Since every other thread seems to be a whinge fest, I thought I'd post a few things I like in 2.1
Smuggling mission - they are now spot on IMO, the balance between getting interdicted either by pirates or the feds is now just right. Before the level of interdictions was absolutely crazy and became annoying, but now it seems to be at a level that keeps you on your toes without being infuriating.
Flight Control chatter - I must admit, I was worried that after a while it would get boring and annoying, but once again the sound design team have done good. The variety and dynamic nature of the chatter adds greatly to the atmosphere of the game.
Engineers bases - I love the detail that has been put into the new game assets.
Avatars - Again, very impressed that FD have been able to make procedurally generated faces, etc.
Anyway - I'm sure there are plenty of other things I've yet to discover.
Smuggling mission - they are now spot on IMO, the balance between getting interdicted either by pirates or the feds is now just right. Before the level of interdictions was absolutely crazy and became annoying, but now it seems to be at a level that keeps you on your toes without being infuriating.
Flight Control chatter - I must admit, I was worried that after a while it would get boring and annoying, but once again the sound design team have done good. The variety and dynamic nature of the chatter adds greatly to the atmosphere of the game.
Engineers bases - I love the detail that has been put into the new game assets.
Avatars - Again, very impressed that FD have been able to make procedurally generated faces, etc.
Anyway - I'm sure there are plenty of other things I've yet to discover.