Well in General they are not thaat different.
Both are Space MMOs with an Open World.
One of the Big Differences would be Exploration if ED would get up from their Asses and Finally Start giving us some more stuff to do in that Field. Because Star Citizen is not going this Direction very much.
SC announced to go very Detailed on everything. But in exchange the Scale will be much smaller.
So you wont have 4 Billion Stars to Explore. But in exchange a Single Planet will be something that a whole Clan can take Months to Survey.
Aside from that there aint really much that you can do in ED which aint going to be possible in SC.
And thats the Problem.
ED Needs to Step up their Pace.
Albeit well. Current Calculations assume that ED has roughly 2 Years before SC will become a Threat. So its not like its yet fully obvious which scale ED will have by that time.
Not really true.
So far SC has made an very strong Effort to be Clear with the Community about the Plans they have.
Something that I am missing on alot of other Dev Teams is that SC actually makes the Effort to Comment Suggestions. And then Denying, Adopting or Considering them.
And yes that Includes Denial of Suggestions
For example the Exploration Part wont be anywhere the 4 Billion Stars from ED.
Then again the Options for actual Exploration of a Single Planet will be much more Detailed.
The thing is you do hear some Rumors on Bigger Ships etc etc.
But in General ED seems to be going the way of X4
Meaning you dont get to Fly anything where the Commander is not Sitting in the Pilot Seat.
And yes.
Thats the thing that Worries me.
ED wont go far from where it is now.
This is the Biggest Problem. ED has the Potential to be Competing with Star Citizen. And they do have the Options for this. But they dont do it by their own Choice. Which might cost them alot in the Long Terms.
Its annoying me like Hell that ED could Implement a Ton of Features that would make em a Valid Competition to Star Citizen ahead of time. But simply refuse to do it.
Implementing Larger Ships and Adding a bigger Variety of Space Stations and Planet Bases.
As well as Implementing Clans and Allowing Clan Bases.
And of course actually allowing Space Stations to be Attacked and Destroyed.
All of this would be well Possible. And could be Realized very Fast.
For example adding Bigger Ships and adding more Variety of Space Stations and Planetary Bases could be entirely Outsourced as the Codes for Stations and Ships are already in the Game. Meaning the only big Work is the Graphics and Design.
Which could be done entirely Outsourced without even slowing Progress of other Features. And which would only take Minimal Adjustments into the System (Flight Model Parameters) etc to then be Implemented.
But instead FD is Ignoring this Entirely.
And the Denial of Player Owned Assets and Destructible Assets is very Limiting.
This would actually be one of the Big Points that ED could make. Because SC has yet to go for Destructible Space Stations. And it will be hard for them to go there because they are Handcrafting these Massive Stations.
While ED is from the Start using Mass Build Stations with a Backround Sim. Meaning they can easily make em Destructible without risking that they Lose Work from it.
ED CAN Compete with Star Citizen if they Try.
But that is the thing. They need to try.
They need to Step up their Pace and most of all their Scope.
Otherwise SC will rob them a Ton of Players.