Drew Wagar's article about supporting SEPP and why (Elite Exploration is Paramount!)

Hi guys,

I will let the master author himself explain why it is vitally important to support SEPP in winning the Dangerous Games. Right now it is looking like EG or GC are going to win by a long way, unless something drastic happens. We know there is a sleeping giant waiting to call to arms and maybe they just need a little bit of context as to why they should engage in the mad fun that is the Dangerous Games.

Well I can't imagine a better case than that laid out by Drew, please read and share: http://www.drewwagar.com/progress-report/if-you-want-elite-dangerous-to-be-great-support-the-sepp/

Dr. Kaii o7

p.s. the difference may seem like a lot, but it's only a few hundred contributors. Every arm that helps is significant.

If you want to join, best way is to join the discord, and all details including what to do for the CG are always found in the OP here: https://forums.frontier.co.uk/showthread.php/270502-Current-SEPP-CG-Details


Here is my response to the questions that are being asked a lot in this thread: "How will SEPP winning make a difference to exploration, and is it even the right thing to do?"




Thanks Drew, it is such an honour, I can't express it more. Your article was such a pleasant surprise. Also you make a great point that seems to have been glossed over - Frontier are indeed planning on working on PP, regardless of whether SEPP win.

I just want to put something into context. A year ago, the exploration community was dead silent. They didn't even have a sub-forum. The vast majority of community push came from sectors like combateers, people into the background sim, the open vs solo debate. It was often dirty, rough, rude and Frontier listened and worked on things bit by bit. There were bumps along the road but most of the people who were making the noise back then got directly addressed and saw massive improvements come along.

The exploration community got their sub forum but were still silent. In the typical explorer fashion, they didn't want to get involved (and still don't - see what I say at the end), they just wanted to share pictures, logs, challenges, records. It went on like that for a while.

At some point they noticed that yet another update was planned with no exploration content coming and some of them decided that, learning from the other play-style advocates, noise is what Frontier need. So they started making noise. They started showing up in the Q&As, the AMAs, poking and prodding. At first the response wasn't encouraging: "we are content with the system of exploration and aren't planning on changing it". And why would they? Explorers don't say anything. They can't be that big a contingent. They must be pretty happy. They don't do much for the game as a whole. The galaxy is already the biggest selling point. Let's just work on combat and other things people are complaining about.

So instead of whining and complaining - it's not in our nature - we just decided to make noise in other ways. "Prove ourselves" as it were. Not all of it was planned that way, and much of it was by accident, but we eventually started showing that the exploration community is big, is important, is significant, deserves some dev love. Distant Worlds was the first big example, bringing in more publicity than most other events combined. The devs LOVED it. I have to say nobody, not the organisers, not any of the explorers themselves knew it would be that BIG, but it did massively change their self identity and motivation to make global changes to the game. And since then everything has changed. The tone has changed. Frontier have changed their position of "we are happy with exploration as it is" to "we are planning improvements in the long term". Little but significant updates to exploration were added in the patches of 2.0 onwards, unlike we had seen (at all) before it (as Drew said - exploration has barely changed, if at all, since the game was released - Horizons is a notable exception but it also hasn't had significant changes or work, and there is so much untapped potential, so the motivation for all this noise remains the same).

So again, we want to make noise. We want to show that the exploration community is important to the game as a whole. We want to show that explorers aren't just eccentric lone wolves who like pretty shiny things, but can mobilise and do stuff just as well, if not better, than the other communities. We want to do it in a friendly, inclusive, apolitical way. We want to do it positively, without whining and complaining and long reddits about how "Frontier are so bad at x y z and I'm quitting". We want to do it with action, with great events, great movements.

When SEPP, a 100% exploration based group, who PROVED that they are good enough to engage in Background Sim mechanics and PP simply by being one of the 5 auto-qualifiers, got in, we decided to ask all explorers to back them. For the sake of having a power for explorers, for the sake of changing PP, for the sake of improving PP, for the sake of the benefits that could come with it, and YES, the sake of making MORE NOISE that explorers can't be ignored.

