Another night, another set of weird experiences. I decided to try some much lower ranked and less lucrative missions to compare. I first took another salvage mission for illegal antiquities worth about 800k CR. I jumped to the system, scanned the beacon to determine where to go to find them, and orbited that planet for a while until I found a mission objective signal.
Things got pear shaped when I dropped out of super cruise. I looked to the left (I love my TrackIR 5) to bring up the contacts panel to select which canister to nab when the "We're under attack!" sound effect went off. Three enemy ships had appeared from nowhere, two Vultures and a Mk IV Viper, and opened fire without a word. The first ring of my shield was down by the time I looked back, despite my having put four pips into it.
I decided to test what I'd been told here, so I popped chaff, burned a shield cell for safety, and quickly picked a nearby system and jumped out "high wake". I let my shields recharge a bit, jumped back, and got interdicted as soon as I entered the system. I evaded that one successfully, then headed to the planet to search again. I had just found the next mission objective signal source when I got interdicted again. That was irritating, so I was more than happy to burn both the ships (Adder and Eagle) to bits, re-engaging super cruise about the time the authorities arrived.
At the next signal source I scooped the first of the needed canisters, which caused three ships to appear and start shooting. Four pips to sys, popping chaff, and burning another shield cell gave me the necessary time to scoop a second before doing the "high wake" thing again. However, now that I was carrying the two illicit canisters I got interdicted in the system to which I jumped, interdicted by NPC rats when I returned, interdicted by system security on the way to the planet (evaded), and interdicted by a Power Play enforcer as I was about to drop into the next objective signal source.
I continued to get interdicted again and again until the mission was over. Being short on shield cells it took me another five or six attempts to scoop a single canister at a time, each such scooping triggering two to three ships appearing out of nowhere and opening fire. And, of course, to top it all off, I got interdicted when I jumped back to the system to turn in the quest, and interdicted multiple times by completely different NPCs in the 9 Ls stretch from the Brani sun to Wundt Hub. I didn't keep track of the total, but it was obviously a positively stupid amount of interference.
After that I took some delivery missions that were largely uneventful and made about 1M CR total before noticing a larger payout to deliver some units of indite for about 400k CR. That one was particularly amusing because an elite NPC named "Pursey" attempted to interdict me in his Anaconda. I was relieved (and quite surprised) to find I was actually able to evade that. But apparently Pursey wasn't subject to any of the usual limits to interdiction because I didn't even have time to set my course back to the station for delivery before he was again attempting to interdict me.
That time it was one of the insta-fail interdictions, so I had no choice but to run. The "high wake" thing hadn't been doing me any favors, so I just got back into super cruise and figured that was it. Boy was I wrong. Pursey continued to interdict me again and again until I got fed up with it and quit the game back to the main menu. That, at least, reset whatever bull***t state the game gets in, because after that I had no trouble finishing the mission.
And interestingly when I got back to my home station I found another 3M CR salvage mission. Its rank, for reference, was "Ranger", one rank above mine ("Pioneer"). I didn't see a soul on that one. I didn't get interdicted once; it took just a few minutes. It was a nice contrast to the previous nonsense.
My conclusions for the night: (1) "high waking" does absolutely nothing useful to diminish the interdiction frequency, (2) the game's interdiction mechanism is broken, stupid, and schizoid, and (3) only quitting to the main menu seems to reset whatever stupid thing it is that's gone pear shaped and keeps causing interdictions. Sad but true.