Disproportionate response by security.

So I'm sure we have all been there before, cruising in a res site, searching for that high bounty to fill our wallets to try their luck. Then when we find our next pay packet for what ever reason we attack before the scan has finished or the police join in and they fly in the path of your projectiles. Sometimes its just us being to quick with the trigger finger. Other times we are tired and not paying attention.

This exact thing happened with me about an hour ago. Trying out a new loadout now with missiles, 4 go streaming out towards the wanted conda and a security pilot flys in the path of the missles and get hit. I get slapped with a 600 credit bounty on my head and the feds start chasing me, I turn to leave the system and my fsd gets blown out. Huge rebuy (I can afford it, not the issue here) for a clipping of a cops shields with missles that he flew into.... Sustained fire on cops I can understand but this is not right.

What about the deadly response to taking a little longer to finding your parking space or someone distracts you in the back of the ship, saying food is ready, Appreantly the only reaction the station staff has it to make more work for themselves, won't someone think of the clean up crew please.

There are other reports of security forces abusing their power to get one over on the freelance pilots, I get it, their jobs are boring and they need to release some steam but seriously, we need a rehaul of the crime system or else police brutality is gonna continue to rise. #Pilotslivesmatter

I've found other reports of this happening here.https://www.reddit.com/r/EliteDangerous/comments/4bfooc/the_npc_security_response_to_accidental_200/
 
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So I'm sure we have all been there before, cruising in a res site, searching for that high bounty to fill our wallets to try their luck. Then when we find our next pay packet for what ever reason we attack before the scan has finished or the police join in and they fly in the path of your projectiles. Sometimes its just us being to quick with the trigger finger. Other times we are tired and not paying attention.

This exact thing happened with me about an hour ago. Trying out a new loadout now with missiles, 4 go streaming out towards the wanted conda and a security pilot flys in the path of the missles and get hit. I get slapped with a 600 credit bounty on my head and the feds start chasing me, I turn to leave the system and my fsd gets blown out. Huge rebuy (I can afford it, not the issue here) for a clipping of a cops shields with missles that he flew into.... Sustained fire on cops I can understand but this is not right.

What about the deadly response to taking a little longer to finding your parking space or someone distracts you in the back of the ship, saying food is ready, Appreantly the only reaction the station staff has it to make more work for themselves, won't someone think of the clean up crew please.

There are other reports of security forces abusing their power to get one over on the freelance pilots, I get it, their jobs are boring and they need to release some steam but seriously, we need a rehaul of the crime system or else police brutality is gonna continue to rise. #Pilotslivesmatter

I've found other reports of this happening here.https://www.reddit.com/r/EliteDangerous/comments/4bfooc/the_npc_security_response_to_accidental_200/

Shoot a police car in real life and see what the response is?
 
There are other reports of security forces abusing their power to get one over on the freelance pilots, I get it, their jobs are boring and they need to release some steam but seriously, we need a rehaul of the crime system or else police brutality is gonna continue to rise. #Pilotslivesmatter

Police brutality and swift response keeps me away from high-sec.
Is that such a bad thing? ;)

#Pilotslivesmeanfa
 
Shoot a police car sure, that will get you in trouble, but in a live fire fight with shields and they fly into the path of missiles its another matter. Real world and Space sim can't always be measured equally.

Someone on the reddit thread made this example and I'm inclined to agree.

I think it would be more analogous to you hitting him with a ricochet or some flying splinters from stuff breaking under gunfire bounces off of him. Or some of your ejected brass striking him. Things that happen in combat and in the real world, people accept, and no one assigns any fault for.
 
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No no no stop all this analogues with RL nonsense.

You're in a spaceship, shooting trigger-happy psychotic spacecops who are just itching for any opportunity to mash stuff and get a commission bonus.

Actually, it's not that far from RL, is it...?

:D
 
So what do you consider a more proportional response? Maybe they should keep you in jail overnight, or suspend your pilot licence for six weeks? Those would be perfectly reasonable responses in real life, but in a game they're actually a lot more punitive than getting your ship blown up.

If you want something done, don't just identify the problem - identify the solution.
 
a really simple "warning" message, maybe we can finally find some use of the useless chat panel, "CMDr your trasgression has being recorded. you have 1 minute to pay the "x amount of fine" or else we start shooting" police follow you, if you leave sistem without paying it turns into a bounty.

was it that difficult to imagine?i rather pay 1000 credits than having to deal with police anacondas...
 
