UAs, Barnacles and other mysteries Thread 8 - The Canonn

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Now here is something that probably hasnt been tested at all.

Did anyone try shooting the UP with the new engineers shield enhancement lazers since they do no damage but increase shields maybe they might do something to the up like power it up to its full potential.

If this has been tested im sorry but i havnt even seen anyone talk about it.

what module upgrade stats are valid for this test? before someone else comes to say try with a level 3 or try to crash on it with a level 2 dirty drive..

did you missed the: the Sonic image is the key?
 
Now here is something that probably hasnt been tested at all.

Did anyone try shooting the UP with the new engineers shield enhancement lazers since they do no damage but increase shields maybe they might do something to the up like power it up to its full potential.

If this has been tested im sorry but i havnt even seen anyone talk about it.
I don't know if that would work because those requires to be in a wing to apply the effect, but worth a try.
 
Now here is something that probably hasnt been tested at all.

Did anyone try shooting the UP with the new engineers shield enhancement lazers since they do no damage but increase shields maybe they might do something to the up like power it up to its full potential.

If this has been tested im sorry but i havnt even seen anyone talk about it.

Thought the same about the hour ago but discarded it as "ofcourse they have tried". Starting to wonder now though!

There are two kinds of them too, but I gues the Regeneration Sequence does do damage when it hits something? Concordant does not?

Concordant Sequence
A modification that causes weapon strikes to temporarily enhance the regeneration rate of a wingmans shield, at the cost of increased heat generation

and

Regeneration Sequence
Friend or Foe Beam modulation upgrade. When the beam strikes a wingmans shield its energy is regulated, regenerating the shield instead of damaging it.
 
what module upgrade stats are valid for this test? before someone else comes to say try with a level 3 or try to crash on it with a level 2 dirty drive..

did you missed the: the Sonic image is the key?

It seems you must reply cheeky to me just because i had an idea. Let me elaborate maybe the image when the up is powered up becomes more clearer as there is alot of static in the image we have now. Its just an idea no need to be a smart ass.
 
I don't know if that would work because those requires to be in a wing to apply the effect, but worth a try.

Why would shooting the UP with a shield enhancement weapon the scanning with an AD require more than one person?

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Thought the same about the hour ago but discarded it as "ofcourse they have tried". Starting to wonder now though!

There are two kinds of them too, but I gues the Regeneration Sequence does do damage when it hits something? Concordant does not?

Concordant Sequence
A modification that causes weapon strikes to temporarily enhance the regeneration rate of a wingmans shield, at the cost of increased heat generation

and

Regeneration Sequence
Friend or Foe Beam modulation upgrade. When the beam strikes a wingmans shield its energy is regulated, regenerating the shield instead of damaging it.

Yes thats the one i meant :) never looked at them so wasnt sure of the name :p
 
It seems you must reply cheeky to me just because i had an idea. Let me elaborate maybe the image when the up is powered up becomes more clearer as there is alot of static in the image we have now. Its just an idea no need to be a smart ass.

I'm not being smart ass, there is no need to be one to realize if someone is trying with engineer weapons they will try all. Same with scanners, they tried all. I'm not against test requests, but just coming around with a specific test but without specific rationale is what is not right. It would be easier to track if you just ask for confirmation of engineer modified weapons being tested first, then you read the answer and come up with what might be missing and more specific tests.

Your test is still more rationale than Kenney's:
- try to get into this system
- try to get into this other one
..
 
Yep, can confirm too, changed tank config of my ASP for that (add 6C tank) to have enough fuel - you know how the run from Alpha to Proxima Centauri (0,211 LY!) can be, and from Proxima travelled direction SOL - have no permit yet. Upon travel-time vs speed i can tell i travelled at least 5,5 LY before jumping to Barnards Star finally, and heading was OK, used a 800 LY target behind SOL (seen from Proxima) as marker

Not sure why you needed all the navigation-sextant-jazz-hands... you could have just selected the target star and flown towards it ;-)
 
I'm not being smart ass, there is no need to be one to realize if someone is trying with engineer weapons they will try all. Same with scanners, they tried all. I'm not against test requests, but just coming around with a specific test but without specific rationale is what is not right. It would be easier to track if you just ask for confirmation of engineer modified weapons being tested first, then you read the answer and come up with what might be missing and more specific tests.

Your test is still more rationale than Kenney's:
- try to get into this system
- try to get into this other one
..

Wasnt the end of my post saying sorry if it has been tested before and that i didnt see anyone post it not basically asking confirmation of it while also saying the idea at the same time. Rather than asking the question waiting for an answer and maybe told it wasnt tried to then say my answer.

