I have been playing ED practically every day from the initial release and loved every minute of it. I have gained around 700,000,000 Cr after buying a A rated Python, Mk111 Cobra, Vulture and a well equipped Trading Anaconda.
I really enjoyed the 2.1 Engineers release even with the enhanced NPC's, the previous AI was far too easy, allowing me to achieve an Elite Combat rating. Unfortunately as one of the older generation of Commanders, I don't have the quick reflexes to master combat with the latest 2.1 'Super' NPC's as some of you younger guy's. Tonight I went to a HiRes site to practice combat in my Combat Python (7A Power plant, 6A Thrusters, 7A Power Distributor, 6A Shield Generator, 3C Gimballed Beams, 3C Multi cannon and two 2F Gimballed Multi Cannons). Fighting with the Police I cope very well and make lots of money in Bounties, but I tried taking on a Dangerous Python as I thought it would have similar turning powers to me and would be good training. I attacked him from behind thinking I could stay in that position and take down his shields and hull as I did in Pre 2.1 ... No, even using FA Off and side thrusters he managed to get behind me and take down my Shields and Hull in about 15 seconds - Boom I was gone !! I had 4 pips to SYS and was using all the options available to me Boosting, Side thrusters and Chaff etc. don't know how he did so quick, but quickly realised ED is no longer the fun game it used to be, especially for an ancient pilot like myself.
For those that can cope with the advanced AI I hope you enjoy ED as long I did prior to 2.1, but for me I'm afraid its back to DCS and Flight Simulation![]()
I understand this 4 pips to sys will help shields but surely this is only effective if you plan to run?
How on Earth (other systems are available) can you fight whilst committing 4 pips to sys?
Your turn rate & availability of boost is proportional to engine power setting and you won't be able to use the full power of your beams with this hideously compromised power setup.
IMHO with 4 pips to sys all you are doing is delaying your inevitable demise.
Using an identical ship I swap between full pips on eng or weps and only top up sys between engagements. Doing this your ship is at its most manoeuvrable and can exploit those awesome c3 beams to the full.
I remember when I was able to get my first python and A-rated it, I thought I'd never need another ship again. I used it mostly for bounty hunting and I thought it was the greatest, and this was even after it was nerfed. As I earned more and more credits with it and began to experiment with other ships I realized... its actually quite a turd at combat. After getting a FAS and FdL, I no longer see what I thought was so great about it, so now i just use it for running missions and really fight with it only when I have to. There are other, better, and less expensive options for combat.I have been playing ED practically every day from the initial release and loved every minute of it. I have gained around 700,000,000 Cr after buying a A rated Python, Mk111 Cobra, Vulture and a well equipped Trading Anaconda.
I really enjoyed the 2.1 Engineers release even with the enhanced NPC's, the previous AI was far too easy, allowing me to achieve an Elite Combat rating. Unfortunately as one of the older generation of Commanders, I don't have the quick reflexes to master combat with the latest 2.1 'Super' NPC's as some of you younger guy's. Tonight I went to a HiRes site to practice combat in my Combat Python (7A Power plant, 6A Thrusters, 7A Power Distributor, 6A Shield Generator, 3C Gimballed Beams, 3C Multi cannon and two 2F Gimballed Multi Cannons). Fighting with the Police I cope very well and make lots of money in Bounties, but I tried taking on a Dangerous Python as I thought it would have similar turning powers to me and would be good training. I attacked him from behind thinking I could stay in that position and take down his shields and hull as I did in Pre 2.1 ... No, even using FA Off and side thrusters he managed to get behind me and take down my Shields and Hull in about 15 seconds - Boom I was gone !! I had 4 pips to SYS and was using all the options available to me Boosting, Side thrusters and Chaff etc. don't know how he did so quick, but quickly realised ED is no longer the fun game it used to be, especially for an ancient pilot like myself.
For those that can cope with the advanced AI I hope you enjoy ED as long I did prior to 2.1, but for me I'm afraid its back to DCS and Flight Simulation![]()
I have been playing ED practically every day...
I notice that you don't mention flying in reverse? Flying backwards is a very good way of getting someone in front of you.
I don't agree with you, but don't worry about it.
Indeed. 777Driver is a noted authority on the Lakon Type 9 Heavy. I hear he loads it with 500 tons of Painite then goes bounty hunting in HazRes's.:O:O:OWell my friend, Commander 777Driver outranks you big times (both in-game as on the forums), so I'd respectfully suggest ponder on his advices.
It's a privilage to learn from the better ones than youEspecially his comments are always very constructive and he trully enjoys the game with his full heart by the looks of it. So even more reasons to think twice before disagreeing here...
Cheers!!
As long as you don't mind being in front of them. Not a great move in a smaller ship.
Ah, a young padawan.Ok, flight tactics 101 for you (and the OP
):
The MOST powerful in-game tool you have at your disposal for changing your ships spatial position, either to gain a lock or break a lock (no matter what ship you sail) is moving your ship from reverse blue zone to forward blue zone using boost. Feel free to use thrusters, pips, pitch and roll at your own discretion.
Understanding that using all options available to you optimally is the key to mastering "flight" in E: D. A typical rookie mistake is thinking that E: D is a "flight sim" which it is not. It's a "space sim".
Yeah AI is still horrible. they always out turn/maneuver you. I can never figure out how a python or anaconda and even a federal corvette can out maneuver my vulture. And i'm a good pilot. But yet I watch them flip end over end faster than I can in an a rated vulture. It is really ridiculous.