Elite has competition very soon, good for us all, i hope frontier is up to the challenge.

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For the record i love playing elite, but there are a lot of failings, and im hoping that competition, will make them get their heads out of the sand, and fix stuff, and make the game better. ive put a lot of time and effort into playing elite, i dont hate it, i want it to be more amazing.
 
I really don't see it as competition at all, more of a compliment to Elite, I know I'll happily play both even though it will most likely mean a reduction of my playtime in Elite itself as something has to give, however, I do not see that No Man's Sky will have anywhere near the longevity of Elite, though I'd be more than happy to see that comment proven wrong :)
 
no mans sky has more than 1 galaxy your end game mission is to find the center of the universe, if im not mistaken.
 
they're time competition at the very least. I've invested over 1500 hours in elite. Any free game time i have is spent in one game so i can make the most of the little time i have for games. spreading it across multiple games is just not good use of the time for these kind of games. Guess we'll see soon enough.
 
I'm still not quite sure what to expect from No Man's Sky's gameplay, but I don't think it's going to press many of the same buttons as Elite Dangerous.

Assuming it turns out to be good, I suspect I'll enjoy it for quite different reasons, and get different things out of it, than I do from Elite.
 
If I want a fun game, old fashioned sci fi art...I play NMS...if I want something more realistic and less 'gamey' I play ED...when I want an MMO experience...I might, someday, maybe, possibly, make my way to Star Citizen.
 
http://www.polygon.com/2016/7/27/12296188/no-mans-sky-trailer-survival-guide

i know, where i will be waiting to see if they fix engineering/powerplay/everything else...

always get a kick out of the games media who just repost a youtube trailer and then have really silly breakdown writeup and source the same video everyone else is seeing with "survival is no joke in no man's sky according to this 1 minute hype video posted by Sony marketing!". They did the same thing with the 5GB file size and the whatever quintillion planets marketing jingle.

How easy is it to market something in the gaming world honestly? You just call up a head honcho (best friend i'm guessing) at Polygon or IGN and say "here's a cool trailer my video people did the other day, go write a nothingburger about it for clicks". They are basically just big marketing firms that sell ads on top of the ads they push. It's adception.

It's all gross.

/over the top rant

With that said i'm excited for No Man's Sky [noob]
 
I was really looking forward to this one until I realised there's no dedicated hotas support. That leaves me out but it does look very pretty. Not competition; company ;)
 
if you want ED to be less 'gamey' then your days are numbered. We got magic weapon mods with "elemental" effects now and slot machine mechanic to get it. I'd imagine if the same system is going to be used for other crafting that this will only get worse.
 
http://www.polygon.com/2016/7/27/12296188/no-mans-sky-trailer-survival-guide

i know, where i will be waiting to see if they fix engineering/powerplay/everything else...
"competition", not really. At best they travel the same road but in vastly different ways.
Let alone from the fact that the games are nothing alike, I am not saying NMS can't be fun, and that people playing Elite might play it, but especially since it is a majorly a single player game, it isn't really that much competition, and I still have my doubts, course hope I am wrong.

But right now Elite, is so so far ahead of any competitors, including Star Citizen, sure Star Citizen has earned a lot of money, and if you judge by that alone is 'better' but being a backer I am continually disappointed, its a pretty game, but the technical side of it, just isn't there, and the whole turrets in space thing in SC feels boring, we will see, naturally hope it turns out good, I'd love to play all three games. But there are more then enough players for all three games to do well.
 
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It might possibly give me a reason to use the PS4 for something other than Netflix

I'm suspicious of the PS4's data streaming performance. The math it takes to calculate assets on the fly and assemble them based on the procedural generation formula seems awfully demanding of a system with 8 jaguar cores. I think the PS4's 8GB of DDR5 memory is up to the challenge, and the GPU is more than adequate for this art style. But many of the looks Sean Murray has given with the PS4 version shows a lot of pop-in that he seems to attribute to his game engine, but i'm wary it's attributed to CPU bottlenecks.
 
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