sad that i cant play a game i had fun with in 2.0 and had no fun since 2.1.
npcs dont cheat? well then how come i get multiple over my level (not RANDOM level) npcs when i have anything in the hold, all interdicting me everywhere i go? why is it that nothing i do can win the interdiction game - if it doesnt end before i can react with a random result either back in SC or tumbling end over end with damage. keeping the escape vector centred does nothing. blue doesnt rise. then suddenly the blue randomly goes down and the red spikes - with the escape vector dead in my sights! and even if i throttle down to submit it still decides to FSD fail anyways sometimes. then you are screwed by an npc. boost behind them i was told. great idea let them tear my shields down and into my hull at point blank range - if they dont aim at me and ram me.
i dont have infinite credits like the pew pews who got the 'challenge' they wanted. the game is now a combat game, not a sandbox. combat ship and die anyways, but thats ok if you have those billions. no fun for thos of us with only 4 rebuys left and no combat ship without selling the Asp Ex we worked hard to earn without farming old res. no exploring, no mining, no trading. if you are a player its combat and die. not or, AND. you will have combats and will lose them if you have anything in hold because the damn npc is at least two levels over you in a fighter not a ship with cargo capacity. viper, vulture, imperial something and dead. the npcs cheat big time. the game cheats because it has disabled the interdiction escape game, so dont bother trying you MUST ALWAYS submit and then you are most likely dead. if not now then in 30 seconds when you get interdicted again.
this galaxy is now only believable visually. the situation now would result in humanity being cut off from each other because there is no trade. you would need naval ships escorting convoys like off somalia. thats the situation we are in, there are too many npcs of too high level interdicting people and even if they fix that, eventually your combat rating will jump to where you are back in a no win no fun situation. its no fun trying to run when the escape game is broken. its no fun period trying to run from all combat.
i loved this game. i was looking forward to 2.1. i didnt think better AI would be any harm, maybe would be more fun. but i have stopped playing because it isnt. EA just messed up on battlefront offline too so thats two games totally screwed and made unfun by the developers just for different reasons. the situation now with the stupid generating of levels of interdicters and the accumulation method of calculating player combat rank - and the dumb design decision to base your interdictors combat rank off of other than combat ranks WHICH HAVE NO RELEVANCE TO HOW GOOD YOU ARE IN COMBAT, have combined to kill the fun. FD, drop the pretense. remove the commodities market, trading is pointless except for the billionaires who have money to burn on rebuys. mining is a death sentence. exploring is pointless since you have no way to survive coming back to sell data once within 500ly of the bubble because a random npc WILL kill you somewhere either there or once in the bubble. just keep missions drop the different weapons and just have a single combat version of each combat ship for sale, or if you do missions for the superpowers, given to you on promotion. and call it elite combat simulator.
its not a do what you want universe now, its a do what you want and die unless you are an ace combat pilot in a fully kitted out combat ship.
I hear what you're saying Yoda, and if you don't want to bother with the giant wall of text with suggestions, that's ok. Just check out the very last 2 at the bottom. The most relevant one for you is putting in a support ticket requesting that FD reset your combat rank. Then the pirate scum interdicting you will start off easy, and your rank will advance only in a reasonable way so you won't be fighting above your ability. Most likely it won't get back up to where it is now, which is what's causing you to be attacked by NPCs that are out of reach of your current play style.
If you take a look at the section on why you're being interdicted all the time and by violent skilled murderers, it will explain it some. The NPCs can be 1-2 ranks above your rank, which is why resetting your combat rank may be very helpful for a lot of people.
As to why they interdict you when you have no good loot, there are 2 possibilities.
1. You have taken a mission (could be a salvage mission, boom time data delivery, etc. doesn't have to be assassination or combat) and either in the mission description when you took it, or maybe even later as a message, you find out that ships will be sent against you. Yes, even if it didn't say that at the start, it may be added as an "optional" goal. It's only optional in that you get some extra $ if you kill them, it's not optional in terms of not getting them coming after you

Those NPCs are better equipped and maybe higher ranked than the normal pirates, and sometimes they just want to murder you. Be aware of that and don't grab those type of missions when you want just peaceful trading/smuggling (or until you have your combat rank reset).
2. You have engineering cargo commodities. Not the micro-resources, but the ones that show up as cargo. Yes even just one of those, or even one ton of poop (biowaste) is enough to attract pirates, and they'll go after you like it's a ton of gold.
Also if you want to do trading, smuggling and can't run around in a combat ship all the time, just watch the little video of my T6 killing a Deadly Viper and DBS with just 2 launchers. No skill required, just fly in a straight line.
For interdictions, if you can't win the mini-game, don't even try. Just right away submit so you won't be spun around end over end and get the 45 second FSD cooldown. Follow my instructions in the section on interdictions and you too can laugh at the fools who interdict you from now on.
If you take the time to do those 2 things: 1) support ticket requesting combat rank reset and 2) equip mines on your trading/smuggling ships and learn to submit then without having to do anything else you can pretty much go back to what you were doing before 2.1 dropped. And since you are now killing your interdictors instead of running, they can't follow you and re-interdict you in 20 seconds.
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Another useful trick for PACs and missiles, if the AI is reverse-thrusting to line up a shot in front of you, you can avoid slow projectiles like that by hitting one of your vertical thrust keys when they fire. Because of how flat most ships in Elite are, it doesn't take very much up or down thrust to get out of the way.
Thanks, good tip. Maybe for a more advanced tips section

requires more situational awareness
