Dropping out of SC on Xbox to slow?

Hello Commander's,

everytime I'm leaving Supercruise I have to wait a bit till it drops me. I watched some LetsPlays on Youtube and I noticed, on PC, the drop is almost instant.

My questions are: Is this normal on Xbox? If this is a Bug or something like that, do the Dev's know it?

I mean it didn't bother me till I saw the PC version[hehe]

Anyone some Info???

Fly Safe CMDR's
 
Maybe sever traffic or maybe your internet is a little slow due to local usage. I get good days where it is fast and other days where it takes a while (more so if there is a high number of Cmdrs on the same instance)!
 
i'm playing on pc, and i get that regularly.... i guess it depends a lot on machine and internet connection and traffic.
 
Everything appears to be considerably slower on Xbox when compared to PC. Dropping from SC, loading station menu, opening commodities board, opening mission board, etc. I just attributed it to the Xbox not being quite as powerful as a serious gaming rig PC.
 
Everything appears to be considerably slower on Xbox when compared to PC. Dropping from SC, loading station menu, opening commodities board, opening mission board, etc. I just attributed it to the Xbox not being quite as powerful as a serious gaming rig PC.

Try to plot a route near of core of galaxy, the Xbox don't get it. I'm not sure if in PC this happens. I need to do detours to avoid the galaxy core or plot one jump at a time.
 
I noticed the long SC drop/enter times since one of the small updates that was released a while back (when 1.6/2.1 launched they were actually a bit quicker than before).
 
To be honest I find the wait times for most things on the Xbox to be excruciating.

I really don't understand why it's so bad, there's plenty of games out there that are server based that don't seem to lag this bad.

Is there really no way FDEV can offload some things to the hard drive of the Xbox to speed things up?

For instance, why can't the Galaxy map be stored on the HDD? Any updates can be done in the background during gameplay or even if when the Xbox is in 'Instant On' mode. Would it really need that much space?

It honestly drives me to distraction sometimes. Try opening the Galaxy Map in a station and see what happens - it can take over THIRTY seconds to open up - I think that's unacceptable.
 
To be honest I find the wait times for most things on the Xbox to be excruciating.

I really don't understand why it's so bad, there's plenty of games out there that are server based that don't seem to lag this bad.

Is there really no way FDEV can offload some things to the hard drive of the Xbox to speed things up?

For instance, why can't the Galaxy map be stored on the HDD? Any updates can be done in the background during gameplay or even if when the Xbox is in 'Instant On' mode. Would it really need that much space?

It honestly drives me to distraction sometimes. Try opening the Galaxy Map in a station and see what happens - it can take over THIRTY seconds to open up - I think that's unacceptable.

Its your HDD. The Xbox one uses a hybrid HD which causes alot of load time errors, if you go back and read one of the many threads about external HDs you will find a plethora of testimonials from other CMDRs confirming that most of their load time issues are significantly reduced after switching to an External hard drive. SSDHDs are even faster but tend to be either very small storage for the price, or very high price for the storage. Those factors combine with the transaction server as Brett C said to cause a great deal of sorrow for some CMDRs.
 
To be honest I find the wait times for most things on the Xbox to be excruciating.

I really don't understand why it's so bad, there's plenty of games out there that are server based that don't seem to lag this bad.

Is there really no way FDEV can offload some things to the hard drive of the Xbox to speed things up?

For instance, why can't the Galaxy map be stored on the HDD? Any updates can be done in the background during gameplay or even if when the Xbox is in 'Instant On' mode. Would it really need that much space?

It honestly drives me to distraction sometimes. Try opening the Galaxy Map in a station and see what happens - it can take over THIRTY seconds to open up - I think that's unacceptable.

I've been using a 2tb external SSD since before first installing ED over a year ago. It never used to be so slow. Something since 2.1 has made the galaxy, system maps and mission boards about as fast as a tax rebate... the mission board graphics load on average 30 to 45 seconds after the mission board pops up... if it doesn't time out as it does half the time. The outfitting screen and system map have ridiculous lag too as well as the new 30 second server induced lag when trying to log out to the main menu.... or is that an attempt to quell the combat logging?

There's definitely something dreadfully amiss with the transactions server side, it's becoming the bane of my ED existence...
 
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Its your HDD. The Xbox one uses a hybrid HD which causes alot of load time errors, if you go back and read one of the many threads about external HDs you will find a plethora of testimonials from other CMDRs confirming that most of their load time issues are significantly reduced after switching to an External hard drive. SSDHDs are even faster but tend to be either very small storage for the price, or very high price for the storage. Those factors combine with the transaction server as Brett C said to cause a great deal of sorrow for some CMDRs.

Not true in my case as I'm using a Samsung Evo Pro 512GB external SSD so no bottleneck for me there.

It is definitely server side.

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I've been using a 2tb external SSD since before first installing ED over a year ago. It never used to be so slow. Something since 2.1 has made the galaxy, system maps and mission boards about as fast as a tax rebate... the mission board graphics load on average 30 to 45 seconds after the mission board pops up... if it doesn't time out as it does half the time. The outfitting screen and system map have ridiculous lag too as well as the new 30 second server induced lag when trying to log out to the main menu.... or is that an attempt to quell the combat logging?

There's definitely something dreadfully amiss with the transactions server side, it's becoming the bane of my ED existence...


^^THIS^^
 
I play on Xbox One. My load times are nowhere that long. I have the original XB1 with no external HDD (and little free memory, tbh) and a 20Mb wireless connection, but my SC to normal cruise loading time goes from 3-10 seconds. I don't think I have waited more than that. The station menu takes maybe 6-8 seconds and the mission board 8-12 (up to thirty to load the images and icons, but it works before it does). I'm sorry to hear you have to wait so much EVERY TIME. I have seen long load times, but that usually happened before the game crashed (which after the last few updates is a very rare ocurrence).
 
Loading starports services for the first time can be excruciatingly slow. Loading system and galaxy maps is also extremely slow.

Dropping out of supercruise isn't too bad, but the delay when dropping to "glide" mode from orbital cruise is stupendously slow (up to 45 seconds).
 
Yup, it's slow alright. So much so that it puts me off playing sometimes.
By the time I'm ready to pick a mission, I can be well in to a WOT battle.
 
Yup, it's slow alright. So much so that it puts me off playing sometimes.
By the time I'm ready to pick a mission, I can be well in to a WOT battle.
Interesting as I can't load another game since XB1 will stop the game I've already started when I try to start a 2nd. How are you able to play 2 games at the same time? Please tell. :cool:
 
Probably not the same issue, but I actually had my first bout of hardcore frame rate issues when I dropped into a USS the other night. It was a blown up Conda with lots of mats floating around, but the frame rate in that particular instance was gnarly. I didn't see any issue with the drop time though.
 
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