Nobody is saying Frontier will go "Oh, the explorers won DG, let's scrap season 2's gameplan and introduce ELW landing next week". Of course not. But we just want to show them, as I've said over and over, in a nice, friendly, fair way, that we want more and we deserve more and hopefully Frontier will slowly adjust their long term plan.

The small things added here and there will turn into medium things. Season 3 might include a few big exploration updates. Season 4 could be completely exploration based. We don't know but we are going to try. This is why Erimus and I support SEPP, why we ask explorers and DWE pilots to support SEPP (and emphasised "no pressure" from the start). Explorers can choose, and can disagree and it's all fair and all valid.

That's it, can't say it better than that. Please just refer to this anytime someone asks "I don't see how SEPP winning the DG can make any difference".

It can.
 
Sad as it is, the all out massgrinders will win. Sad times indeed, since at least 3 other factions make a much more compelling stand for becoming a power, with proper lore and everything, promising to enrich the game a lot. Sadly the numbers don't look good for either of them.
 
While I like the ideas behind the SEPP, the sad reality is that without an active PP presence, should FD follow through with "collapse mechanics," then it would be a very hard fight to stay alive. I'm not sure that simply being a power will give you a greater voice either.
 
Sad as it is, the all out massgrinders will win. .


We've done the math. SEPP definitely has the numbers to win. Just a matter of getting everyone on the same page. And successfully recalling enough of the fleet to the Bubble.

SEPP numbers are rising, fast. The only question is: will they rise fast enough?


While I like the ideas behind the SEPP, the sad reality is that without an active PP presence, should FD follow through with "collapse mechanics," then it would be a very hard fight to stay alive. I'm not sure that simply being a power will give you a greater voice either.

We have an active home fleet that is well versed in PP mechanics & the BGS and is quite capable of fortifying. ;)
 
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At this point the only way I'd be joining up with the cause is if the Crab Nebula Expedition were officially postponed in light of these events.

...

Unfortunate timing, I'm afraid. Assuming I'll be unable to help out at this point, I wish you all the best and ask anyone on the fence about it to join the effort on all of our behalf.

Cheers, and fly smartly, Commanders! o7
 
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Just a little bit of real-world interplanetary exploration here for anyone who wants to appreciate some of the real perils and rewards that it could involve, if properly implemented - with all thanks to NASA's Jet Propulsion Laboratory, who certainly know how to promote space exploration:

[video=youtube;SgEsf4QcR0Q]https://www.youtube.com/watch?v=SgEsf4QcR0Q[/video]
 
This might be a dumb question but how does supporting SEPP to become a power directly lead to " lost cities, mysterious wrecks, bizarre planets, ancient legends, secrets hidden in the depths of nebulae, tense dangerous journeys through uncharted star systems and a real sense of pushing back a hidden and dangerous frontier…"
 
To answer any current or future questions about how this can make any difference to exploration. If we can prove that the exploration community is just as dedicated, serious, significant and passionate as the GalCop-type communities by winning the games, Frontier will have an excuse, and (financial as well as personal) motivation to improve exploration finally. Read the article by Drew, he has so many amazing visions of what they can do.
 
Read the article by Drew, he has so many amazing visions of what they can do.

I did read the article, and I was wondering how the one lead to the other.
Has this been confirmed as a direct result of them winning or is it a vision of what might be if they win and FDev have the resources on hand and available to put to the vision
 
I did read the article, and I was wondering how the one lead to the other.
Has this been confirmed as a direct result of them winning or is it a vision of what might be if they win and FDev have the resources on hand and available to put to the vision

I don't know for sure, but I'm pretty sure it's the latter
 
FYI: This announcement was just made on the CNE Discord Channel... [up]

@Crab Nebula Expedition As some of you may be aware. The Dangerous Games are taking place. After the 4th the main expedition is officially over and the blue and green routes are optional. If some of you want to fly back to take part. You are more than welcome to.

