Wondering if there are perhaps any good youtube guides or written guides about combat. Maybe more advanced details about actual flight control.
I'm currently in a fully outfitted DBS, and I just don't feel very good at combat. I'm fully aware of keeping the throttle in the blue for better turns. I change my throttle a lot to match speeds etc, then back into the blue for turning. Fights pretty much turn into infinite loopty loops for me.
Against lower rated opponents, Competent, Novice, harmless and the like, I always win, but I feel like it takes WAY longer than it should, and I feel like I'm only winning due to having better shields and weapons, more so than being more skilled than the NPC's. I bascially play loopty loop with them until I have them in my sights, blast em, and repeat until they die. With harder opponents, I play loopty loop with them until they get to a point where they flip and face me, almost like a game of chicken we go nose to nose, and I never really feel like I'm winning those exchanges, and I have no idea how to avoid massive damage once they are facing me.
I also have no idea what so ever to really be doing once someone is on my butt. I generally revert to the loopty loop game and hope to out turn them. I feel I have bad habbits from games like BF4 where the majority of the skill comes from who's better at spinning in circles. I never know when to use lat or horizontal thrusters, or even how to effectively use them. Do you drop to 0 Throttle? Lower it? Raise it? How often do you use reverse?
A lot of guides I've read always give the same tips like "Keep throttle in the blue" while turning etc, or "get used to using your other thrusters", but they never really explain when/how they should be used.
The combat is getting me really frustrated lately, not so much because of the combat itself, but because I feel like i'm spinning my wheels trying to increase my skill level. Most games I always feel like I'm constantly learning at least, but I'm just lost here.
If it helps I'm playing from the Oculus, with an Xbox controller, will be upgraded to the Flightmaster ED Hotas when it releases.
I'm currently in a fully outfitted DBS, and I just don't feel very good at combat. I'm fully aware of keeping the throttle in the blue for better turns. I change my throttle a lot to match speeds etc, then back into the blue for turning. Fights pretty much turn into infinite loopty loops for me.
Against lower rated opponents, Competent, Novice, harmless and the like, I always win, but I feel like it takes WAY longer than it should, and I feel like I'm only winning due to having better shields and weapons, more so than being more skilled than the NPC's. I bascially play loopty loop with them until I have them in my sights, blast em, and repeat until they die. With harder opponents, I play loopty loop with them until they get to a point where they flip and face me, almost like a game of chicken we go nose to nose, and I never really feel like I'm winning those exchanges, and I have no idea how to avoid massive damage once they are facing me.
I also have no idea what so ever to really be doing once someone is on my butt. I generally revert to the loopty loop game and hope to out turn them. I feel I have bad habbits from games like BF4 where the majority of the skill comes from who's better at spinning in circles. I never know when to use lat or horizontal thrusters, or even how to effectively use them. Do you drop to 0 Throttle? Lower it? Raise it? How often do you use reverse?
A lot of guides I've read always give the same tips like "Keep throttle in the blue" while turning etc, or "get used to using your other thrusters", but they never really explain when/how they should be used.
The combat is getting me really frustrated lately, not so much because of the combat itself, but because I feel like i'm spinning my wheels trying to increase my skill level. Most games I always feel like I'm constantly learning at least, but I'm just lost here.
If it helps I'm playing from the Oculus, with an Xbox controller, will be upgraded to the Flightmaster ED Hotas when it releases.