Encontered an Eagle/Adder pirate wing and security Viper while mining. Decided to exercise the Mineaconda's turrets. Police response was EPIC. Entire fleets of Anacondas dropped in. Probably 20+ cops total. Made me wonder if Frontier added donuts as a new material.
 
How about making us stop engines whilst they do a deep scan, and give us a ticket, similar to the ones we have to pay for insurance, Enforced in local systems. But attack on sight for a ping of the shield and a much larger rebuy. Hell you could even bribe corrupt cops or make a "donation to their faction. So many other things that they could do other than pew pew you are dangerous.
 
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Sorry, you probably don't know this, but we already had 350 other threads with exactly the same topic over the last 1.5 years. It's getting old... I suggest you read all these threads and if you miss something / feel like we didn't discuss everything, continue the discussion in one of the existing threads....
 
Sorry, you probably don't know this, but we already had 350 other threads with exactly the same topic over the last 1.5 years. It's getting old... I suggest you read all these threads and if you miss something / feel like we didn't discuss everything, continue the discussion in one of the existing threads....

Almost everything in life has been discussed at some stage - so by your arbitrary diktat everyone should stop discussing virtually everything.
 
Trigger discipline and situational awareness. I'm guessing by the high rebuy you're in a big ship with big weapons; the higher the DPS the more responsibility you have to control your fire.
 
Sorry, you probably don't know this, but we already had 350 other threads with exactly the same topic over the last 1.5 years. It's getting old... I suggest you read all these threads and if you miss something / feel like we didn't discuss everything, continue the discussion in one of the existing threads....

Whilst I know its not a new topic it is still an factor in game, I thought I would approach it slightly differently hence the "In Character" rant. I didn't lose it and callout the developers, I thought I made my point relatively eloquently What would you like me to discuss instead as a game feature that could be improved upon to the benefit of all is not suitable the game forums?
 
OP is pretending to be reasonable, but is really insisting that there should be *no* repercussions for hitting a security ship with a missile, because it's an "accident". There's already a pretty decent system in place to handle this, and if you really think it through its more than fair. If you are in a live-fire situation and you have an "oopsie" with your missile launcher, you are slapped with a *small* bounty which only lasts for a short amount of time before turning into a minor fine. The effect here is that the bounty is your cue to Get The F Out of there because as far as the authorities are concerned you are not welcome, and are more of a liability than an asset.

The fiction of Elite is essentially a libertarian dystopia scenario where every profession has been largely reduced to being an Uber driver, and even entire *wars* are outsourced. Imagine if there were an UBER for law enforcement- that's basically the Pilot's Federation. Now imagine that the NYPD is severely understaffed and underfunded, and they are forced to work alongside any random yahoo who shows up at the scene of a crime to "help" - that's basically us.

Imagine that an UBER-cop drives his hot pink camero to the scene of a crime, squealing his tires as he comes to a stop in the bus lane, side swiping a park bench in the process, while the NYPD are midway through apprehending a wanted criminal. He hops out of his car, climbs onto the hood, and yells "I got this!" as he pulls out a pair of gold-plated Glock-19 pistols from twin shoulder holsters, before opening fire in the general direction of the criminal, over the heads of the cops. Stray bullets shatter the rear windshield of one of the cop cars, and another officer has his hat shot off.

"Oops, sorry!" He shouts, "no harm no foul, right?" barely audible over the staccato of his pistols, which he is *still firing*.

Now imagine that this kind of thing happens *all the time*. Now imagine that in addition to incompetent and overzealous Amateurs periodically showing up, you also occasionally have to contend with dedicated assassins who show up *specifically to kill cops*. And the assassins are also "crowdsourced" and paid by the same company as the rent-a-cops.

Being violently chased from the scene of the crime and given a 15 minute "time out" is more than fair.
 
I would like something like this....
For a bounty of less than 1000cr that occurred in the same instance (i.e. clipping/misfire, I'm pretty sure any murder carries more than 1000cr bounty) the cops stop firing on you if you stow your weapons, but keep you in their sights and you have 60 seconds to get out.
If you don't get out within 60 seconds, or re-deploy weapons they toast you. If you re-enter another instance with the bounty (before its turned into a fine) and they spot you they toast you.
 
Trigger discipline and situational awareness. I'm guessing by the high rebuy you're in a big ship with big weapons; the higher the DPS the more responsibility you have to control your fire.

Class 2 missiles, released against an un-shielded conda's thrusters with clear space between myself and the conda. The smaller ship flew directly into their path.
 
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