I know every experienced commander knows my sorrow when I talk about this.
Problem:
Going to binary, trinary, or otherwise multiple star'd systems, can be a real drag. I've noticed that Elite: Dangerous has spanned the majority of stations around stars with the most mass, or the ones that you always warp into after traveling through hyper space. However, in a very high number of star systems, there are planets, outposts, stations and bodies that some players will never go to, but otherwise would if they were closer. Warping into a system after accepting a faction mission only to find that the station you are asked to go to is 200,000ls away can be really disappointing. This game has SO MUCH potential, but it's ruining itself with this feature. I understand that this may have been added for pirating purposes, as pirates will wait for players to warp into a system, but the amount of players that are actually pirates ingame is incredibly small.
Solution:
The great thing about this is that it's not something outrageously unrealistic like other suggestions - the technology is there. When you choose a destination and warp to it, you can also optionally choose a star or other super-massive body to warp directly to. When warping from system to system on a multi-jump trek, the game wouldn't even ask for the star and just warp to the most massive one (like default). Also, to even the odds and add a new area of ED's economy, there could be special modules that allow for this style of jumping, or even modules that allow you to jump to smaller yet still massive checkpoints like gas giants. These solutions are easy, and the possibilities are endless. Please, Frontier I speak for the whole of the community here!
TL;DR:
When you warp to a system it only takes you to the most massive one. Some stations are on other stars in this system, but very very far away. This needs to be changed by allowing for being able to choose which star to warp to.
Thanks for reading, I hope I can change something in the game by writing this thread! Tell me what you think of the idea in the comments.
Fly safe, CMDRs.
Problem:
Going to binary, trinary, or otherwise multiple star'd systems, can be a real drag. I've noticed that Elite: Dangerous has spanned the majority of stations around stars with the most mass, or the ones that you always warp into after traveling through hyper space. However, in a very high number of star systems, there are planets, outposts, stations and bodies that some players will never go to, but otherwise would if they were closer. Warping into a system after accepting a faction mission only to find that the station you are asked to go to is 200,000ls away can be really disappointing. This game has SO MUCH potential, but it's ruining itself with this feature. I understand that this may have been added for pirating purposes, as pirates will wait for players to warp into a system, but the amount of players that are actually pirates ingame is incredibly small.
Solution:
The great thing about this is that it's not something outrageously unrealistic like other suggestions - the technology is there. When you choose a destination and warp to it, you can also optionally choose a star or other super-massive body to warp directly to. When warping from system to system on a multi-jump trek, the game wouldn't even ask for the star and just warp to the most massive one (like default). Also, to even the odds and add a new area of ED's economy, there could be special modules that allow for this style of jumping, or even modules that allow you to jump to smaller yet still massive checkpoints like gas giants. These solutions are easy, and the possibilities are endless. Please, Frontier I speak for the whole of the community here!
TL;DR:
When you warp to a system it only takes you to the most massive one. Some stations are on other stars in this system, but very very far away. This needs to be changed by allowing for being able to choose which star to warp to.
Thanks for reading, I hope I can change something in the game by writing this thread! Tell me what you think of the idea in the comments.
Fly safe, CMDRs.