I like the ship/module transfer feature very much, but it does seem at odds with normal travel times. I haven't read this whole thread, so forgive me if this has already been proposed...
I think Frontier should use the same 3D printer technology that they just announced to produce replacement fighter craft. Your distant ship would be destructively scanned, the resulting data would be sent via the same faster-than-light communication channels used for Galnet, and the ship would be printed in a bay, while you watched (kind of like how hard-point modules are replaced). It should take a short amount of time (say 1-2 minutes) and should be fairly expensive, since all-new materials would have be used. Only stations with a moderate level of technology would have these printers and only some of those stations would have the facilities to print large ships.
I think that having some limits would help integrate the feature into the game without "breaking" the feeling of reality.
I also like the idea of having some Community Goals to gather materials to help build these ship-printers, say at Jaques Station. In addition, this same technology could be used to create modules which are not normally stocked at a particular station (for an extra fee).
There's a number of reasons this wouldn't work logic wise to me.
You spend $6 million credits on a ship, but only $300,000 credits to have it duplicated half way across the galaxy in every detail - including one-of-kind-unrepeatable Engineer experiments... and your original is, what, destroyed? With same said unique Engineering parts in it?
In what way is this not a money losing situation for everyone providing this service for you?
I suppose you could say it uses whatever logic our Insurance policies use, but then I'm of the opinion that Engineer upgrades should be lost upon destruction anyway, as well as Power Play parts if you are no longer working with said faction (but I'm masochistic that way)
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