeated ship scanning in supercruise. Or waiting mindlessly for a T-9 to spawn at a Nav Beacon... I don't think the devs actually play their own game to be honest!
I'm sure they do, they just have a different approach to the game. Just because their approach isn't the same as yours, doesn't mean it's wrong or they don't play. I think they set out to make ED a game you're not meant to rush. One where you're not meant to be racing around galaxy completing every single thing there is to do within a month of content being released; racing to get to the "best" ships, or the "best" weapons. ED doesn't have an end-game and thus there's no rush to do anything.
Perhaps I'm wrong. Perhaps I'm not.
Either way, ED's slow-paced style of play won't appeal to everyone. For me, I love driving around planets; I don't do it to get minerals or materials, I do it for fun; and when you're 1,000ly from home on a planet nobody has been on before, it feels epic. It's mysterious and as you rove around, you pick up materials and minerals here and there, hoping for that epic discovery; a barnacle, or a crashed ship, or perhaps something nobody has seen yet.
