I am finalizing a conceptual PvP build that I may pursue for one of my ships, and want to make sure that I have all the minor details figured out before I set off to spend hours upon hours collecting engineer materials.
My question concerns the Incendiary Rounds special effect for Multi-cannons. The wiki states that the damage is increased and that a "large portion" of the damage is converted from kinetic to thermal. Has anyone done any testing with regards to what percentage of damage is converted from kinetic to thermal with this special effect? 80%-20%, 50%-50%, 40%-60%, etc? Additionally, any ideas on the numbers behind the "damage increase?"
I would do the required testing myself, but life's a bit busy at the moment and I likely wont even be able to begin this build until some time in August. I have pretty much every other aspect of the build sorted out, I'm just looking for more details on this special effect before I say to myself "yes, this is the plan moving forward."
Thanks for any input in advance.
My question concerns the Incendiary Rounds special effect for Multi-cannons. The wiki states that the damage is increased and that a "large portion" of the damage is converted from kinetic to thermal. Has anyone done any testing with regards to what percentage of damage is converted from kinetic to thermal with this special effect? 80%-20%, 50%-50%, 40%-60%, etc? Additionally, any ideas on the numbers behind the "damage increase?"
I would do the required testing myself, but life's a bit busy at the moment and I likely wont even be able to begin this build until some time in August. I have pretty much every other aspect of the build sorted out, I'm just looking for more details on this special effect before I say to myself "yes, this is the plan moving forward."
Thanks for any input in advance.