Elite Babysitter...

/I/ am not a PvPer. A lot of people in this thread who support my view are NOT pvpers. Some are. And obviously they'd be attracted to my own views. The problem seems to be the systems developing to discourage griefing are also discouraging PvP as well. A certain amount of that is acceptable, but myself and the others who support my opinion feel that the game is going too far in discouraging PvP in its systems.

- if a guy is a professional griefier or bad roleplayer (his actions have no sense in the universe) then I see him as an immature player so I don't want to encounter him
- If a guy can't stand losing against another human (basic PvP), then I also see him as an immature player so don't want to play with him.
- If some guy is an anti-social one and want to play in his private group with his friends, good for them... I can't force them to play the way I want.

Remove these people and you remain with players who actively welcome PvP: of course I will interact with them (winning and losing).

But I agree with Adept that the PvP must be an important feature of the game but not the MAIN one. Because of this I welcome the Transponder system, while I don't like so much the grouping system, but I understand that it's a necessary compromise.

Be confident: we'll enjoy our time.
 
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No idea - not part of the DDF but I suspect that this has gained a little more prominance following some non-griefing during the recent Alpha test.

My understanding is one or two players decided that it was not griefing to spawn camp and test the non-existant station defences by repeatedly blowing kisses at other guys who were logging in to test certain specific bugs.

Of course as the mechanics to prevent this were not yet implimented it was valid testing, repeatedly, again and again, and again.


Now FD want to have a look at the griefing mechanic - nope no line here. nothing to see, move along.

(Pure conjecture on my behalf.)
 

Viajero

Volunteer Moderator
This is stupid, and will never ever happen. The freedom to go anywhere and explore is absolutely central, and there is no way that will be denied to those wanting to play in a private group or solo-online mode.

I recommend you stop trying yo demand that others have to submit to being there so you can shoot at them. Those who don't want to, are perfectly entitled to playing as they like. There will be plenty of people for you to butt heads with.

No, not stupid at all me thinks. All you need to do is to calm down, think a little bit out of the box and to realize that no one is forcing anyone to do anything against their will. The idea is simply adding to what FD have already planned in the works and not taking a single comma from it. It is not a zero sum game or a trade off. The idea simply offers one more option for gameplay in addition to the current ones.

That is, unless you think that "denying" you a few hundreds systems for this kind of game play out of 400 billion stars (i.e. 0.000125% of the galaxy or so, give or take, let´s call it 0.0002% for worst case including asuming some binary systems) is really so outrageous to make you cry?

For a transparent and active PVP gameplay to be meaningful and given ED population the area of gameplay would have to be relatively small. Even if we have a few thousand players online at the same time looking for this, I cant see more than a few hundreds systems being involved as background required.

As you can see we are not trying to "demand anyone to submit" to anyhting. You can still come around this area if you so wish, and leave it the next day if you dislike it. And nothing in the remaining 99.9998% of the galaxy would have changed from the current ruleset for Groups while you were there.

You really think this is "demanding everyone to submit"? Really? I think your reaction is a tad disproportionate my friend.

You, and everyone, will still be perfectly entitled to play the way you want, including current ruleset.

Look, I consider myself a reasonably balanced solo, PVE, co-op and PVP player. And will be happy with the game as is. I am proposing some ideas that would allow additional gameplay modes without cannibalizing current rule set. I am not intent on forcing anyone to play my way because I am a declared PVA. Your way, whatever that is, is also mine.

So I, for one, wont desist in trying to point out that the vastness of the Galaxy is precisely what can allow adding (and not "replacing") new gameplay modes without cannibalizing existing ones. And if there is a player base demand for it it could make sense for it to be considered.

In one thing at least you are right though, this may very well never happen. But that is FD´s call to make at the end of the day.
 
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I this is the heart of the issue and a dominant feature in this thread. There's a large majority I think who feel that the game doesn't NEED pvp. And want to discourage it as much as possible.

It's not so much about whether the game needs PvP or not, it's more about: Does it need endless discussions about PvP... but if, in the end, the only way to stop player "misbehavior" should be to give us the option to opt out of PvP all together, then it's ok by me.
 
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Yes to a vast, beautiful galaxy accurately simulated, in to which we arrive with a ship, a few credits and a desire to get out there and find our way.

No to a load of contrived game mechanics designed to make sure the monsters under the bed can't get us.

I am not a PvPer.
I am not a guild alliance Napolean who wants to dominate the galaxy.
I'm a person who likes Elite games and also like multiplayer games.

Nicely put. Sums up my sentiments too :smilie:
 
It's not so much about whether the game needs PvP or not, it's more about: Does it need endless discussions about PvP... but if, in the end, the only way to stop player "misbehavior" should be to give us the option to opt out of PvP all together, then it's ok by me.

No one is forcing you to view this thread or participate.

Most of this is good discussion mixed in with an occasional arrogant remark from trolls but on the whole alot of good discussion.

If it bothers you resist the urge to click on it.

They have created special game options for your type already single player and private so just click and enjoy
 
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No one is forcing you to view this thread or participate.

Most of this is good discussion mixed in with an occasional arrogant remark from trolls but on the whole alot of good discussion.

If it bothers you resist the urge to click on it.

No can do, since I care for the game... and much of that "good discussion" was rather repetitive and monosyllabic, to be honest.
 
*sigh* You people... you know what? Believe what you will, we will see what the game is like when it moves further down the line, and then we'll also see how many of you "PvP pros" will still be here, ok? I mean, one thing's for sure, ED doesn't need every kind of player to be successful...

+1 Exactly, thank you.
 
Not at all just dealing in facts. Please show me examples or are you just trolling? If that is the case I will just report it and move on.
 
Not at all just dealing in facts. Please show me examples or are you just trolling? If that is the case I will just report it and move on.

Well, aside from the fact that even the title is a provocation... ok, read some of your own comments then: "It seems that is why this thread is here to begin with. A small group of people chose to pay a sum of money to have input and are attempting to change the vision of the game to ridiculous levels of safety and security." ...tinfoil hat much? ;)

Ok, let's say FDs plans would include too much hand holding, so what? Who does it really hurt? PvP folks will still find their (willing) targets, and the rest of the players can do their own thing... non-consensual PvP isn't the only one there is, you know?

Also, sorry, but I can't remember the "vision" of the game was to make it a PvP centered MMO either... Elite has always been a space adventure centered around combat, trading and exploration... just because FD choose to add some (small scale peer2peer) multilayer in the mix doesn't mean that has changed.

So, honestly, read though the threat again and judge who actually tries to make the game into something it wasn't supposed to be...
 
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The angst. With the dastardly griefers waiting in every instance if I undock and the ninja carebears stealing my money and ruining the economy when I can't see them, I don't know how I'm going to sleep at night.

Oh wait...

I just remembered there's no evidence that either of these things will happen. The grouping system and the various protection measures haven't been implemented yet and players are still confined to a small area of space. Who knows we might find that these problems mostly exist in our imaginations.
 
Yeah that is great if the human pirates actually find you. They will miss the other 600 miners hidden in private groups. I wish them luck in discovering you.

I bet your miners will wonder where all the ore they discovered is mysteriously disappearing to right in front of their eyes.

You are stuck in the adverserial EVE mentality. This is not that game, nor will it be. Those "hiding" will face NPC pirates, guite possibly much worse numbers of them than the people in instances with high numbers of other humans.
 

Robert Maynard

Volunteer Moderator
.... and the ninja carebears stealing my money and ruining the economy when I can't see them, I don't know how I'm going to sleep at night.

CareBear-Angelpaw_NinjaBear_zps188cf0bc.gif
 
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