I'm a bit confused as to how ship transfer works. Can you instantly transfer any ship, including the one your currently flying, to anywhere, or is it simply a case of you reach your destination (Jacques Station for example) and then can bring another ship you own to you?
If it's the former, then FD have basically added the equivalent of Transwarp beaming to the game and basically negated the need to actually travel.
If it's the latter, then I have no issue with it, because you've had to fly at least one ship to your current destination.
What I don't want to see, and what I think will totally spoil the game and make the galaxy feel too small, is being able to effectively teleport to anywhere in the game whenever you like.
I don't believe you can transport yourself anywhere, that would be a whole new game. What you can do is get to Jacques in your explorerconda and then call your fighty tank out to do some bounty hunting if you want to. The complaint that is the loudest seems to be that this negates jump distance and the whole point of it. Now you do not need to worry that your Python 'Armageddon' only has a jump range of 35 feet as, who cares. You can use the Anaconda with its Engineer buffed 50ly range to get where you want to get and then call all the, no jump range, guns to bear when you want to.
If a fighty CG at Jacques was called, then there would be a much quicker and much larger take up than there would currently be. All the miners and explorers would just DHL over their gun ships and off they go.
Whilst I am not entirely fixed in my opinion either way, the one time we will all be grateful for the ability to instantly call up our armour when we need it, is if the little green men (White Walkers) with an attitude turn up at Jaques. I am not sure how many I can take on with my 2 mining lasers and an A4 refinery.