I done both in one post rather than waiting for a reply which actually mitent happen at all. Also after that i said how maybe then scanning with an Ad might then produce a different image. Im sorry but i can post what i like how i like. instead of snipping at how people write their ideas you could have just said yes it has been tested (If you know 100% it was) or just ignored it instead of adding to the already derailings that have been happening here.
 
The sonic image is a key.

Michael


THANK YOU MB!!!

My thinking is on the image for weeks for now but atm i can´t find the right way to find the message in the image. You guys made a great puzzle of that. I hope that i get a sort of confirmation on my logic of survival in space (that NO ONE can waste energy)
And that gave me a few parts to look at closer. But for now i am in the checking loop if i did it the right way. I will post the resault after i am finished with my double cross check.
 
THANK YOU MB!!!

My thinking is on the image for weeks for now but atm i can´t find the right way to find the message in the image. You guys made a great puzzle of that. I hope that i get a sort of confirmation on my logic of survival in space (that NO ONE can waste energy)
And that gave me a few parts to look at closer. But for now i am in the checking loop if i did it the right way. I will post the resault after i am finished with my double cross check.

You can use Sonic Visualizer its a program and free to download and easy to use you just open the audio file and play it. To get the image just open a spectrograph on one of the tabs up top :)
 
Shield repair beam only repairs shields of wingmates, to everything else it does damage

what about the one Tikas posted Concordant Sequence
A modification that causes weapon strikes to temporarily enhance the regeneration rate of a wingmans shield, at the cost of increased heat generation

Like i was unsure if it did do damage or if there was a mod that was just regen only thats why i had the idea :p
 
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I am searching for an UP, at which time as I find one I will plot a jump and sync the jump to coincide with the UP EMP. See you on the other side. If anyone else cares to try it before me, be my guest. Might produce nothing. Simply a test. I'll need a partner to retrieve the UP I'm leaving behind. I might be too far away to get it back

Try doing that where the jump target is on the other side of a black hole, like that DBX did ;)
 
Have people tried following the feds out from the convoy beacons at Merope? They seem to be heading towards a specific star then turn and high wake out of there.
 
but...

there is a morse in the UP transmission... i think i've heard it.

..wait..


do you remember this ? (thanks to zero-g) :

https://www.youtube.com/watch?v=cKSvOtyp-wc


i think is morse... i can hear something like that, i am not an expert but i think is morse.

what do you think ?

I hate to say it, but of course that sounds like morse, because it's someone's interpretation of something they heard as morse.

I'm not familiar with where that came from, and would be interested to hear the original audio...



Yeah, that midi transcription, nice as it is, is way off from what I hear.

The original audio I presume came from CMDR Vent Aileron, found here and is the test "Unknown Probe as discovery scanner (Dreadp1r4te's theory) test Preae Theia RT-Z D13-7 (Lonely star)"

I straight out don't hear the upper notes at all that are in the MIDI file. Only the lower "tuba" sounds (and can't find them in the spectrogram of the file either.)

That being said, Time for some investimigating!
NB:
I'm not sure if this particular line of investigation has already been done, but science must be repeatable, no?


So, I took all of the files from Vent Aileron, and with the idea that Dreadp1r4te had here I examined the audio waveforms.

Hypothesis: There is a link between the "purrs" or "tuba" sounds and the symbols in the corner of the "key".

Method:
I took the probe recordings, cleaned up the files, removed any signal over 1khz to isolate the purrs, sped them up 4x to make them easier to hear, and transcribed the purrs as I heard them. I then compared those transcriptions to the "key" in an attempt to make a link. I was looking for correlations, to see if the transcribed purr patterns matched the key symbol sets.

I also took the 1-hour recording from Netslayer (here) and analyzed it.


Observations:
  • the first 3/4 "purrs" from the probe are different from the rest of them. They are different pitches and durations. It sort of seems like a "handshake" or "ID". This may be inconsequential, or caused by a different effect (doppler from the ship approaching perhaps?)
  • the rest of the purrs follow a relatively regular pattern. Both high and low purrs consist of approx 13 vibrations, the high purrs over a shorter period than the low purrs. (game design explanation: it's the same sound, pitch-shifted)
  • the purrs continue through the "wails" and even the reaction to getting honked.


So here are the results.
Note: I have identified the "low" purrs as the "|" symbol and the "high" purrs as the "." symbol.

