Unlocked Palin, got Dirty drive G5. An advice to fellow cmdrs

So i finally did it and got my vette with G5 dirty drive.

When i started i already had a G3 dirty drive. As soon as i unlocked Palin G4 DD, i had one really good roll. So good that a G5 would have been a downgrade...

So i went on outfitting, removed the modification completely and on my second roll for G5 DD i've got a "critical?" multiplier un to 134 ( 34% when the max should be 30%). So fellow cmdr, you might want to remove the existing mod you have before rolling higher grade ones, seems like it work much better than upgrading your existing one.

Fly Dangerously out there cmdrs! o7
 
So i finally did it and got my vette with G5 dirty drive.

When i started i already had a G3 dirty drive. As soon as i unlocked Palin G4 DD, i had one really good roll. So good that a G5 would have been a downgrade...

So i went on outfitting, removed the modification completely and on my second roll for G5 DD i've got a "critical?" multiplier un to 134 ( 34% when the max should be 30%). So fellow cmdr, you might want to remove the existing mod you have before rolling higher grade ones, seems like it work much better than upgrading your existing one.

Fly Dangerously out there cmdrs! o7

There's no hurt in trying should I ever unlock Palin, thanks for the tip :D
 
To be honest I don't think I fully understand it as I've read contradicting summaries of the mechanics behind it but the quality of the dirty drive mod depends on the optimal multiplier and the optimal mass.

I got a great multiplier roll on my G5 Drives but the optimal mass was down so I don't think it was as good as it could have been.
 
Thanks, but have you tested it yet.
Just an overview, no numbers. How does it feel?:D

It was already good with G3. G5 has added more maneuverability ofcourse beside the increase in cruise and boost speed.

It feels more agile than a Python... i really like how the ship is behaving. Also, it recover much faster from a FA-off + boost turn, when you go full throttle to adjust your vector.
 
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Was sure I read another thread about this - removing the previous upgrades before upgrading does give a better roll (not sure if it's better overall, or just more likely to get a good result). Will try and find it...
 
I doubt that the code in there has logic that determines if you already have a modification, and then rolls different. That would be weird, even for FD.

I always roll upgrades 'on top' of existing ones. The screen does show the possible results correctly (ie, if I already have a good upgrade, I see a lot less possible blue improvements, and a lot more possible red downgrades). So, honestly, I don't think removing a mod before rolling will matter.
 
It was already good with G3. G5 has added more maneuverability ofcourse beside the increase in cruise and boost speed.

It feels more agile than a Python... i really like how the ship is behaving. Also, it recover much faster from a FA-off + boost turn, when you go full throttle to adjust your vector.

Thank you.
 
To be honest I don't think I fully understand it as I've read contradicting summaries of the mechanics behind it but the quality of the dirty drive mod depends on the optimal multiplier and the optimal mass.

I got a great multiplier roll on my G5 Drives but the optimal mass was down so I don't think it was as good as it could have been.

A lower optimal mass means that for the drives to operate optimally your ship needs to be lighter (below/at optimal mass). If you have a heavy ship, lower optimal mass is bad. The optimal multiplier determines how much better the drives perform at/below optimal mass.

Was sure I read another thread about this - removing the previous upgrades before upgrading does give a better roll (not sure if it's better overall, or just more likely to get a good result). Will try and find it...

The preview/values/ranges you see are always in relation to the current status of your module. Modding a stock module will always look better (exactly the way things are displayed on inara), because the base/zero values are low. Modding an already modded value means your current values may already be within the ranges you can get. That way you can easily judge whether the new modification is better than your current one. That's all there is to it.
 
So i finally did it and got my vette with G5 dirty drive.

When i started i already had a G3 dirty drive. As soon as i unlocked Palin G4 DD, i had one really good roll. So good that a G5 would have been a downgrade...

So i went on outfitting, removed the modification completely and on my second roll for G5 DD i've got a "critical?" multiplier un to 134 ( 34% when the max should be 30%). So fellow cmdr, you might want to remove the existing mod you have before rolling higher grade ones, seems like it work much better than upgrading your existing one.

Fly Dangerously out there cmdrs! o7

You know the displayed percentual change is relative, right?
Of course you will get higher percents is you start with stock. ;)
 
Not this rubbish again. If you see a ginger cat with the back end of a mouse in its jaws on a Tuesday, you're also guaranteed to get a max roll. It happened to me.

Rolling a G5 on a stock module always looks far better than against a previously modded one as the sliders display the result vs what you already have. Its somewhat foolish to manually remove a good G4 roll before trying to get a G5.

Humans are very good at trying to find patterns in randomness.
 
Not this rubbish again. If you see a ginger cat with the back end of a mouse in its jaws on a Tuesday, you're also guaranteed to get a max roll. It happened to me.

Rolling a G5 on a stock module always looks far better than against a previously modded one as the sliders display the result vs what you already have. Its somewhat foolish to manually remove a good G4 roll before trying to get a G5.

Humans are very good at trying to find patterns in randomness.

But he did it once! That's a massive sample size!
 
Upgraded my Python with Dirty Drives 5, got a 131% multiplier. It feels (though I haven't compared the actual numbers) like it is as agile as a Vulture. A world of difference.
 
Compared the numbers for pitch/roll/yaw.

Python with DD5:
56.2/147.89/14.79

Vulture, A-rated, unmodified:
48.72/127.60/19.72

The Python is slower on the yaw only, faster in the other categories. Definetly worth upgrading the Python.
 
The screen does show the possible results correctly (ie, if I already have a good upgrade, I see a lot less possible blue improvements, and a lot more possible red downgrades). So, honestly, I don't think removing a mod before rolling will matter.


Unless you fail to match your previous specs, in which case you'll be kicking yourself. :)
 
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