I know that this has been discussed before but no matter what you say this is game error design

[mad] If i can remember well we play games to have fun and enjoy them. I know that way Fd think about Ed is to be realalistic as possibly but when something happens because we are humans and not perfect beings.So we lose our ship and at least thousand of credits in exploration and countless hours of collection of scans of hundred systems then i am sorry but i find it unacceptable to be unable to retain our data in the escape pod . Forget the value of the ship it doesn't count ! How do expect from us FD to do all those months of scanning from the beginning ? do we have anything else to do with our life ? and who tell us that will never happen again? So we must be giving the ability to retrieve our data by returning to our last location and collecting them back.This should be done withing a specific amount of time like missions.Until this is enable in the game i think that exploration is done![down]
 
[mad] If i can remember well we play games to have fun and enjoy them. I know that way Fd think about Ed is to be realalistic as possibly but when something happens because we are humans and not perfect beings.So we lose our ship and at least thousand of credits in exploration and countless hours of collection of scans of hundred systems then i am sorry but i find it unacceptable to be unable to retain our data in the escape pod . Forget the value of the ship it doesn't count ! How do expect from us FD to do all those months of scanning from the beginning ? do we have anything else to do with our life ? and who tell us that will never happen again? So we must be giving the ability to retrieve our data by returning to our last location and collecting them back.This should be done withing a specific amount of time like missions.Until this is enable in the game i think that exploration is done![down]

I see your point, but your last statement is wrong !
I just lost all my DWE data(my own doing) , it happens
 
I see your point, but your last statement is wrong !
I just lost all my DWE data(my own doing) , it happens

I'm sorry this happened. I feel your pain and I dread the one mistake that may cause that for me also. I hope it doesn't happen. I hope it never happens to you again either.
 
What about cargo? Miners spend many hours gathering ore, what-have-you, and they can lose that as well. Data is the explorer's cargo. To make it "fair," you need to lose it all, or else they get to keep everything they've mined. I've lost several hours of data gathering to a Skynet pyscho NPC who destroyed me in under 5 seconds for no other reason than I was there, and I can understand the frustration.

But, I'm not attached either way. The game has several gaps in logic/"realism" beyond this.
 
I'm sorry this happened. I feel your pain and I dread the one mistake that may cause that for me also. I hope it doesn't happen. I hope it never happens to you again either.

no pain, as I said it was my own choice, which I blame on FD & their Jaques fiasco. I had to get back today and I couldn't do 65000 LYs in one session
 
i find it unacceptable to be unable to retain our data in the escape pod . Forget the value of the ship it doesn't count ! How do expect from us FD to do all those months of scanning from the beginning ? do we have anything else to do with our life ?

I feel your pain, I do - I lost 4 months of data to a mistake (silent running got turned on by mistake and then I panicked). That's the game we're playing though, I took a few days off and then headed out again.

Right now I'm 53kly from Sol sitting on nearly 10 months and 13,000 systems of data. I might just dock this year - so exploration is certainly not done.
 

Jon474

Banned
I thought my post removed the guesswork ?

Well, I admit, I panicked! I got to post #2 in the thread and replied to your post without first moving to post #5.

I understand, now.

Flying with less concern (but still in a caring way)
Jon
T-6E
 
Last edited:
What about cargo? Miners spend many hours gathering ore, what-have-you, and they can lose that as well. Data is the explorer's cargo. To make it "fair," you need to lose it all, or else they get to keep everything they've mined. I've lost several hours of data gathering to a Skynet pyscho NPC who destroyed me in under 5 seconds for no other reason than I was there, and I can understand the frustration.

But, I'm not attached either way. The game has several gaps in logic/"realism" beyond this.

while I understand and agree with your basic premise....the pain of losing months worth of data versus hours of mining ore is orders of magnitude different.

Frawd
 
while I understand and agree with your basic premise....the pain of losing months worth of data versus hours of mining ore is orders of magnitude different.

Frawd

Agreed completely. I'd rather they put them on time-lock so you can't sell the data instead of losing it completely. Something like, locked for the amount of time it took you to reach the system you scanned from the last time you were on a station. Perhaps this will prevent the exploiters and keep it fair for the explorers and the time they invested.
 
I see your point, but your last statement is wrong !
I just lost all my DWE data(my own doing) , it happens

Wow! I didn't think you'd actually do it! Major, major Kudos to you sir. You have bigger balls than Mr BigBalls McBigBalls, winner of last years Mr Big Balls competition! :eek:
 
As is apparent from dognosh's post it's there to prevent CMDRs from exploiting self-destruct so they don't have to fly home.

