Yeah, everyone should just become Elite pilots and accept this ridicilous increase in difficulty, "git gud" or die trying, literally.
Thing is, most gamers don't have the time or the energy to do it. Frontier took the easy way out here, to me it seems that the actual flying skills of the AI pilots hasn't increased that much, they are still slow and easy to track, thing is, their damage has increased alot, like exponentially. This is one way of making the game harder, but it is annoying and does not feel rewarding. FPS games does it, DOOM did it, the AI behaviour doesn't change, only the damage taken does. Same here in Elite Horizons.
Here is a short video of me and my friend in two Eagles, attacking a lone wanted Adder at a Nav Beacon, he almost kills us both, the reward? 10K credits. Just notice how fast he takes down my shields and hull, lmao.
Engineers is just another grind added for us to be as competitive as before, how about you just make the AI piloting / flying better and leave their weapons at default, would make more sense and balance it.
https://www.youtube.com/watch?v=sHEohzNzVDw