From the test of Vent Aileron, Unknown Probe idle sound NGC 2546 Sector CR|U D3|29 (random system) 3 minutes triple take (no honk, no honk, honk)

  • Purr Pattern: "Intro" |||| "Data" .||.|.|.||..|..||..|..|..||..|.|.|.||.|..|.|
  • As 3-symbol groups: ||| |.| |.| .|. ||. .|. .|| ..| ..| ..| |.. |.| .|. ||. |.. |.|
  • For fun: in Morse Code this results in: okkrgrwuuudkrgdk

From the test of Vent Aileron, Unknown Probe wailing test NGC 2546 Sector CR|U D3|29 A 1 (landfall planet), UP wailed

  • Purr Pattern: "Intro:" .|.| "Data" |..|..||.||.|..|..|..|..||.||.|...|.||.|.|.|.|
  • As 3-symbol groups: .|. ||. .|. .|| .|| .|. .|. .|. .|. .|| .|| .|. ..| .|| .|. |.| .|
  • Morse Code: rgrwwrrrrwwruwrka


Conclusions:
  • The probe signal does not directly relate to the system it's in.
    • I chose these two for this example because they're from the same system. As they are *very* different, I would say it is relatively safe to say that the probe signal does *not* directly relate to the system it's in.
  • There are many symbol groups from the probe that are not on they key.
    • In particular, |.| and ||. don't show up. Once I had the transcription, I also tried "sliding" the transcription (assuming I missed data at the start), to see if I could get a "better" match where there were no "unknown" symbol sets in the transcription, and I was never able to get a "complete" set, where all of the 3-symbol groups in the transcription matched one of the groups on the key.
    • As per the Dev post, the spectrogram image is a "key"... given that the probe gives us these 'morse-code-like' patterns and the "key" gives us 4 sets of 3 morse-code-like symbols, I would be absolutely astounded if there was not a link here.
  • The patterns of purrs do not repeat.
    • Vent Aileron did a scoop-drop-listen 3x on the first example above, and the signal did not repeat between "drops".
    • Even with the 1-hour recording from NetSlayer, there was zero repetition of the signal. That is, the signal never "looped" itself and started again. There are 338 "purrs" in the 1-hour recording, for over 112 "3-symbol groups", and they never loop. If each "3 symbol group" describes a planet, this is far, far too many to describe the system it was in.
    • Ergo, either the pattern of purrs is either extremely long (>1 hour before repetition) or has a random component.

Further questions:
I would like to request testing the probe audio near several planets in the same system, of the same type. Perhaps the first couple symbol groups refer to the "nearest" planet, and listening to the first ~10 purrs should be enough to determine if it's keying of the nearest planet.

That being said, I'm becoming more convinced that the purrs are actually random. I'm also convinced that the 3-symbol groups are to be interpreted as a link between a signal and the key.

Now, given that we know that the spectrogram image is a "key", where else might we see or hear the 3-symbol groups?
 
Now here is something that probably hasnt been tested at all.

Did anyone try shooting the UP with the new engineers shield enhancement lazers since they do no damage but increase shields maybe they might do something to the up like power it up to its full potential.

If this has been tested im sorry but i havnt even seen anyone talk about it.

I might be corrected on this but I'm sure I read that MB implied that the puzzle can be solved in 1.6 without needing the horizons expansion (and by extension; engineer mods).

I'm on mobile at the moment so its hard to find where I referenced that. Unless I imagined it.
 
Try doing that where the jump target is on the other side of a black hole, like that DBX did ;)

Well you see as crazy as it sounds going to hyperspace somehow avoids the black hole unless you are really close and inside the body inclusion zone which you cannot be so it wouldn't work. But also being remotely close to a black hole and turning on your framshift drive by the time you build up speed to jump or charge it you will either hit the drop out heat zone or not be close enough to perform it.

You could try though :p

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I might be corrected on this but I'm sure I read that MB implied that the puzzle can be solved in 1.6 without needing the horizons expansion (and by extension; engineer mods).

I'm on mobile at the moment so its hard to find where I referenced that. Unless I imagined it.

Hmm yes i seem to have forgotten that part. i wish they wouldnt be like that in future though as for a game to grow they must keep everyone on the same level. after engineers dropped you pretty much must have the horizons patch to compete to a certain lvl except trading nowadays anyways.

But yeah your right sorry i forgot that :)
 
talking about engineers..

someone tried to use the new customized feature weapons on the barnacle ?

for example: Thermal Cascade Corrosive Shell Phasing Sequence Super Penetrator

O-o
 
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Try doing that where the jump target is on the other side of a black hole, like that DBX did ;)
I'd probably turn into a fly. Or a potted plant. Or a whale.

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Have people tried following the feds out from the convoy beacons at Merope? They seem to be heading towards a specific star then turn and high wake out of there.

Has been tested I believe. They just roam around endlessly.
 
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