2.2 Reveal confirmed for gamescom

I totally love it. It's a pain in the butt to do all that time consuming jumping around. Makes the game more accessible for me.

But as Tuub T Tute pointed out, without safeguards and some forethought its open to massive abuse. At the bare minimum it needs to be only for a ship without cargo (handwavium: whoever is doing the transporting has no insurance liability for cargo), and subject to realistic time/financial constraints (e.g. yes you can summon your ship from 55,000ly away, but it will take 5000 jumps, at 2 minutes per jump to arrive, and cost 250,000cr in fuel). Anything else would make a mockery of having FSD drives at all, you may as well just implement 'fast travel' and be done.
 
On the Delivery side.....

I have just re-read that release note......why the singular of "Ship" in the article I wonder instead of the plural...

Hi, I think that's taken from my blog and update, not an official FD release. It could well be ships, plural and I should preface it with 'TBC'.

I'll do it now in fact!
 
FD wasted their dev time on CQC, PP and Eng which is factual given the first 2 hardly anybody plays and the last one

Completely disagree - I don't know a single commander not taking advantage of the engineers. In their current state they are invaluable.
CQC was a bit of a mess but when I finally got round to playing it I really enjoyed it. It's inclusion in the main game is a great idea, and potentially CG's could be introduced to organise a CQC event at station X.
 

Jex =TE=

Banned
SO what are you expecting then? Now come on, lay it out here, are you expecting something really deep like for example the X series of games, because that isn't going to happen. FD for me have balanced the game pretty well from a point of view of acceptability against a deep simulation game.

ED is no less shallow than say Freelancer was for example, or Frontier/FFE for that matter. I think you need to maybe reign in the expectations, or maybe wait for a game from someone else that full fills your needs. The majority of people here who like the game are not 'blind' idiots, don't be so disingenuous to your fellow gamers.

So now you see the issue then, don't you. All the games you quoted are decades old. You're effectively saying there's nothing wrong with B movies and original star trek special effects. The world has moved on, people want a bit more than shallow, repetitive game play and still to this day, FE2 has more in it than ED has right now. You can keep defending the game but you're factually wrong - the gameplay mechanics as they stand are shallow and repeititive and we'll ikeep voicing our opinions in a hope to get things pushed in the direction they should be going for a game written in 2016 and not feeding the nostalgia of those still stuck in the 1980's. We want progress thanks :)
 

Jex =TE=

Banned
See Jex, this is the problem, I have not seen one post claiming Elite D is 'perfect', not one. I have not seen one person saying you cannot complain, there are people such as myself that are a bit weary of the perma complainers such as yourself, weary because we feel you haven't invested time in the BGS and the nuances of it, and various other aspects.

Also your claim about people asking you and others for a slightly sunnier outlook 'not being gamers' is just plain insulting to many of them, can you only be a 'gamer' if you complain about everything Jex?, can you only be a 'gamer' if you bemoan releases and features you have not even tried yet?

You then get onto the crux of the issue, and, I believe, the issue that proves the point I'm trying to make, you bemoan all of the so far announced features, features you have only seen a glimpse of, features that you have not touched or seen in full yet, features that may look and feel very different in 6-8 weeks time. This is the point Jex, pure negativity and based on what?, a few teaser presentations - does that sound fair and balanced to you?

Then you haven't been reading the forums if you've not seen one post.
 
But as Tuub T Tute pointed out, without safeguards and some forethought its open to massive abuse. At the bare minimum it needs to be only for a ship without cargo (handwavium: whoever is doing the transporting has no insurance liability for cargo), and subject to realistic time/financial constraints (e.g. yes you can summon your ship from 55,000ly away, but it will take 5000 jumps, at 2 minutes per jump to arrive, and cost 250,000cr in fuel). Anything else would make a mockery of having FSD drives at all, you may as well just implement 'fast travel' and be done.

Yep - all valid points and I for one would be fine with that! I could summon my FDL or whatever to where I am currently trading but have spotted an opportunity in CZs through my faction activities, carry on doing the other trading/ data missions whilst it gets there. I'd pay 250,000 Cr "fee" plus the realistic time taken over and above doing it myself any day!
 
Here is another one without Engineers experience =), prolly gonna take a looooong time before i load up ED after this patch.
 
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Yep - all valid points and I for one would be fine with that! I could summon my FDL or whatever to where I am currently trading but have spotted an opportunity in CZs through my faction activities, carry on doing the other trading/ data missions whilst it gets there. I'd pay 250,000 Cr "fee" plus the realistic time taken over and above doing it myself any day!

Right! That's sorted. Now we need to get FDev to agree on this! :) *Edit* I should of course put 'realistic' in quotes in my original post - they're somewhat arbitrary obviously, but there needs to be some downside to summoning ships around the galaxy. :)
 
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So now you see the issue then, don't you. All the games you quoted are decades old. You're effectively saying there's nothing wrong with B movies and original star trek special effects. The world has moved on, people want a bit more than shallow, repetitive game play and still to this day, FE2 has more in it than ED has right now. You can keep defending the game but you're factually wrong - the gameplay mechanics as they stand are shallow and repeititive and we'll ikeep voicing our opinions in a hope to get things pushed in the direction they should be going for a game written in 2016 and not feeding the nostalgia of those still stuck in the 1980's. We want progress thanks :)

Right so WHAT DO YOU WANT TO SEE??? You keep talking about the game being shallow but not actually suggesting anything.

