. I'm sure FD is ok with that though, it's not like they're a business or anything.
Am fairly certain they were not ok with players complaining how easy the AI was, it was rediculous, Sarah had been stating for months that the AI difficulty needed to be improved, it wasn't just about stopping AI ships spinning around in circles.
FD caused issues for themselves by allowing the whole Robigo stacking mess to go on for too long, previously they would hotfix issues like that quickly, they let it run for months - The result - 'How to go from a sidewinder to Anaconda in 24 hours'
Certain things defintely need to be tweaked - interdiction rates for cmdr's carrying basic non mission cargo.
As far as AI difficulty goes, cmdr's need to adapt.. Many already have, they use the tools at their disposal, a quick trip to outfitting to fit some half decent shields and boosters is not too much to ask.
The op took it on the chin & is not raging, all he needed to do is fit some decent shields and keep all pips in sys on that beast of a ship, absolutely nothing is getting through them while he charges the drive to another system.
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