Robert Maynard
Volunteer Moderator
It's not EvE with cockpits....
You say it like that is a bad thing....
It's not EvE with cockpits....
It not funny. It insulting and it been reported.
You know. If the forum was about WWII I would agree with you. But this is Elite Dangerous not a madman who killed many people. Sorry.It's not meant to be funny. I merely maid a reference to the darker side of human nature. Not talking about it doesn't make it go away you know.
You know. If the forum was about WWII I would agree with you. But this is Elite Dangerous not a madman who killed many people. Sorry.
I knew that referencing humans historical obsessions for ultimate power and world domination would upset some people.
Just stating facts people. It is meant as stark sarcasm.
So I can't reference to power hunger in at thread concerning peoples want to rule the world?.. Oh well.
Is it ugly in reality? Sure.
Posting in visitors messages to tell me to grow up is still not cool.
Maybe you could of picked a less recent figure to make your point, how about the "Little Corsican" as another just as relevant to your point?
For a second time. ED will be more of a sandbox when it launches than eve was when it launched. And after 10 years of development, ED might be more of a sandbox than EvE is now.
If you have played EvE from the start, you can easily understand that.
I agree with this statement if Elite Dangerous goes on dedicated servers and allows 50k players to be in the same universum simultaneously.
Also, I don't think you understand how EvE works. It is also instanced heavily, with different server nodes used for a couple of systems or even for a single system (Jita supernode). Each node can hold a certain number of interacting players (stress testing in EvE with the current dilation feature set shows a little more than 4k players per node is possible with 10% time dilation, even more if they are not in battle). Both games feature a one shard universe where all players play at the same time.![]()
How many in Eve during Alpha?Dude, there is no comparison. That's 4000 players in one node in your example versus 32 players in Elite Dangerous.
Dude, there is no comparison. That's 4000 players in one node in your example versus 32 players in Elite Dangerous.
And I'm not even talking about the fact that currently in ED you can't even message the person next to you.
How many in Eve during Alpha?
Lastly, you have to understand, ED is not EvE with cockpits, never was and never will be. Elite is Elite. You are trying to assign attributes to a game that does not need or want them.![]()
Think WoW instances... but in space.. and they are randomly placed![]()