I may be heading back sooner than anticipated.

From what I hear, I don't think I have the jump range to make it to waypoint 11 anyway. [blah]
 
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If it looks like SEPP isnt going to wint the PP games, then all SEPP members should head for eitehr jacques the rift , or just get more into exploration

If we want to get Fdev more outward looking we need to get more players in total numbers into uncontrolled space outside of powerplay to support outlying factions and into deep space exploration, they might put more effort in as far as dev effort

I read somewhere that only 3-4% of all players are into exploration outside the bubble and 80% are in key powerplay areas, and as a result Fdev have put their concentrated effort into the concentrated player areas rather than exploration related content. And why the maia bubble is so close to the bubble its conviient
 
I've been ambling back and forth about whether or not I should kick the puppy.

It can't be helped.

That's a very passionate plea, but it's not the constructive compelling argument I was expecting.
First of all, it's Drew, I get it. That's fine, but it's completely unimportant to me.

  • How does a powerplay faction, within the current powerplay framework, result in the above?
  • I do not engage in powerplay. How would this faction improve the game, beyond powerplay, for me?
  • If I were to hear a good reason to join powerplay. How would membership result in an improved experience?
Let's just cut through the tape. It's a powerplay faction. Why should it or could it be anything more than one? I don't understand what you're hoping to achieve, or how, or when. Through a powerplay faction.

Well. Spotted while scrolling.
Has this been confirmed as a direct result of them winning or is it a vision of what might be if they win and FDev have the resources on hand and available to put to the vision
I don't know for sure, but I'm pretty sure it's the latter
You don't have to answer. But I'll still put this post up. Just so I make my opinion known, since that's healthy.
 
I read somewhere that only 3-4% of all players are into exploration outside the bubble and 80% are in key powerplay areas, and as a result Fdev have put their concentrated effort into the concentrated player areas rather than exploration related content. And why the maia bubble is so close to the bubble its conviient

Given that likely less than 5% of the active population is involved in the DG, the combined strength of active Explorers is formidable. And this merely represents the people that can stomach the current exploration mechanic. The number of people who would play Drew Wagars version of exploration is probably closer to 60% of the population.

So, let's try to make it a reality, and stay focused on the current battle field today, of elevating Exploration via Supporting SEPP. And worry about our next big move after the DG ;)

- - - - - Additional Content Posted / Auto Merge - - - - -

I did read the article, and I was wondering how the one lead to the other.
Has this been confirmed as a direct result of them winning or is it a vision of what might be if they win and FDev have the resources on hand and available to put to the vision

Isnt it obvious? The current lackluster mechanic hides the true number of people interested in Exploration development because they are busy doing something more compelling. So Frontier has no way of judging accurately how passionate people are about exploring the Galaxy.

We don't often get a chance to vote on our vision for the game in a meaningful way. But by dedicating 3 weeks of our free time to support an Exploration focused Power, even when PP excludes exploration from its core mechanic, that is making a HUGE statement to Frontier.

I believe this is what Drew is saying. It's what I've been saying for the past couple months. Some other people see it this way too. Because it's logical. ;)
 
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I agree with Drew's general sentiment. Especially with his look back into the previous Elites: ED in this regard (exploration) looks pale in comparison, even with this huge galaxy we've got.

I don't agree with idea of embracing the awful grind which is PP and these CGs in hope that the mere existence of explorers' PP faction will miraculously motivate devs to start working on exploration. I don't see concrete connection and FDEV certainly doesn't work like that. Pirates and PvP'ers for example already have their factions, but this did not help them at all. Result was actually counter productive: too many of this folk has left disappointed because nothing good ever came out of it.

The way I see it, exploration and the very mindset which Powerplay promotes are two things as far apart as they could be. I mean, what sort of deep space explorers would want to stay in the bubble for months to grind merits and wrestle with the mess which is BGS?
 
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