It's a hard choice that many people don't like but not an error.

It is a pain in the backside to lose exploration data, I know very well. I guess it may help if people find that out earlier by losing data from a short trip and not later when returning from a lengthy voyage...

It also probably helps if you don't need the money or the rank, don't much care about tagging worlds and keep a log of anything interesting anyway, which is my position and I imagine is also dognosh's - makes it easier on us seasoned veterans :) than it is for someone still starting out on exploration.
 
I understand the frustration mentioned above - but to be honest, the first time I went out exploring in a Hauler I was very nervous about losing my data. I travelled only a little distance - about 500 lys - and spent about 5 days doing eco-jumps. By the end of the fifth day, my nerves were stretched tight like a wire. The tension between pushing on and turning back was enormous. The longer I stayed out, the more data I risked losing. I ran for home with my palms sweating on the HOTAS all the way.

And that, my friends, is what hooked me on exploring . . . Yes, it may be illogical but it certainly adds a tension into the game which borders (for me at least) on the addictive.
 
Last edited:
I understand the frustration mentioned above - but to be honest, the first time I went out exploring in a Hauler I was very nervous about losing my data. I travelled only a little distance - about 500 lys - and spent about 5 days doing eco-jumps. By the end of the fifth day, my nerves were stretched tight like a wire. The tension between pushing on and turning back was enormous. The longer I stayed out, the more data I risked losing. I ran for home with my palms sweating on the HOTAS all the way.

And that, my friends, is what hooked me on exploring . . . Yes, it may be illogical but it certainly adds a tension into the game which borders (for me at least) on the addictive.

Different people, different points of view, all equally valid. For me, exploration is what I wanted to do. Not trading, not fighting. I managed to avoid fighting entirely and traded my way to my Asp. The idea of losing my data is an added stressor I don't need (my life is stressed enough as it is). I play the game to escape and relax not become stressed. Yes, I had to find my limits and make sure I am very careful. This, however, doesn't alleviate the concern, nor does it decrease the probability of human error due to tiredness. In fact, the probability increases because of the time we invest and all it takes is a second to lose months worth of data. None of the other professions face such a harsh penalty despite the high rebuy costs. We are invested in what we do emotionally. The penalty can be devastating.
 
I think we could accommodate both points of view by introducing a "data drop" at the point of ship destruction, retrievable only by the CMDR who lost the data (call it OTP encrypted or something) and requiring you to travel to the system where it was lost. I'd be very happy to see that, and it would be neat if you pranged your ship on some remote world and had to fly back out to retrieve it - at least you'd know it was there and not wholly wasted.

Yeah, I still want to pick up the Sonnenkreis' black box from its wreck. :D
 
I think we could accommodate both points of view by introducing a "data drop" at the point of ship destruction, retrievable only by the CMDR who lost the data (call it OTP encrypted or something) and requiring you to travel to the system where it was lost. I'd be very happy to see that, and it would be neat if you pranged your ship on some remote world and had to fly back out to retrieve it - at least you'd know it was there and not wholly wasted.

Yeah, I still want to pick up the Sonnenkreis' black box from its wreck. :D

Oh, I love this idea. :D
 
So, you want to be able to do mistakes and not have to bear the consequences? When the only risk in exploration right now is the pilot? Do you want an autopilot as well? Maybe a teleporter to make things easier?

That's how you learn, and that's how you get better.

As for your mission-like time limited retrieval option: maybe you can play all day, but a lot of others can't or won't. Swear a bit, step off your self-centered perspective and take off again. Or, you know, go pew pew.

No matter what you say.
 
Last edited:
As is apparent from dognosh's post it's there to prevent CMDRs from exploiting self-destruct so they don't have to fly home.

It's a hard choice that many people don't like but not an error.

It is a pain in the backside to lose exploration data, I know very well. I guess it may help if people find that out earlier by losing data from a short trip and not later when returning from a lengthy voyage...

It also probably helps if you don't need the money or the rank, don't much care about tagging worlds and keep a log of anything interesting anyway, which is my position and I imagine is also dognosh's - makes it easier on us seasoned veterans :) than it is for someone still starting out on exploration.

I was told how to exploit the SRV exploit, to get back to the bubble and keep my data, and some even said the exploit was fixed.
I didn't even try that as I thought it was a step too far. Self destruct wasn't an option either.

Instead I flew over BP2, switched thrusters off, switched shields off,took all pips off SYS and descended with a modocum of dignity (and I mean a tiny tiny amount) towards the surface.....
 
Back
Top Bottom