I'll definitely be keeping my eye on more reviews...
Me too. I'm kinda on the fence now. I want to see a real review after 60+ hours. Waiting...
I'll definitely be keeping my eye on more reviews...
Seems like I was right on the money. After all, the game was exactly what its devs described it as and not what lots of people dreamed of. It hasn't blown any game out of the water, especially ED.
Yup. And i expect the same thing will happen when SC eventually comes out. Or if.
For over a year now I've been saying "do not overhype NMS" and "do not try to compare it in any way to ED, you'll hurt the image of both games in your head".
Seems like I was right on the money. After all, the game was exactly what its devs described it as and not what lots of people dreamed of. It hasn't blown any game out of the water, especially ED.
It's a well made fantasy space game with solid mechanics if one can just stop comparing it to the panacea in their head.
I'm waiting for the PC release in a couple of days and will buy it if it doesn't have any major technical issues on launch, such as a fixed FOV. I don't think it's likely though so I'll probably be in.
Yup. And i expect the same thing will happen when SC eventually comes out. Or if.
Well people have a habit of going entirely off the rails in expectations.Reality has a habit of shattering the hopes and dreams of most people.
... NMS is more a relaxing game,and that is entirely alright to me...
Whatever we learn from them, we know for a fact that Sean refused to clearly tell players about this for at least two years. They were asked over and over to clarify this, and refused to clearly say if this is in the game. Obviously they knew players were confused by mixed messages and them saying contradictory things. It would have been very easy for Sean to explain clearly if you could meet other players in game. So, yes, they did mislead players and refuse to clearly say what is in the game.
There is no need to assume HS is innocent, or not acting on sales interests. They are a business. We also saw how HG knew for 2 weeks the PC version was delayed, and they refused to answer questions about this until the last minute. There were many signs it was delayed until the 12th (GoG said this, for example) but HG refused to answer when asked about this. Not giving clear answers about the game is a habit for HG.
They should've called it No Man's Inventory.
Well, one thing it has in common with Elite is that the game crashes after warping to a system. Actually, Elite may have finally fixed that nagging "buzz crash" issue in one of the most recent patches.
So far my experience with NMS is that it micromanages the living crap out of the game experience to the point I don't even want to play. Seriously, to charge up for one (ONE!) hyperspace jump, I'm going through like three nested layers of crafting. For such a crafting-heavy game to have such limited inventory space is downright SATANIC.
I feel like going outside and grabbing a bunch of dirt and gravel, and throwing it all out into the street and yelling, "See!!! I have inventory space you s!!!!"
They should've called it No Man's Inventory.
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As for the galaxy, it offers no sense of place. That's one thing I like about Elite, is that you can zoom out and see where you are in relation to known objects in the real galaxy. I can always have a sense for where I am, which I guess I took for granted until I played this. now I'm like... where am I in relation to other players? Is there one galaxy or many? It's unclear.
And although the flora and fauna are different across all the planets, the space stations and technology are evidently the same. There are ships everywhere. I kind of love the feeling of isolation that exploration in Elite gives you. In NMS, I feel like I'm always in the bubble.
I'd compare the space flight experience, combat, sound effects, and graphics much closer to Galaxy on Fire (the iPad game) than to anything like Elite Dangerous or Star Citizen. Which is frankly a big disappointment. In particular, the way that the planetary surfaces come into view is just shoddily done compared to Elite. They kind of materialize into view, with a weird granular effect, then they change as you get closer. It really makes you realize how amazingly seamless Horizons is. It also gives me an all new appreciation for the amazing sound effects and subtle music of Elite. NMS is downright garish by comparison in almost every respect.
To each their own I guess.
They should've called it No Man's Inventory.
ED had/have some problems with storage also?
One of three things has happened here:On Monday Sean itself said that meeting other players in NMS is zero chance.
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