So it goes without saying that a vast number of folks are sick and tired of the present combat logging situ (me included) and with FDs stance that using the menus to log out when a player involved is refered to as 'gracefully exiting the game'..
Thus, I refer you to an article I just read:
http://massivelyop.com/2016/08/08/daybreak-is-cracking-down-on-cheating-bad-connections-in-h1z1/
And quoted for everyones edification:
(read: Poor connection = combat logging)
My view? Frontier should take note
Thus, I refer you to an article I just read:
http://massivelyop.com/2016/08/08/daybreak-is-cracking-down-on-cheating-bad-connections-in-h1z1/
And quoted for everyones edification:
The studio is also working on a log-out timer to prevent log-out cheating, new regional servers, a new two-man skirmish mode, and penalties for those who have poor network connections:“There is an escalating system of penalties applied based on the length of time you go with a poor connection. Level 1 simply locks your weapon. This is usually brief if you normally have a stable connection, could just be a minor interruption. Level 2 kicks in if you are continuing to play with a bad connection, and it will freeze your character in place and lock your weapon. Level 3 will get triggered if you ignore the previous warnings, and it is a combination of the previous two levels and then will also kick you out of a vehicle if you are currently driving one. Essentially this will make the player with a poor connection a sitting duck. If the situation is corrected, your character will be unlocked, and everyone can continue enjoy the match.”
(read: Poor connection = combat logging)
My view? Frontier should take note
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