Any CMDRs switching to Star Citizen, and your reasons?

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I have to answer no but with reasoning:

I honestly took a good luck at SC before buying Elite. I was very very interested but didn't have faith (Feb 2015 where Elite just released 1.0 and 1.1 in quick succession). That combined with the nature of SC with ship prices etc I decided not to join in.
I will do so in the future, probably at some point if/when a sale comes along but I that doesn't mean I will "switch". I'll probably play both fairly regularly. Obviously there will be an "ooh shiny" phase where probably 3 weeks to a month will go on SC but I anticipate I'll probably swap between both...

That's also assuming they keep the end 2016 date which again I don't currently have faith in. :p
 
I supported Star Citizen on Kickstarter, and have put ca 120 USD into it. I doubt the game will be released until 2017 or even 2018. Elite keeps me occupied fairly well. No Man's Sky does *look* good but I doubt it will live up to the enormous hype generated.
 
Hmm. The end of which year you say? :D
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My former plan was to have both games active, with ED actually being my bigger focus. My confidence in SC is rather low, I don't have that high expectations. (If it is able to just stand up to 5% of its hype it will be awesome, but I am not sure it will be able to do so. )
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On the sad news, I also didn't make it further than to the launcher in ED since two weeks. Whenever I am there, I start pondering on what to do and how frustrating and devoid of fun it is since 2.1. Then I close the launcher and start some other game. I still hope that Frontier manages to rework Engineers and brings back the fun into the game. Time will tell.
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Are any other CMDRs considering switching to Star Citizen in December at the end of this year, and what are your reasons?

Switch no, if they ever actually release SC then I will have both. Is there any reason to not play more than one game of the same genre if a person likes playing those games?

It is like asking if someone was going to switch from Elite to play Wing Commander.
 
I bought Elite: Dangerous, Star Citizen, No Man's Sky, Rogue System and Kerbal Space Program before release.

I (will) play them all (when and if they are released, and some of them already in beta).

What is this switching you talk about?
 
I will play Elite as it is a functioning game, and all Star Citizen is, is a cash grab (ship destroyed wait 20 minutes OR pay $10 real cash to get it back sooner as an option). Also I don't play tech demo's and that all Star Citizen is now and not even one star system is complete as far as we know. So no I won't play it even though I have 2 ships till it is released and actually working, and to think it will be done by December as anything more then a barely playable mess as it is now is a dream, as the state it is in now is more of a nightmare.
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Calebe
 
Thanks for the thoughtful and well informed comments CMDRs, if anything is making me wonder about playing SC as well, I suppose it's the seeming glacial pace of development of ED.
 
I'll take a look at it once (if) it releases. As is, I'm more or less under the impression that their monetization scheme is a rip off, so I don't have a lot of faith that they will ever stop development.
 
why choose, play both.

that being said, looking at the flight model at the moment, the flight part of the game i prefer elite, and the less said about SC's FPS mode right now the better.

this is just me personally however and others disagree. that is the great thing about choice.
 
I have Sc i playd 2 hours , first some1 took my ship from the landing pad , secound try i needed 5 min to get in the ship , the bugs are huge and they all work at geting new ships and cosmetics?
I WILL NEVER play that game no matter what as IT IS pay to win and if someone say that is not i will ask you this : do you know what pay2win is?
1 you can buy ships with real money
2 you can buy (credits) for outfitting with real money .
 
Not going to switch, but I'm definitely going to get involved with SC - December might be a bit optimistic though. I don't think we'll see the persistent universe released until late 2017 /early 2018.

As for my reasons; I like the Citizens vs Outlaws concept they seem to be aiming for, it's one of the things I've always felt has been lacking or under-utilised in ED. The design of SC seems to embrace PvP more than ED does too, which I personally like.
 
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Not really. I have both of them and mostly intend to play them both. I put SC on pause for a bit because my PC can barely run it, but when the SQ42 campaign comes out I'll put ED on pause and play SQ42 since it's bound to be an amazing cinematic experience. I really can't say which one of them I'll like more in the end. I mean SC is one of the most detailed games ever, with the ships modeled down to the last wire and enormous amount of intriguing lore. But ED spoiled me with realistic scales and distances that make other similar games look like video games for kids in comparison. If they manage to work in more variety in terms of solar systems, planets and astronomical phenomena, it could really play on the strong side of ED. Right now you have infinite amount of systems to explore but in 90% of them (outside the bubble) you won't really find anything interesting.
 
I am being very cautious in regard to Star Citizen. With the gestation period it has, I am really beginning to doubt whether it will ever be released. It seems whenever the developers get near completion date, they decide to add some new game element to it, thus garnering more kickstarter funds and kicking the release date further and further to the right. To me, it is an overly ambitious game that is trying to be everything at once: a space sim, a trading sim; an FPS; a life sim; an MMO - the list is endless. And in my experience, when someone starts to create something that will encompass everything, it never gets completed, scope creep come into play and there is always that 'next module' that when added will make it a game breaker.
 
I am being very cautious in regard to Star Citizen. With the gestation period it has, I am really beginning to doubt whether it will ever be released. It seems whenever the developers get near completion date, they decide to add some new game element to it, thus garnering more kickstarter funds and kicking the release date further and further to the right. To me, it is an overly ambitious game that is trying to be everything at once: a space sim, a trading sim; an FPS; a life sim; an MMO - the list is endless. And in my experience, when someone starts to create something that will encompass everything, it never gets completed, scope creep come into play and there is always that 'next module' that when added will make it a game breaker.

They were probably going to release it, then saw how much flak ED got for being too shallow, so decided to flesh the game out before its full release - not a bad idea.
 
Yesterday I ate roast pork for supper with a glass of lemonade. Today I might have salmon and drink a Coke. I'm not switching to salmon and Coke to the exclusion of pork and lemonade.
 
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