i rather *like* pottering about beteen places and enjoy the travelling, so I'm totally ambivalent about teleporting ships.
But instantly?
Heck no.
Taken to the logical conclusion (as it will be), everyone will have a stripped Asp/Conda, with G5 engineered drives and very little else, which will use as a shuttle, allowing the impractical hulks with 10LY of range - which had been a strategically limiting and balancing factor in the case of some ships - to be anywhere in the bubble in about 20 minutes. This frankly wipes its backside on the whole 'space is big' thing, and removes one of the balancing factors of ship design / outfitting.
Way to destroy the entire concept of travel, or making any concessions in ship design for increased jump range.
Part of the fun of distant CGs is sometimes not using the perfect ship for it because getting there is a chore. So we compromise and use things with a bit more range sometimes, instead of Ultimate Killing Machines - or just buy something cheap and cheerful while there, even though it won't be engineered as as capable. And y'know what: It's fun to do so. It adds variety. Free instant transport kills that idea.
Minute a Light Year sound reasonable? That way we'd hike over to CGs or distant place we want to visit and -depending on how much time we had and how desperate we are to use our uber-ship- we could either poke around the local system and do some sightseeing, get used to the place, run a few missions or maybe take our shuttle into the CG. We'd have maybe half an evening of that before the combat ship turns up, which to me would add to the game, rather than dumb it down.