Yes the world has moved on, but thats not the point. Sometimes the old ways are the best as well you know. I'm not factually wrong, any more than you are factually right. Stop talking out of your     . All games are shallow and repetitive when you get down to their nuts and bolts.

ED has progressed the genre in directions it wouldn't have been able to do 20 years ago. FE does not categorically have more than ED does now, your talking absolute codswallop. (Other than landing on atmosphere planets). I think you need to actually go back and play that game cos you seem to be getting somewhat confused. I really can't understand it when someone says something like that.
 

Jex =TE=

Banned
While a agree with you on CQC and Powerplay, there are a lot of people that enjoy powerplay, and there are a lot that enjoy engineers like me. I have no problems at the moment with the updates. There are things I would like to see, but I am happy to wait as I can see things heading in that direction anyway.

I also have made my own suggestions as well, but none of them have been implemented. Doesn't stop me from having a great time in the game regardless.

We're not talking about you though - we're talking about the 16 people that play CQC and the 25 that play PP and how many people quit ED over the Engineers? You can pull the wool over your eyes if you want but the "expansions" were massive failures.

Now look at Engineers - in an attempt to stop the massive haemorrhaging of players due to RNG on top of RNG on top of massive grind, they reduced the time needed to get the upgrades right? Making them something everyone will have in a few weeks and now all they've done is leveled everyone up. Once everyone has the upgrades, how does that make the gameplay better? If everyone has increased shields and firepower you're exactly in the same place you started and have acheived nothing - so why did they spend all that time making it then? So everyone could go 30% larger on their jump distances?
 
Aye, I'd always expected that ship summoning would have a time delay, based on some notion of it having to get there under its own steam (or hydrogen). The idea that you pay your credits and then "3, 2, 1 you're back in the room!" would be naff.

My concern was if FDev changed policy on storing cargo in hulks, in tadnem with this it could easily wreck stuff... Heck even outside of CGs, I could see people with a penchant for UA mischief, abusing the cargo bays out of this.
 
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Jex =TE=

Banned
Completely disagree - I don't know a single commander not taking advantage of the engineers. In their current state they are invaluable.
CQC was a bit of a mess but when I finally got round to playing it I really enjoyed it. It's inclusion in the main game is a great idea, and potentially CG's could be introduced to organise a CQC event at station X.

All of us on 1.6! Also, you know maybe 10 commanders? That's you're evidence that everyone is taking advantage of them even though on these very forums people hhave stated they are not interested in the upgrades.
 
We're not talking about you though - we're talking about the 16 people that play CQC and the 25 that play PP and how many people quit ED over the Engineers? You can pull the wool over your eyes if you want but the "expansions" were massive failures.

Now look at Engineers - in an attempt to stop the massive haemorrhaging of players due to RNG on top of RNG on top of massive grind, they reduced the time needed to get the upgrades right? Making them something everyone will have in a few weeks and now all they've done is leveled everyone up. Once everyone has the upgrades, how does that make the gameplay better? If everyone has increased shields and firepower you're exactly in the same place you started and have acheived nothing - so why did they spend all that time making it then? So everyone could go 30% larger on their jump distances?

You don't know how many people are playing the game on a day to day basis, and before you suggest it no Steam stats are not going to show that as plenty of people don;t even play ED through Steam. I don't know what the figures are either.

However you talk like you want ED to fail, that its a forgone conclusion, which is a crappy attitude. You have absolutely no idea what the active player count it, only FD know that, you are just plucking crap out of the air hoping that someone will agree with you. It doesn't matter it you think what FD are adding isn't good enough, from what I have seen there is a vocal minority that are not too happy with RNG for the Engineers, but that's all it is a minority. It still adds to the game regardless of its implementation.

Like PP people don't have to get involved in the engineers, like any other aspect of the game as well. But there WILL be people that do, just because you don't see it as anything special doesn't mean somebody else won't. You have a very narrow view of things.

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All of us on 1.6! Also, you know maybe 10 commanders? That's you're evidence that everyone is taking advantage of them even though on these very forums people hhave stated they are not interested in the upgrades.

So whats your evidence? None ....
 
I'm glad to see passenger ferrying coming.
The newsletter pointed to the Beluga for passengers. Will the Orca also be able to transport VIPs?
After Distant Worlds I bought an extravagant Orca with the profit and am considering new career paths.
 
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I'm glad to see passenger ferrying coming.
The newsletter pointed to the Beluga for passengers. Will the Orca also be able to transport VIPs?
After Distant Worlds I bought an extravagant Orca with the profit and am considering new career paths.

I noticed the Dolphin docking on one of those station videos. So that is coming too.
 
All of us on 1.6! Also, you know maybe 10 commanders? That's you're evidence that everyone is taking advantage of them even though on these very forums people hhave stated they are not interested in the upgrades.

Of course Jex, because there has not been countless threads on the Dangerous Discussion sub forum or the Engineers sub forum with many, many people discussing engineers. Is all of it positive?, of course not, but it presents much more evidence that a good number have at least tried engineers, and a decent number of those continue to do so. "You know maybe 10 commanders" - you are being deliberately disingenuous, you cannot state on one hand, "people in these forums have stated they are not interested in these upgrades", while ignoring all the forum posts that clearly are or have been interested.
 
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