It kind of just sounds like an excuse to give the Orca (and other new ships) some purpose rather than a well thought out idea. It will be interesting to see how it gets implemented. I think they'll have to let you use a company ship for the missions. I can't imagine too many people wanting to pay $48m + Outfitting for an Orca just so they can ferry tourists around the place.
There'll probably be passenger internals. Might be a case of more money if a player owns an Orca. The passenger side of things may not just be about A to B, or C, just a part of it but also about how a player does it. Better quality of experience for the passengers (this could involve types & quality of food / drink...Lavian Brandy maybe as well), the more money you can make.
There could also, for example, be different qualities of internal (like 1st class against very basic) which could also increase a player's revenue. Money + rep as a successful tour operator could be a way to go before such things get unlocked although most will want it yesterday, as per usual.
There could also be other things like surface missions if a new, passenger friendly SUV is added where volcanism could be watched from, same with barnacles or whatever else might be added. Persistent things basically.
What I'm saying is getting somewhere is only part of the job, as a tour operator. Getting to certain sites as such on certain planets could also be a thing. It may even open the door to some hand crafted sights, even something that looks like ruins of an ancient civilization or from space, something like the face on Mars thing. Also, good horizon pics, in keeping with the game.
Some of this may not come till later but could be something for the future. I'd expect the first rendition to be the basics though. How the game evolves.
Just more sensible thoughts than my previous post
